Player Matchup

Izanami
Izanami
Alterwulff
Izanami
Level 40
God Stats
11W - 14L
1,528 SR
Queue Stats
63W - 88L
1,495 Elo+
Party 3
Loki
Loki
Superiorocracy
Loki
Level 24
God Stats
1W - 3L
1,235 SR
Queue Stats
38W - 46L
1,425 Elo+
Party 3
Sylvanus
Sylvanus
gnashpotatoes
Sylvanus
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 52L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
kamalbfk
Nu Wa
Level 125
God Stats
2W - 1L
1,419 SR
Queue Stats
70W - 66L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
rtrsnuffy
Kukulkan
Level 29
God Stats
10W - 10L
1,483 SR
Queue Stats
67W - 85L
1,477 Elo+
Party 2
Team Averages
Level 75
1,433 SR
1,486 Elo+

VS

Team Averages
Level 102
1,550 SR
1,469 Elo+
Ymir
Ymir
 
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Azurry
Loki
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 7L
1,476 Elo+
Solo
Fafnir
Fafnir
Grecco24
Fafnir
Level 131
God Stats
1W - 2L
1,658 SR
Queue Stats
42W - 38L
1,527 Elo+
Solo
Anubis
Anubis
LordAnubisss
Anubis
Level 45
God Stats
175W - 174L
1,451 SR
Queue Stats
182W - 187L
1,416 Elo+
Solo
Achilles
Achilles
NotJustAPanda
Achilles
Level 140
God Stats
0W - 1L
1,640 SR
Queue Stats
67W - 88L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alterwulff
Izanami
16
5 / 2 / 8
10,988
1,099
14,586
12,510
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 3 / 6
10,939
1,094
9,932
11,356
4,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
gnashpotatoes
Sylvanus
16
0 / 0 / 15
10,812
1,081
9,948
12,181
12,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
kamalbfk
Nu Wa
16
2 / 1 / 12
10,286
1,029
12,535
7,338
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
rtrsnuffy
Kukulkan
16
2 / 0 / 11
10,360
1,036
16,975
2,757
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

277

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 6 / 4
9,875
988
7,206
18,992
14,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
Azurry
Loki
14
0 / 1 / 0
8,784
878
1,963
5,414
2,009
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fafnir
Grecco24
Fafnir
16
2 / 1 / 4
11,488
1,149
6,712
11,538
17,423
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
1 / 5 / 3
9,813
981
12,561
12,736
7,225
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
NotJustAPanda
Achilles
15
2 / 4 / 4
10,112
1,011
15,402
20,684
19,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
17
Kills
6
6
Deaths
17
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
4
0.5
W
Izanami
Alterwulff
Izanami
5
2
8
4.5
L
Loki
Azurry
Loki
0
1
0
0
L
Fafnir
Grecco24
Fafnir
2
1
4
4
L
Anubis
1
5
3
0.5
L
Achilles
NotJustAPanda
Achilles
2
4
4
1
W
8
3
6
3.67
W
Sylvanus
gnashpotatoes
Sylvanus
0
0
15
7.5
W
Nu Wa
kamalbfk
Nu Wa
2
1
12
8
W
Kukulkan
rtrsnuffy
Kukulkan
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,976
Damage
43,844
46,142
Taken
69,364
27,871
Mitigated
61,014
10,956
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,206
1,164
0
500
18,992
14,687
0
11,477
7,515
35,229
0
W
Izanami
Alterwulff
Izanami
14,586
8,591
0
1,690
12,510
5,991
0
6,637
5,673
0
32,800
L
Loki
Azurry
Loki
1,963
450
0
66
5,414
2,009
0
1,915
3,499
0
10,228
L
Fafnir
Grecco24
Fafnir
6,712
1,454
0
2,774
11,538
17,423
0
6,736
4,802
13,645
0
L
Anubis
12,561
940
0
4,837
12,736
7,225
0
6,880
5,856
38,509
0
L
Achilles
NotJustAPanda
Achilles
15,402
3,682
0
4,006
20,684
19,670
0
12,450
8,234
119
33,489
W
9,932
2,482
0
0
11,356
4,691
0
7,792
3,434
0
21,336
W
Sylvanus
gnashpotatoes
Sylvanus
9,948
989
2,716
5,338
12,181
12,343
0
7,905
4,054
15,824
0
W
Nu Wa
kamalbfk
Nu Wa
12,535
3,943
0
0
7,338
3,472
0
3,103
4,209
31,048
0
W
Kukulkan
rtrsnuffy
Kukulkan
16,975
981
133
1,079
2,757
1,374
0
583
2,174
35,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,385
Gold Earned
50,072
179
Minions Killed
186
8
Camps Cleared
6
980,326
Distance Traveled
886,421
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,875
988
76
8
2
174,160
0
W
Izanami
10,988
1,099
43
4
4
180,302
0
L
Loki
8,784
878
14
1
1
125,377
0
L
Fafnir
11,488
1,149
16
2
1
196,003
1
L
Anubis
9,813
981
54
5
1
182,818
0
L
Achilles
10,112
1,011
26
3
1
208,063
0
W
Loki
10,939
1,094
18
2
0
205,093
0
W
Sylvanus
10,812
1,081
12
1
3
188,859
0
W
Nu Wa
10,286
1,029
47
5
0
195,264
1
W
Kukulkan
10,360
1,036
59
6
1
210,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role