Player Matchup

Achilles
Achilles
BlackWings279
Achilles
Level 103
God Stats
19W - 14L
1,585 SR
Queue Stats
435W - 454L
1,453 Elo+
Solo
Atlas
Atlas
Der I Jerry
Atlas
Level 148
God Stats
44W - 47L
1,653 SR
Queue Stats
303W - 282L
1,501 Elo+
Solo
Cupid
Cupid
MikeYaDig
Cupid
Level 65
God Stats
14W - 10L
1,603 SR
Queue Stats
15W - 12L
1,453 Elo+
Solo
Tiamat
Tiamat
PrincipeAzul312
Tiamat
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
357W - 381L
1,368 Elo+
Solo
Kali
Kali
thecooyon
Kali
Level 146
God Stats
1W - 0L
1,399 SR
Queue Stats
79W - 87L
1,486 Elo+
Solo
Team Averages
Level 117
1,548 SR
1,452 Elo+

VS

Team Averages
Level 113
1,518 SR
1,494 Elo+
Ymir
Ymir
BROFISH21
Ymir
Level 112
God Stats
0W - 2L
1,497 SR
Queue Stats
2W - 3L
1,615 Elo+
Solo
Nu Wa
Nu Wa
KronicZike
Nu Wa
Level 89
God Stats
6W - 11L
1,400 SR
Queue Stats
281W - 293L
1,408 Elo+
Solo
Artemis
Artemis
MattHeaps
Artemis
Level 119
God Stats
36W - 28L
1,558 SR
Queue Stats
61W - 42L
1,551 Elo+
Solo
Bellona
Bellona
crazyluke2014
Bellona
Level 140
God Stats
4W - 5L
1,615 SR
Queue Stats
656W - 670L
1,459 Elo+
Solo
Fenrir
Fenrir
pantyFPS
Fenrir
Level 105
God Stats
10W - 7L
1,518 SR
Queue Stats
317W - 315L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlackWings279
Achilles
15
3 / 4 / 3
9,887
494
10,414
20,028
20,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 0 / 7
10,088
504
7,348
18,175
18,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
MikeYaDig
Cupid
18
2 / 1 / 0
10,938
547
8,437
12,310
5,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 3 / 2
9,593
480
7,820
14,659
8,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
20
8 / 1 / 5
12,714
636
16,074
23,600
12,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 2 / 2
8,686
434
4,057
11,268
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
15
0 / 5 / 1
8,831
442
8,904
9,817
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
MattHeaps
Artemis
18
3 / 3 / 0
10,888
544
16,414
18,596
8,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
17
2 / 5 / 2
11,034
552
12,111
19,003
18,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
pantyFPS
Fenrir
16
3 / 3 / 1
9,931
497
7,283
20,275
17,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
9
9
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
2
1
W
Achilles
BlackWings279
Achilles
3
4
3
1.13
W
2
0
7
5.5
L
Nu Wa
0
5
1
0.1
L
Artemis
MattHeaps
Artemis
3
3
0
1
W
Cupid
MikeYaDig
Cupid
2
1
0
2
W
2
3
2
1
L
Bellona
2
5
2
0.6
L
Fenrir
pantyFPS
Fenrir
3
3
1
1.17
W
Kali
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,093
Damage
48,769
88,772
Taken
78,959
65,561
Mitigated
59,192
28,135
Healing
23,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,057
1,327
151
2,893
11,268
9,665
0
3,475
7,699
27,528
0
W
Achilles
BlackWings279
Achilles
10,414
3,027
408
5,013
20,028
20,326
491
1,881
18,093
0
60,551
W
7,348
3,247
0
4,466
18,175
18,894
566
3,413
14,590
43,684
0
L
Nu Wa
8,904
3,187
0
620
9,817
4,257
0
5,338
4,479
54,315
0
L
Artemis
MattHeaps
Artemis
16,414
9,928
0
8,340
18,596
8,896
1,145
3,989
14,607
0
113,764
W
Cupid
MikeYaDig
Cupid
8,437
4,109
61
6,965
12,310
5,197
845
729
11,527
0
89,895
W
7,820
811
0
4,902
14,659
8,726
2,301
5,421
8,908
61,956
0
L
Bellona
12,111
4,707
0
5,715
19,003
18,917
941
1,310
16,513
0
75,486
L
Fenrir
pantyFPS
Fenrir
7,283
2,513
0
6,000
20,275
17,457
0
1,056
19,038
0
101,750
W
Kali
16,074
7,501
0
6,320
23,600
12,418
1,801
1,104
22,392
0
117,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,220
Gold Earned
49,370
590
Minions Killed
556
0
Camps Cleared
0
1,810,105
Distance Traveled
1,669,013
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,686
434
34
2
0
270,463
1
W
Achilles
9,887
494
92
5
0
342,571
1
W
Atlas
10,088
504
56
3
0
393,431
5
L
Nu Wa
8,831
442
109
5
0
290,686
2
L
Artemis
10,888
544
166
8
0
325,161
7
W
Cupid
10,938
547
167
8
0
310,462
0
W
Tiamat
9,593
480
98
5
0
340,111
4
L
Bellona
11,034
552
123
6
0
379,243
1
L
Fenrir
9,931
497
124
6
0
403,460
5
W
Kali
12,714
636
177
9
0
423,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role