Player Matchup

Zeus
Zeus
DeadLando
Zeus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,470 Elo+
Solo
Kali
Kali
FULLY STRAPPED7
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 108L
1,375 Elo+
Solo
Hercules
Hercules
FanaticBook9457
Hercules
Level 87
God Stats
16W - 19L
1,485 SR
Queue Stats
601W - 701L
1,387 Elo+
Solo
Artio
Artio
Kodawari
Artio
Level 116
God Stats
10W - 5L
1,541 SR
Queue Stats
402W - 431L
1,413 Elo+
Solo
Terra
Terra
WhuDuYuVudu
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 235L
1,360 Elo+
Solo
Team Averages
Level 105
1,505 SR
1,401 Elo+

VS

Team Averages
Level 104
1,638 SR
1,593 Elo+
Nox
Nox
CloudsRule
Nox
Level 141
God Stats
3W - 0L
1,900 SR
Queue Stats
39W - 25L
1,635 Elo+
Party 1
Anubis
Anubis
PumpkinGrin6861
Anubis
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,530 Elo+
Solo
Xing Tian
Xing Tian
SumFrys
Xing Tian
Level 149
God Stats
1W - 0L
1,791 SR
Queue Stats
40W - 30L
1,567 Elo+
Party 1
Guan Yu
Guan Yu
mochikookie
Guan Yu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 239L
1,438 Elo+
Solo
Rama
Rama
slickcalf
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
6 / 4 / 7
11,108
741
25,940
12,208
6,296
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 7 / 9
9,184
612
12,504
23,032
11,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
16
3 / 5 / 8
9,568
638
11,086
27,141
28,281
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
Kodawari
Artio
14
1 / 5 / 7
9,297
620
7,160
27,195
31,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 9
8,749
583
6,303
24,651
18,339
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 15
11,134
742
20,700
15,322
9,131
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 6 / 7
9,968
665
16,624
15,853
9,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
SumFrys
Xing Tian
20
4 / 1 / 19
12,329
822
14,675
26,272
36,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
mochikookie
Guan Yu
18
4 / 4 / 12
10,818
721
9,397
19,454
20,801
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rama
19
9 / 2 / 12
11,446
763
29,528
11,580
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
13
Kills
25
25
Deaths
15
40
Assists
65
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
L
Zeus
6
4
7
2.38
L
2
7
9
0.93
L
Hercules
3
5
8
1.4
L
Artio
Kodawari
Artio
1
5
7
0.9
W
4
6
7
1.25
W
Xing Tian
SumFrys
Xing Tian
4
1
19
13.5
L
1
4
9
1.38
W
Guan Yu
mochikookie
Guan Yu
4
4
12
2.5
W
Rama
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,993
Damage
90,924
114,227
Taken
88,481
96,032
Mitigated
82,193
49,056
Healing
40,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,700
2,547
2,955
4,595
15,322
9,131
2,336
5,990
9,332
45,686
0
L
Zeus
25,940
2,934
1,648
823
12,208
6,296
624
7,403
4,805
60,179
0
L
12,504
5,759
1,899
4,184
23,032
11,771
199
11,581
11,451
0
22,303
L
Hercules
11,086
3,023
617
7,084
27,141
28,281
213
10,666
16,475
0
17,358
L
Artio
Kodawari
Artio
7,160
552
4,036
5,914
27,195
31,345
0
10,520
16,675
14,090
0
W
16,624
508
875
3,238
15,853
9,635
332
7,911
7,942
31,799
0
W
Xing Tian
SumFrys
Xing Tian
14,675
1,520
2,688
6,113
26,272
36,673
483
10,035
16,237
23,444
0
L
6,303
822
13,196
9,655
24,651
18,339
347
11,829
12,822
11,486
0
W
Guan Yu
mochikookie
Guan Yu
9,397
1,298
10,044
6,438
19,454
20,801
763
9,064
10,390
0
15,849
W
Rama
29,528
18,423
441
3,228
11,580
5,953
4,649
6,403
5,177
0
44,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,906
Gold Earned
55,695
123
Minions Killed
139
0
Camps Cleared
0
1,237,804
Distance Traveled
1,288,042
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,134
742
52
3
0
290,618
0
L
Zeus
11,108
741
82
5
0
231,790
0
L
Kali
9,184
612
14
1
0
251,895
0
L
Hercules
9,568
638
11
1
0
245,061
3
L
Artio
9,297
620
3
0
0
252,843
4
W
Anubis
9,968
665
34
2
0
208,947
0
W
Xing Tian
12,329
822
11
1
0
313,947
0
L
Terra
8,749
583
13
1
0
256,215
0
W
Guan Yu
10,818
721
9
1
0
264,146
0
W
Rama
11,446
763
33
2
0
210,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role