Player Matchup

Scylla
Scylla
BlessThisPOS
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,487 Elo+
Party 2
Bacchus
Bacchus
Isverar120
Bacchus
Level 160
God Stats
0W - 3L
1,219 SR
Queue Stats
47W - 44L
1,655 Elo+
Party 1
Hades
Hades
OhNo KillaPurp
Hades
Level 104
God Stats
26W - 16L
1,611 SR
Queue Stats
461W - 355L
1,547 Elo+
Solo
Hercules
Hercules
memo_mares
Hercules
Level 128
God Stats
0W - 4L
1,648 SR
Queue Stats
152W - 153L
1,613 Elo+
Party 1
Guan Yu
Guan Yu
zer0liberty
Guan Yu
Level 149
God Stats
0W - 2L
1,497 SR
Queue Stats
91W - 101L
1,535 Elo+
Party 2
Team Averages
Level 129
1,495 SR
1,567 Elo+

VS

Team Averages
Level 136
1,427 SR
1,493 Elo+
Sol
Sol
CactusBlack1165
Sol
Level 137
God Stats
10W - 5L
1,603 SR
Queue Stats
386W - 415L
1,509 Elo+
Solo
Guan Yu
Guan Yu
IndicateChaOsAL
Guan Yu
Level 97
God Stats
1W - 2L
1,109 SR
Queue Stats
189W - 167L
1,575 Elo+
Solo
Vamana
Vamana
LilZeeZee
Vamana
Level 160
God Stats
9W - 9L
1,432 SR
Queue Stats
684W - 688L
1,601 Elo+
Solo
Ganesha
Ganesha
g1baddogg
Ganesha
Level 145
God Stats
7W - 4L
1,550 SR
Queue Stats
189W - 231L
1,419 Elo+
Party 3
Gilgamesh
Gilgamesh
naarashikamaru18
Gilgamesh
Level 143
God Stats
2W - 2L
1,443 SR
Queue Stats
20W - 32L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 6 / 6
10,911
606
15,844
14,490
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Isverar120
Bacchus
19
4 / 3 / 8
10,816
601
15,709
36,244
35,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
3 / 6 / 10
11,980
666
29,529
26,101
17,195
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
memo_mares
Hercules
20
3 / 3 / 9
11,466
637
29,441
35,763
33,726
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Guan Yu
zer0liberty
Guan Yu
19
3 / 6 / 8
11,532
641
11,523
29,602
32,715
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 10
12,302
683
32,306
19,286
9,974
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
8 / 3 / 13
12,933
719
24,431
33,857
36,170
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
LilZeeZee
Vamana
20
3 / 3 / 13
11,727
652
31,787
25,110
27,970
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
g1baddogg
Ganesha
19
0 / 5 / 19
11,998
667
11,852
34,381
34,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
19
10 / 4 / 9
12,412
690
19,324
25,242
21,401
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
88
16
Kills
24
24
Deaths
18
41
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
6
6
1
W
3
3
10
2.67
W
8
3
13
4.83
L
Bacchus
Isverar120
Bacchus
4
3
8
2.67
W
Vamana
LilZeeZee
Vamana
3
3
13
3.17
L
3
6
10
1.33
W
Ganesha
g1baddogg
Ganesha
0
5
19
1.9
L
Hercules
memo_mares
Hercules
3
3
9
2.5
W
Gilgamesh
10
4
9
3.63
L
Guan Yu
zer0liberty
Guan Yu
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,046
Damage
119,700
142,200
Taken
137,876
124,659
Mitigated
130,367
74,142
Healing
81,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
15,844
1,792
1,161
641
14,490
5,993
0
3,923
10,567
31,450
0
W
32,306
11,198
1,184
9,435
19,286
9,974
3,775
10,427
8,859
66,536
0
W
24,431
4,102
18,940
19,781
33,857
36,170
661
11,868
21,989
0
39,110
L
Bacchus
Isverar120
Bacchus
15,709
2,037
2,253
12,570
36,244
35,030
0
9,902
26,342
28,187
0
W
Vamana
LilZeeZee
Vamana
31,787
13,491
700
7,578
25,110
27,970
1,891
9,359
15,597
371
52,703
L
29,529
1,317
6,748
10,665
26,101
17,195
1,219
9,056
17,045
53,770
0
W
Ganesha
g1baddogg
Ganesha
11,852
1,651
4,964
12,796
34,381
34,852
581
20,064
14,317
22,408
0
L
Hercules
memo_mares
Hercules
29,441
11,069
3,919
13,242
35,763
33,726
0
11,630
24,133
0
43,705
W
Gilgamesh
19,324
4,178
830
5,761
25,242
21,401
499
9,364
15,768
0
31,636
L
Guan Yu
zer0liberty
Guan Yu
11,523
2,590
13,403
9,540
29,602
32,715
517
9,850
19,752
0
21,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,705
Gold Earned
61,372
175
Minions Killed
171
0
Camps Cleared
0
1,611,937
Distance Traveled
1,772,495
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,911
606
51
3
0
299,685
0
W
Sol
12,302
683
77
4
0
305,842
1
W
Guan Yu
12,933
719
24
1
0
410,713
2
L
Bacchus
10,816
601
18
1
0
320,036
0
W
Vamana
11,727
652
48
3
0
339,538
1
L
Hades
11,980
666
60
3
0
295,968
1
W
Ganesha
11,998
667
0
0
0
334,255
2
L
Hercules
11,466
637
34
2
0
366,456
2
W
Gilgamesh
12,412
690
22
1
0
382,147
0
L
Guan Yu
11,532
641
12
1
0
329,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role