Player Matchup

Chiron
Chiron
Blushboy101_
Chiron
Level 66
God Stats
22W - 14L
1,454 SR
Queue Stats
300W - 313L
1,243 Elo+
Solo
Osiris
Osiris
Landen_Destroyer
Osiris
Level 33
God Stats
7W - 0L
1,892 SR
Queue Stats
39W - 49L
1,307 Elo+
Party 1
Anubis
Anubis
Pyro_Stipes
Anubis
Level 57
God Stats
37W - 33L
1,505 SR
Queue Stats
104W - 125L
1,350 Elo+
Party 1
Pele
Pele
burtonlatture853
Pele
Level 93
God Stats
15W - 13L
1,440 SR
Queue Stats
143W - 158L
1,351 Elo+
Party 1
Jormungandr
Jormungandr
jlloyd04
Jormungandr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 89L
1,348 Elo+
Party 1
Team Averages
Level 62
1,558 SR
1,320 Elo+

VS

Team Averages
Level 77
1,492 SR
1,418 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Back_Bender24
Artio
Level 44
God Stats
15W - 18L
1,492 SR
Queue Stats
106W - 110L
1,380 Elo+
Solo
Lancelot
Lancelot
HazeExe
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
WiskyTF
Heimdallr
Level 140
God Stats
10W - 7L
1,631 SR
Queue Stats
272W - 313L
1,428 Elo+
Solo
Loki
Loki
lxDEADLYTOXINxl
Loki
Level 101
God Stats
0W - 2L
1,336 SR
Queue Stats
134W - 148L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 4 / 0
6,612
413
7,135
11,837
3,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 3
7,794
487
3,331
12,077
7,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
15
5 / 2 / 1
9,301
581
9,067
10,592
6,333
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 0 / 3
9,271
579
6,088
4,543
1,978
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
jlloyd04
Jormungandr
12
1 / 4 / 3
7,443
465
7,776
11,591
9,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 5 / 1
7,779
486
5,392
7,851
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 1 / 4
7,694
481
5,246
12,036
11,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
HazeExe
Lancelot
13
1 / 2 / 0
7,169
448
2,387
5,696
1,931
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
WiskyTF
Heimdallr
12
3 / 2 / 5
7,018
439
10,969
13,120
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 3 / 1
7,474
467
3,534
13,323
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
13
Kills
11
11
Deaths
13
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
1
0.5
L
3
1
4
5
W
Chiron
1
4
0
0.25
L
Lancelot
HazeExe
Lancelot
1
2
0
0.5
W
2
1
3
3.5
W
Anubis
5
2
1
2.75
L
Heimdallr
WiskyTF
Heimdallr
3
2
5
2.75
W
4
0
3
5.5
W
Jormungandr
jlloyd04
Jormungandr
1
4
3
0.63
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,397
Damage
27,528
50,640
Taken
52,026
29,549
Mitigated
24,727
16,359
Healing
15,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,392
1,121
131
311
7,851
1,996
576
5,221
2,630
52,500
0
L
5,246
1,179
1,140
4,554
12,036
11,525
162
2,588
9,448
20,242
6,611
W
Chiron
7,135
2,737
493
2,370
11,837
3,750
450
1,487
10,279
0
34,762
L
Lancelot
HazeExe
Lancelot
2,387
618
0
820
5,696
1,931
0
1,267
4,429
0
31,654
W
3,331
1,299
0
4,966
12,077
7,782
0
1,571
10,506
0
45,461
W
Anubis
9,067
252
0
6,586
10,592
6,333
1,278
4,009
6,583
74,434
0
L
Heimdallr
WiskyTF
Heimdallr
10,969
7,133
0
4,806
13,120
5,281
696
4,799
8,321
0
40,369
W
6,088
1,012
0
661
4,543
1,978
211
79
4,464
0
61,119
W
Jormungandr
jlloyd04
Jormungandr
7,776
3,044
177
1,106
11,591
9,706
162
2,544
9,047
46,706
811
L
3,534
754
0
4,197
13,323
3,994
0
2,775
10,548
0
52,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,421
Gold Earned
37,134
412
Minions Killed
344
0
Camps Cleared
0
1,527,338
Distance Traveled
1,466,696
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,779
486
89
6
0
261,545
2
L
Artio
7,694
481
35
2
0
304,226
2
W
Chiron
6,612
413
49
3
0
305,740
1
L
Lancelot
7,169
448
68
4
0
304,607
0
W
Osiris
7,794
487
75
5
0
352,740
0
W
Anubis
9,301
581
120
8
0
236,566
0
L
Heimdallr
7,018
439
57
4
0
250,165
0
W
Pele
9,271
579
103
6
0
361,578
1
W
Jormungandr
7,443
465
65
4
0
270,714
0
L
Loki
7,474
467
95
6
0
346,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role