Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ItsWyett
Kukulkan
Level 104
God Stats
2W - 2L
1,723 SR
Queue Stats
223W - 199L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
PumpkinGrin6861
Sylvanus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,583 Elo+
Solo
Gilgamesh
Gilgamesh
l Shadd l
Gilgamesh
Level 104
God Stats
1W - 1L
1,632 SR
Queue Stats
166W - 162L
1,568 Elo+
Party 1
Team Averages
Level 102
1,571 SR
1,544 Elo+

VS

Team Averages
Level 127
1,488 SR
1,585 Elo+
Janus
Janus
Fishyfishington
Janus
Level 82
God Stats
2W - 0L
1,600 SR
Queue Stats
40W - 19L
1,606 Elo+
Party 2
Hou Yi
Hou Yi
McJAGGERwager19
Hou Yi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 18L
1,643 Elo+
Party 2
Terra
Terra
Merlinswond
Terra
Level 143
God Stats
14W - 17L
1,385 SR
Queue Stats
1,133W - 1,408L
1,410 Elo+
Solo
Serqet
Serqet
PrimeElm4447
Serqet
Level 158
God Stats
1W - 0L
1,457 SR
Queue Stats
43W - 19L
1,633 Elo+
Party 2
Atlas
Atlas
RoundMoss738811
Atlas
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 19L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 2 / 2
6,507
651
6,845
8,052
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
 
Kuzenbo
10
0 / 1 / 1
5,946
595
1,675
7,345
7,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ItsWyett
Kukulkan
14
0 / 2 / 2
7,205
721
12,349
8,610
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
11
0 / 3 / 1
6,294
629
5,078
12,730
11,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
l Shadd l
Gilgamesh
13
2 / 2 / 0
7,015
702
10,230
15,605
14,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,781
778
18,678
8,177
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 5
8,621
862
9,601
8,558
4,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 0 / 6
8,004
800
2,312
7,823
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
14
3 / 1 / 6
8,628
863
6,881
12,028
13,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 4
7,473
747
12,139
12,679
12,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
2
Kills
10
10
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
2
0.5
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
3
1
5
5.5
L
Kukulkan
ItsWyett
Kukulkan
0
2
2
0.5
W
4
0
5
6.5
W
0
0
6
3
W
Serqet
3
1
6
6
L
Sylvanus
0
3
1
0.17
W
0
1
4
2
L
Gilgamesh
l Shadd l
Gilgamesh
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,177
Damage
49,611
52,342
Taken
49,265
42,923
Mitigated
42,603
19,820
Healing
31,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,845
593
1,700
1,436
8,052
5,066
0
5,282
2,478
21,311
0
L
Kuzenbo
 
Kuzenbo
1,675
862
344
462
7,345
7,254
0
4,592
2,753
2,787
0
W
18,678
939
1,212
2,275
8,177
4,924
34
5,747
2,430
31,429
0
L
Kukulkan
ItsWyett
Kukulkan
12,349
332
1,357
1,164
8,610
4,731
0
4,700
3,535
25,077
0
W
9,601
3,026
2,118
2,356
8,558
4,933
381
4,520
4,038
0
30,131
W
2,312
71
7,193
3,765
7,823
6,328
112
5,253
2,570
5,234
0
W
Serqet
6,881
2,010
3,862
3,580
12,028
13,938
0
5,257
6,771
0
8,108
L
Sylvanus
5,078
1,378
5,116
5,233
12,730
11,095
0
9,037
3,693
8,408
0
W
12,139
4,253
2,638
2,824
12,679
12,480
0
5,170
7,509
21,025
0
L
Gilgamesh
l Shadd l
Gilgamesh
10,230
2,781
1,532
1,476
15,605
14,777
0
9,518
5,947
0
13,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,967
Gold Earned
40,507
79
Minions Killed
122
0
Camps Cleared
0
830,069
Distance Traveled
941,411
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,507
651
30
3
0
170,511
1
L
Kuzenbo
5,946
595
4
0
0
154,378
0
W
Janus
7,781
778
39
4
0
195,034
1
L
Kukulkan
7,205
721
37
4
0
178,709
0
W
Hou Yi
8,621
862
49
5
0
210,562
1
W
Terra
8,004
800
12
1
0
152,953
4
W
Serqet
8,628
863
7
1
0
184,127
2
L
Sylvanus
6,294
629
3
0
0
144,130
0
W
Atlas
7,473
747
15
2
0
198,735
0
L
Gilgamesh
7,015
702
5
1
0
182,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role