Player Matchup

Raijin
Raijin
JSingsAlot
Raijin
Level 77
God Stats
4W - 0L
1,593 SR
Queue Stats
107W - 71L
1,560 Elo+
Party 1
Chiron
Chiron
Merc4sale
Chiron
Level 128
God Stats
49W - 46L
1,493 SR
Queue Stats
183W - 238L
1,442 Elo+
Solo
Loki
Loki
Mu51cm0nk3y
Loki
Level 160
God Stats
1W - 1L
1,442 SR
Queue Stats
134W - 96L
1,578 Elo+
Party 1
Team Averages
Level 122
1,509 SR
1,526 Elo+

VS

Team Averages
Level 112
1,555 SR
1,462 Elo+
Chaac
Chaac
Dour98
Chaac
Level 87
God Stats
2W - 2L
1,480 SR
Queue Stats
4W - 4L
1,439 Elo+
Solo
Lancelot
Lancelot
MG Krave
Lancelot
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,468 Elo+
Party 2
Vulcan
Vulcan
crisman22
Vulcan
Level 151
God Stats
0W - 1L
1,685 SR
Queue Stats
8W - 10L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JSingsAlot
Raijin
18
7 / 4 / 5
13,536
752
18,551
13,951
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Merc4sale
Chiron
19
5 / 2 / 9
13,194
733
15,138
16,335
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 9
13,033
724
16,279
17,975
14,467
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dour98
Chaac
15
0 / 6 / 4
10,728
596
9,339
24,804
17,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
MG Krave
Lancelot
19
8 / 6 / 0
13,897
772
12,624
18,898
11,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
crisman22
Vulcan
18
0 / 4 / 6
12,151
675
16,136
16,070
7,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
16
Kills
8
8
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dour98
Chaac
0
6
4
0.33
W
Raijin
JSingsAlot
Raijin
7
4
5
2.38
L
Lancelot
MG Krave
Lancelot
8
6
0
1.33
W
Chiron
Merc4sale
Chiron
5
2
9
4.75
W
4
2
9
4.25
L
Vulcan
crisman22
Vulcan
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,968
Damage
38,099
48,261
Taken
59,772
27,461
Mitigated
36,449
12,787
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dour98
Chaac
9,339
2,806
112
5,203
24,804
17,533
0
5,696
19,108
0
41,158
W
Raijin
JSingsAlot
Raijin
18,551
1,197
0
1,174
13,951
5,932
573
6,062
7,889
67,551
0
L
Lancelot
MG Krave
Lancelot
12,624
1,894
0
2,753
18,898
11,381
0
6,363
12,535
0
35,353
W
Chiron
Merc4sale
Chiron
15,138
6,444
691
7,708
16,335
7,062
1,757
5,602
10,733
0
57,521
W
16,279
3,625
0
3,214
17,975
14,467
461
4,808
13,167
0
65,971
L
Vulcan
crisman22
Vulcan
16,136
4,381
69
3,707
16,070
7,535
0
6,582
9,488
66,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,763
Gold Earned
36,776
246
Minions Killed
193
0
Camps Cleared
0
947,664
Distance Traveled
950,020
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,728
596
44
2
0
303,780
3
W
Raijin
13,536
752
90
5
0
287,068
3
L
Lancelot
13,897
772
49
3
0
309,491
8
W
Chiron
13,194
733
93
5
0
290,633
0
W
Loki
13,033
724
63
4
0
369,963
8
L
Vulcan
12,151
675
100
6
0
336,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role