Player Matchup

Neith
Neith
Exletalis
Neith
Level 128
God Stats
97W - 59L
1,696 SR
Queue Stats
743W - 595L
1,629 Elo+
Party 1
Bacchus
Bacchus
HellRiserRD
Bacchus
Level 141
God Stats
11W - 16L
1,347 SR
Queue Stats
553W - 708L
1,353 Elo+
Party 3
Rama
Rama
Sammathew3125
Rama
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,379 Elo+
Party 3
Apollo
Apollo
TheTrueGrease
Apollo
Level 107
God Stats
45W - 24L
1,744 SR
Queue Stats
431W - 348L
1,589 Elo+
Party 1
Vamana
Vamana
killermill123
Vamana
Level 132
God Stats
3W - 2L
1,377 SR
Queue Stats
351W - 435L
1,421 Elo+
Party 3
Team Averages
Level 103
1,533 SR
1,474 Elo+

VS

Team Averages
Level 102
1,563 SR
1,531 Elo+
Hades
Hades
 
Hades
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
BigDaino
Ah Muzen Cab
Level 157
God Stats
45W - 55L
1,514 SR
Queue Stats
141W - 194L
1,354 Elo+
Party 2
Aphrodite
Aphrodite
CandyflossB
Aphrodite
Level 60
God Stats
2W - 6L
1,588 SR
Queue Stats
22W - 20L
1,618 Elo+
Party 4
Geb
Geb
Gallamore
Geb
Level 140
God Stats
1W - 1L
1,713 SR
Queue Stats
163W - 206L
1,317 Elo+
Party 2
Achilles
Achilles
Sleepy okay
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,865 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Exletalis
Neith
15
5 / 0 / 3
9,114
701
10,055
6,208
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
HellRiserRD
Bacchus
11
0 / 0 / 1
6,813
524
3,159
5,529
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 0 / 2
7,137
549
3,769
10,462
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 1
7,633
587
2,557
8,329
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 0 / 0
8,503
654
7,220
8,867
6,635
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 2 / 0
6,080
468
3,412
12,225
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
BigDaino
Ah Muzen Cab
10
0 / 2 / 0
5,858
451
7,849
6,770
2,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
CandyflossB
Aphrodite
11
0 / 4 / 0
5,991
461
1,358
6,224
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 0
5,960
458
2,914
9,335
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Sleepy okay
Achilles
10
0 / 1 / 0
5,664
436
3,449
7,663
5,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
L
Ah Muzen Cab
BigDaino
Ah Muzen Cab
0
2
0
0
L
Aphrodite
CandyflossB
Aphrodite
0
4
0
0
W
Neith
Exletalis
Neith
5
0
3
6.5
L
0
0
0
0
W
Bacchus
HellRiserRD
Bacchus
0
0
1
0.5
W
0
0
2
1
L
Achilles
Sleepy okay
Achilles
0
1
0
0
W
3
0
1
3.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,760
Damage
18,982
39,395
Taken
42,217
21,835
Mitigated
25,812
19,197
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,412
756
201
6,994
12,225
5,504
0
0
12,225
46,765
0
L
Ah Muzen Cab
BigDaino
Ah Muzen Cab
7,849
2,071
0
1,895
6,770
2,325
0
778
5,992
0
47,764
L
Aphrodite
CandyflossB
Aphrodite
1,358
279
195
2,004
6,224
1,940
0
0
6,224
33,977
0
W
Neith
Exletalis
Neith
10,055
4,991
0
2,906
6,208
3,189
288
2,768
3,440
0
81,162
L
2,914
143
0
1,329
9,335
10,474
0
2,114
7,221
20,549
0
W
Bacchus
HellRiserRD
Bacchus
3,159
289
216
2,649
5,529
4,576
93
1,157
4,372
19,181
5,929
W
3,769
3,386
0
6,193
10,462
3,761
0
1,443
9,019
0
55,180
L
Achilles
Sleepy okay
Achilles
3,449
905
0
2,524
7,663
5,569
0
0
7,663
0
24,189
W
2,557
903
0
4,251
8,329
3,674
256
628
7,701
0
61,951
W
7,220
2,943
0
2,982
8,867
6,635
582
1,688
6,562
0
66,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,200
Gold Earned
29,553
522
Minions Killed
344
0
Camps Cleared
0
1,327,552
Distance Traveled
1,204,266
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,080
468
91
7
0
269,089
0
L
Ah Muzen Cab
5,858
451
107
8
0
254,110
0
L
Aphrodite
5,991
461
70
5
0
204,440
3
W
Neith
9,114
701
135
10
0
265,502
5
L
Geb
5,960
458
17
1
0
241,597
0
W
Bacchus
6,813
524
30
2
0
264,061
0
W
Rama
7,137
549
122
9
0
221,383
3
L
Achilles
5,664
436
59
5
0
235,030
2
W
Apollo
7,633
587
106
8
0
317,882
2
W
Vamana
8,503
654
129
10
0
258,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role