Player Matchup

Kukulkan
Kukulkan
FlashExe
Kukulkan
Level 153
God Stats
29W - 16L
1,709 SR
Queue Stats
100W - 75L
1,644 Elo+
Party 2
Jing Wei
Jing Wei
SeXwithScylla
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,728 Elo+
Party 3
Neith
Neith
Wizmin
Neith
Level 80
God Stats
209W - 191L
1,608 SR
Queue Stats
258W - 238L
1,589 Elo+
Party 2
Fenrir
Fenrir
fireballmt
Fenrir
Level 134
God Stats
2W - 0L
1,739 SR
Queue Stats
69W - 49L
1,662 Elo+
Party 2
Achilles
Achilles
Çoco
Achilles
Level 7
God Stats
3W - 2L
1,703 SR
Queue Stats
7W - 4L
1,508 Elo+
Party 3
Team Averages
Level 80
1,652 SR
1,626 Elo+

VS

Team Averages
Level 122
1,530 SR
1,546 Elo+
Mercury
Mercury
BFatherRobin
Mercury
Level 157
God Stats
8W - 9L
1,603 SR
Queue Stats
227W - 213L
1,661 Elo+
Solo
Achilles
Achilles
Unseenstabber
Achilles
Level 156
God Stats
0W - 1L
1,270 SR
Queue Stats
72W - 61L
1,651 Elo+
Solo
Medusa
Medusa
dej6vu
Medusa
Level 109
God Stats
25W - 24L
1,507 SR
Queue Stats
295W - 338L
1,534 Elo+
Solo
Hera
Hera
isaiah4pf
Hera
Level 129
God Stats
2W - 5L
1,518 SR
Queue Stats
166W - 183L
1,451 Elo+
Party 1
Janus
Janus
los shiesty
Janus
Level 57
God Stats
7W - 16L
1,755 SR
Queue Stats
62W - 91L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FlashExe
Kukulkan
20
6 / 1 / 11
13,923
819
27,300
7,897
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
SeXwithScylla
Jing Wei
18
3 / 1 / 15
12,226
719
14,839
15,160
7,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Wizmin
Neith
19
3 / 4 / 5
12,460
733
4,619
11,130
5,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
fireballmt
Fenrir
20
10 / 1 / 9
13,152
774
15,872
22,438
27,331
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Çoco
Achilles
20
17 / 2 / 16
15,184
893
34,902
27,529
22,963
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BFatherRobin
Mercury
19
4 / 7 / 3
12,448
732
13,859
20,615
9,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Unseenstabber
Achilles
19
4 / 5 / 3
12,147
715
19,803
28,466
39,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
dej6vu
Medusa
17
0 / 9 / 3
10,528
619
6,582
20,849
7,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
17
1 / 7 / 2
10,913
642
13,651
17,405
6,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 11 / 1
10,308
606
7,469
21,908
8,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
21
39
Kills
9
9
Deaths
39
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
BFatherRobin
Mercury
4
7
3
0.79
W
Kukulkan
FlashExe
Kukulkan
6
1
11
11.5
W
Jing Wei
SeXwithScylla
Jing Wei
3
1
15
10.5
L
Achilles
Unseenstabber
Achilles
4
5
3
1.1
W
Neith
Wizmin
Neith
3
4
5
1.38
L
Medusa
dej6vu
Medusa
0
9
3
0.17
W
Fenrir
fireballmt
Fenrir
10
1
9
14.5
L
Hera
1
7
2
0.29
L
0
11
1
0.05
W
Achilles
Çoco
Achilles
17
2
16
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,532
Damage
61,364
84,154
Taken
109,243
67,573
Mitigated
71,232
23,781
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BFatherRobin
Mercury
13,859
7,282
0
1,020
20,615
9,211
0
2,835
17,108
0
50,221
W
Kukulkan
FlashExe
Kukulkan
27,300
674
0
2,156
7,897
4,368
2,335
1,845
5,931
93,543
0
W
Jing Wei
SeXwithScylla
Jing Wei
14,839
13,778
0
3,454
15,160
7,671
1,529
4,978
9,849
0
37,683
L
Achilles
Unseenstabber
Achilles
19,803
5,455
0
4,107
28,466
39,836
0
6,110
20,945
0
29,439
W
Neith
Wizmin
Neith
4,619
1,047
0
1,293
11,130
5,240
5,024
1,636
9,300
0
42,052
L
Medusa
dej6vu
Medusa
6,582
2,679
0
1,310
20,849
7,140
0
6,820
13,223
0
40,048
W
Fenrir
fireballmt
Fenrir
15,872
3,140
0
4,704
22,438
27,331
1,407
5,812
16,390
459
36,752
L
Hera
13,651
2,720
227
1,146
17,405
6,931
0
3,917
12,909
42,016
0
L
7,469
975
0
166
21,908
8,114
0
7,525
13,596
25,200
0
W
Achilles
Çoco
Achilles
34,902
9,359
0
12,174
27,529
22,963
184
6,849
19,906
0
62,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,945
Gold Earned
56,344
352
Minions Killed
279
0
Camps Cleared
0
1,840,399
Distance Traveled
1,589,642
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,448
732
80
5
0
357,630
1
W
Kukulkan
13,923
819
139
8
0
367,214
0
W
Jing Wei
12,226
719
47
3
0
333,201
0
L
Achilles
12,147
715
20
1
0
348,733
4
W
Neith
12,460
733
72
4
0
316,375
1
L
Medusa
10,528
619
70
4
0
295,677
0
W
Fenrir
13,152
774
28
2
0
392,936
10
L
Hera
10,913
642
63
4
0
300,634
2
L
Janus
10,308
606
46
3
0
286,968
1
W
Achilles
15,184
893
66
4
0
430,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role