Player Matchup

Cerberus
Cerberus
Bronze V
 
Cerberus
Bronze V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Bronze V
MASTER1CARLOS
Neith
Bronze V
Level 109
God Stats
1W - 2L
1,548 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze V
Theratinthehat
Zhong Kui
Bronze V
Level 142
God Stats
1W - 0L
1,449 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Team Averages
Bronze V
Bronze V
Average Tier
Level 123
1,499 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 117
1,595 SR
1,203 MMR
Hel
Hel
Silver V
Remy21209
Hel
Silver V
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 39L
1,166 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze V
The-Fat-Chocobo
Kuzenbo
Bronze V
Level 158
God Stats
0W - 1L
1,473 SR
Queue Stats
1W - 4L
1,519 MMR
Solo
Jing Wei
Jing Wei
Silver V
jeffthekill69
Jing Wei
Silver V
Level 99
God Stats
3W - 2L
1,813 SR
Queue Stats
48W - 95L
922 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 1 / 11
11,091
853
7,805
14,493
17,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 0 / 10
10,275
790
9,999
4,205
2,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Theratinthehat
Zhong Kui
16
7 / 1 / 8
10,485
807
17,524
14,295
11,570
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayYmirAthenaSetChaac

VS

Bans
NoxDanzaburouHe BoMedusaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,525
656
3,875
11,024
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 1
7,547
581
5,577
15,898
15,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
jeffthekill69
Jing Wei
13
1 / 5 / 0
8,016
617
2,138
12,813
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
2
2
Deaths
15
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
11
9.5
W
4
0
10
9
L
1
5
0
0.2
L
0
5
1
0.1
W
Zhong Kui
Theratinthehat
Zhong Kui
7
1
8
11
L
Jing Wei
jeffthekill69
Jing Wei
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,328
Damage
11,590
32,993
Taken
39,735
31,681
Mitigated
26,114
17,618
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,805
241
228
6,049
14,493
17,933
773
2,946
11,547
29,660
0
W
9,999
3,528
0
2,428
4,205
2,178
1,095
1,859
2,346
0
55,611
L
3,875
244
2,217
2,645
11,024
5,248
0
7,814
3,210
26,416
0
L
5,577
2,017
0
725
15,898
15,730
0
9,160
6,738
24,920
0
W
Zhong Kui
Theratinthehat
Zhong Kui
17,524
1,649
0
8,913
14,295
11,570
910
4,907
9,388
61,039
0
L
Jing Wei
jeffthekill69
Jing Wei
2,138
1,709
0
2,234
12,813
5,136
0
8,469
4,344
0
21,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,851
Gold Earned
24,088
218
Minions Killed
115
0
Camps Cleared
0
700,498
Distance Traveled
657,931
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,091
853
45
3
0
253,968
4
W
Neith
10,275
790
95
7
0
227,399
0
L
Hel
8,525
656
47
4
0
233,861
4
L
Kuzenbo
7,547
581
22
2
0
202,493
5
W
Zhong Kui
10,485
807
78
6
0
219,131
4
L
Jing Wei
8,016
617
46
4
0
221,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role