Player Matchup

Jormungandr
Jormungandr
NotBrehend
Jormungandr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 13L
1,893 Elo+
Party 2
Agni
Agni
RîasØppaiLσv3r
Agni
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
399W - 223L
1,793 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
hipo30
Ah Muzen Cab
Level 122
God Stats
5W - 3L
1,643 SR
Queue Stats
84W - 74L
1,592 Elo+
Solo
Team Averages
Level 89
1,548 SR
1,759 Elo+

VS

Team Averages
Level 61
1,688 SR
1,817 Elo+
Janus
Janus
FusedGoonie
Janus
Level 69
God Stats
5W - 1L
1,713 SR
Queue Stats
81W - 45L
1,731 Elo+
Party 1
Kuzenbo
Kuzenbo
OnlyKuzenbo
Kuzenbo
Level 67
God Stats
121W - 34L
1,851 SR
Queue Stats
121W - 34L
1,912 Elo+
Solo
Hachiman
Hachiman
Skrekk3
Hachiman
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 23L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NotBrehend
Jormungandr
17
6 / 8 / 4
12,033
752
17,587
22,891
10,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
8 / 5 / 4
12,184
762
18,682
19,785
7,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
hipo30
Ah Muzen Cab
14
0 / 11 / 7
10,228
639
12,378
17,149
6,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 13
12,016
751
11,719
15,003
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
OnlyKuzenbo
Kuzenbo
20
17 / 0 / 5
15,642
978
30,026
25,120
31,152
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Skrekk3
Hachiman
17
3 / 8 / 14
12,238
765
11,306
18,625
7,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
14
Kills
24
24
Deaths
14
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
6
13
1.75
L
Jormungandr
NotBrehend
Jormungandr
6
8
4
1
W
Kuzenbo
OnlyKuzenbo
Kuzenbo
17
0
5
19.5
L
8
5
4
2
W
Hachiman
Skrekk3
Hachiman
3
8
14
1.25
L
Ah Muzen Cab
hipo30
Ah Muzen Cab
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,647
Damage
53,051
59,825
Taken
58,748
24,243
Mitigated
44,263
10,111
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,719
1,453
0
1,998
15,003
5,729
344
9,898
5,105
54,170
0
L
Jormungandr
NotBrehend
Jormungandr
17,587
3,525
0
2,787
22,891
10,348
0
15,037
7,854
57,903
0
W
Kuzenbo
OnlyKuzenbo
Kuzenbo
30,026
8,834
0
7,943
25,120
31,152
779
14,019
11,101
62,479
0
L
18,682
1,341
130
6,084
19,785
7,503
30
14,212
5,573
63,458
0
W
Hachiman
Skrekk3
Hachiman
11,306
6,953
0
5,159
18,625
7,382
1,428
12,405
6,220
38
46,331
L
Ah Muzen Cab
hipo30
Ah Muzen Cab
12,378
4,996
0
1,110
17,149
6,392
399
12,616
4,533
0
36,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
39,896
224
Minions Killed
234
0
Camps Cleared
0
788,191
Distance Traveled
823,018
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,016
751
95
6
0
259,602
4
L
Jormungandr
12,033
752
81
5
0
247,063
1
W
Kuzenbo
15,642
978
61
4
0
335,041
3
L
Agni
12,184
762
79
5
0
297,794
6
W
Hachiman
12,238
765
78
5
0
228,375
0
L
Ah Muzen Cab
10,228
639
64
4
0
243,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role