Player Matchup

Cthulhu
Cthulhu
Skullpower67
Cthulhu
Level 88
God Stats
17W - 7L
1,917 SR
Queue Stats
103W - 30L
1,802 Elo+
Party 1
Sylvanus
Sylvanus
Skullpower68
Sylvanus
Level 134
God Stats
3W - 0L
1,761 SR
Queue Stats
99W - 28L
1,792 Elo+
Party 1
Ymir
Ymir
TheVoidTrickster
Ymir
Level 20
God Stats
5W - 0L
1,987 SR
Queue Stats
30W - 4L
1,823 Elo+
Party 1
Ares
Ares
Vixizide
Ares
Level 142
God Stats
9W - 3L
1,761 SR
Queue Stats
86W - 23L
1,779 Elo+
Party 1
Jormungandr
Jormungandr
tuchainzzz
Jormungandr
Level 108
God Stats
3W - 1L
1,691 SR
Queue Stats
54W - 13L
1,789 Elo+
Party 1
Team Averages
Level 98
1,823 SR
1,797 Elo+

VS

Team Averages
Level 82
1,605 SR
1,541 Elo+
Xing Tian
Xing Tian
ChadwickChadman
Xing Tian
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 25L
1,547 Elo+
Party 2
Ra
Ra
EpidemicDazzle
Ra
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
343W - 170L
1,679 Elo+
Party 3
Scylla
Scylla
Fuz1onNinja
Scylla
Level 26
God Stats
3W - 2L
1,737 SR
Queue Stats
146W - 34L
1,398 Elo+
Party 3
Set
Set
LoudSMOKIN 420
Set
Level 125
God Stats
8W - 6L
1,673 SR
Queue Stats
468W - 483L
1,506 Elo+
Solo
Neith
Neith
Sinsenza
Neith
Level 105
God Stats
25W - 19L
1,614 SR
Queue Stats
132W - 112L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Skullpower67
Cthulhu
17
4 / 0 / 20
10,691
1,069
17,762
9,126
13,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Skullpower68
Sylvanus
17
10 / 0 / 14
12,385
1,239
22,022
11,079
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 20
10,935
1,094
8,746
15,801
26,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
16
3 / 1 / 18
10,234
1,023
15,688
12,308
15,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
tuchainzzz
Jormungandr
17
8 / 0 / 16
11,264
1,126
22,012
12,850
16,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

352

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChadwickChadman
Xing Tian
14
0 / 4 / 1
9,709
971
9,680
25,878
30,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 7 / 0
9,501
950
18,478
17,733
7,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
14
0 / 7 / 1
8,730
873
10,742
23,507
10,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 3 / 0
8,370
837
1,913
6,496
3,264
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Sinsenza
Neith
14
0 / 6 / 1
8,744
874
12,289
19,008
7,552
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
4
27
Kills
1
1
Deaths
27
88
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ChadwickChadman
Xing Tian
0
4
1
0.13
L
1
7
0
0.14
L
Scylla
0
7
1
0.07
L
0
3
0
0
L
Neith
Sinsenza
Neith
0
6
1
0.08
W
Cthulhu
Skullpower67
Cthulhu
4
0
20
14
W
Sylvanus
Skullpower68
Sylvanus
10
0
14
17
W
2
0
20
12
W
Ares
3
1
18
12
W
Jormungandr
tuchainzzz
Jormungandr
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,230
Damage
53,102
61,164
Taken
92,622
82,852
Mitigated
58,923
16,253
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ChadwickChadman
Xing Tian
9,680
1,270
0
1,205
25,878
30,055
0
22,550
2,481
15,968
0
L
18,478
1,945
2,669
1,155
17,733
7,747
0
16,466
900
50,632
0
L
Scylla
10,742
2,056
0
1,012
23,507
10,305
0
22,806
114
16,509
0
L
1,913
849
0
302
6,496
3,264
0
4,207
2,045
0
5,026
L
Neith
Sinsenza
Neith
12,289
5,421
0
1,792
19,008
7,552
0
17,731
852
0
20,027
W
Cthulhu
Skullpower67
Cthulhu
17,762
1,299
527
349
9,126
13,279
0
5,373
3,753
40,198
0
W
Sylvanus
Skullpower68
Sylvanus
22,022
10,096
5,796
6,409
11,079
10,920
0
8,355
2,724
31,257
0
W
8,746
1,822
0
952
15,801
26,394
0
8,546
7,255
19,173
0
W
Ares
15,688
1,431
0
1,243
12,308
15,764
0
7,752
4,556
23,224
0
W
Jormungandr
tuchainzzz
Jormungandr
22,012
4,241
0
977
12,850
16,495
0
8,874
3,976
38,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,509
Gold Earned
45,054
149
Minions Killed
127
7
Camps Cleared
3
942,133
Distance Traveled
832,762
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,709
971
11
1
0
197,577
0
L
Ra
9,501
950
80
8
0
184,524
1
L
Scylla
8,730
873
17
2
1
168,391
0
L
Set
8,370
837
4
0
0
110,594
1
L
Neith
8,744
874
15
2
2
171,676
0
W
Cthulhu
10,691
1,069
36
4
2
209,920
0
W
Sylvanus
12,385
1,239
37
4
1
164,944
0
W
Ymir
10,935
1,094
36
4
0
190,265
0
W
Ares
10,234
1,023
11
1
3
185,576
0
W
Jormungandr
11,264
1,126
29
3
1
191,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role