Player Matchup

Yu Huang
Yu Huang
Acab17
Yu Huang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,275 Elo+
Party 1
Mercury
Mercury
ButterScotty
Mercury
Level 15
God Stats
4W - 5L
1,289 SR
Queue Stats
63W - 62L
1,275 Elo+
Party 1
Cupid
Cupid
FatDiscordMod
Cupid
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 54L
1,351 Elo+
Party 1
Bellona
Bellona
StealthDoggo
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,275 Elo+
Party 1
Kuzenbo
Kuzenbo
War_zombie83
Kuzenbo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 100L
1,456 Elo+
Solo
Team Averages
Level 18
1,458 SR
1,326 Elo+

VS

Team Averages
Level 69
1,414 SR
1,493 Elo+
Janus
Janus
HeNoobLouis
Janus
Level 124
God Stats
1W - 1L
1,278 SR
Queue Stats
115W - 88L
1,601 Elo+
Solo
Anubis
Anubis
JerseyNutz21
Anubis
Level 106
God Stats
1W - 0L
1,291 SR
Queue Stats
120W - 141L
1,421 Elo+
Solo
Guan Yu
Guan Yu
Reirei1269
Guan Yu
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,441 Elo+
Solo
Maui
Maui
Tony314
Maui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
nata3
Hun Batz
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Acab17
Yu Huang
16
0 / 4 / 6
9,038
695
13,267
11,714
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
ButterScotty
Mercury
14
2 / 5 / 4
8,588
661
7,954
13,635
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 2
9,763
751
15,904
14,451
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
StealthDoggo
Bellona
13
0 / 7 / 7
8,053
619
9,657
18,049
17,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
War_zombie83
Kuzenbo
14
0 / 2 / 6
8,755
673
8,348
25,372
23,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 7
11,663
897
24,865
10,160
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
17
1 / 1 / 7
9,758
751
12,462
7,025
4,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Reirei1269
Guan Yu
16
3 / 0 / 7
9,467
728
8,550
13,918
14,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maui
Tony314
Maui
15
0 / 5 / 13
9,661
743
6,757
21,747
19,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
nata3
Hun Batz
17
7 / 2 / 5
10,344
796
16,111
13,298
6,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
8
Kills
19
19
Deaths
8
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Acab17
Yu Huang
0
4
6
0.75
L
Mercury
ButterScotty
Mercury
2
5
4
0.8
L
6
1
2
7
W
8
0
7
11.5
W
Anubis
1
1
7
4.5
W
Guan Yu
Reirei1269
Guan Yu
3
0
7
6.5
L
Bellona
StealthDoggo
Bellona
0
7
7
0.5
W
Maui
Tony314
Maui
0
5
13
1.3
L
Kuzenbo
War_zombie83
Kuzenbo
0
2
6
1.5
W
Hun Batz
nata3
Hun Batz
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,130
Damage
68,745
83,221
Taken
66,148
57,750
Mitigated
50,560
24,127
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Acab17
Yu Huang
13,267
2,355
0
773
11,714
4,989
287
6,070
5,644
37,426
0
L
Mercury
ButterScotty
Mercury
7,954
4,420
0
1,540
13,635
5,472
0
7,286
6,349
0
17,029
L
15,904
10,944
935
7,624
14,451
5,978
0
9,041
5,410
0
41,856
W
24,865
1,379
0
3,412
10,160
5,113
3,120
3,861
6,299
69,622
0
W
Anubis
12,462
795
222
3,894
7,025
4,389
1,253
2,821
4,204
53,536
0
W
Guan Yu
Reirei1269
Guan Yu
8,550
1,522
1,040
3,183
13,918
14,444
0
5,305
8,613
0
16,905
L
Bellona
StealthDoggo
Bellona
9,657
4,325
0
1,867
18,049
17,332
0
9,110
8,939
0
16,545
W
Maui
Tony314
Maui
6,757
1,909
0
3,244
21,747
19,800
0
5,453
16,294
17,140
0
L
Kuzenbo
War_zombie83
Kuzenbo
8,348
3,612
854
10,534
25,372
23,979
0
12,577
12,795
21,769
0
W
Hun Batz
nata3
Hun Batz
16,111
2,894
0
2,716
13,298
6,814
0
4,175
9,123
0
36,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
50,893
190
Minions Killed
279
0
Camps Cleared
0
1,273,234
Distance Traveled
1,403,570
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,038
695
71
5
0
234,755
0
L
Mercury
8,588
661
19
1
0
273,404
2
L
Cupid
9,763
751
57
4
0
250,253
1
W
Janus
11,663
897
119
9
0
315,224
1
W
Anubis
9,758
751
83
6
0
204,937
0
W
Guan Yu
9,467
728
15
1
0
314,529
0
L
Bellona
8,053
619
20
2
0
246,379
2
W
Maui
9,661
743
16
1
0
277,985
3
L
Kuzenbo
8,755
673
23
2
0
268,443
1
W
Hun Batz
10,344
796
46
4
0
290,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role