Player Matchup

Fenrir
Fenrir
Dank Drum
Fenrir
Level 46
God Stats
3W - 6L
1,533 SR
Queue Stats
5W - 6L
1,362 Elo+
Party 2
Cupid
Cupid
EpicBacon571
Cupid
Level 30
God Stats
2W - 3L
1,534 SR
Queue Stats
2W - 3L
1,347 Elo+
Party 2
Scylla
Scylla
JAH D613
Scylla
Level 27
God Stats
0W - 2L
1,529 SR
Queue Stats
1W - 5L
1,184 Elo+
Party 2
Sylvanus
Sylvanus
PihmpWallace
Sylvanus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,296 Elo+
Solo
Guan Yu
Guan Yu
hylekagen
Guan Yu
Level 84
God Stats
8W - 8L
1,536 SR
Queue Stats
255W - 279L
1,357 Elo+
Solo
Team Averages
Level 46
1,526 SR
1,309 Elo+

VS

Team Averages
Level 87
1,489 SR
1,377 Elo+
Kukulkan
Kukulkan
Kennsowavey
Kukulkan
Level 128
God Stats
4W - 6L
1,432 SR
Queue Stats
87W - 100L
1,502 Elo+
Party 3
Heimdallr
Heimdallr
MiyoSilver
Heimdallr
Level 60
God Stats
3W - 4L
1,267 SR
Queue Stats
14W - 22L
1,237 Elo+
Party 1
Odin
Odin
TheyHate_Jay_
Odin
Level 128
God Stats
2W - 0L
1,710 SR
Queue Stats
205W - 210L
1,495 Elo+
Party 3
Bacchus
Bacchus
octa623
Bacchus
Level 29
God Stats
2W - 0L
1,718 SR
Queue Stats
7W - 12L
1,191 Elo+
Party 1
Cliodhna
Cliodhna
rashador1
Cliodhna
Level 89
God Stats
8W - 9L
1,317 SR
Queue Stats
53W - 60L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dank Drum
Fenrir
10
2 / 4 / 0
6,683
418
3,085
14,041
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 0
6,834
427
1,293
5,397
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
JAH D613
Scylla
15
1 / 2 / 1
8,687
543
5,645
9,291
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
PihmpWallace
Sylvanus
6
0 / 4 / 0
5,340
334
2,602
7,579
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Guan Yu
hylekagen
Guan Yu
14
0 / 3 / 0
8,152
510
5,106
12,070
13,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kennsowavey
Kukulkan
16
3 / 1 / 0
9,442
590
8,064
5,564
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
MiyoSilver
Heimdallr
13
5 / 0 / 3
8,472
530
8,535
5,357
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 3
9,109
569
6,716
7,624
6,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
octa623
Bacchus
13
2 / 0 / 5
8,701
544
2,772
7,787
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
rashador1
Cliodhna
14
3 / 2 / 2
8,281
518
4,494
10,932
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
15
16
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dank Drum
Fenrir
2
4
0
0.5
L
0
3
0
0
L
Scylla
JAH D613
Scylla
1
2
1
0.75
W
Kukulkan
Kennsowavey
Kukulkan
3
1
0
3
W
Heimdallr
MiyoSilver
Heimdallr
5
0
3
6.5
L
Sylvanus
PihmpWallace
Sylvanus
0
4
0
0
W
2
0
3
3.5
L
Guan Yu
hylekagen
Guan Yu
0
3
0
0
W
Bacchus
octa623
Bacchus
2
0
5
4.5
W
Cliodhna
rashador1
Cliodhna
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,731
Damage
30,581
48,378
Taken
37,264
29,235
Mitigated
25,055
10,786
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dank Drum
Fenrir
3,085
664
0
3,528
14,041
5,659
0
2,185
11,856
0
34,263
L
1,293
653
0
751
5,397
1,684
170
784
4,613
0
37,444
L
Scylla
JAH D613
Scylla
5,645
812
0
1,589
9,291
3,769
0
4,184
5,107
77,341
0
W
Kukulkan
Kennsowavey
Kukulkan
8,064
1,849
0
612
5,564
2,651
546
2,146
3,418
76,672
0
W
Heimdallr
MiyoSilver
Heimdallr
8,535
3,871
0
1,136
5,357
2,687
2,857
524
4,833
0
52,794
L
Sylvanus
PihmpWallace
Sylvanus
2,602
1,118
0
1,020
7,579
4,804
0
1,605
5,974
14,960
0
W
6,716
1,876
0
1,325
7,624
6,160
204
0
6,774
0
68,417
L
Guan Yu
hylekagen
Guan Yu
5,106
1,042
0
3,898
12,070
13,319
0
2,078
9,992
0
63,958
W
Bacchus
octa623
Bacchus
2,772
311
0
1,613
7,787
9,300
665
2,419
5,368
38,655
0
W
Cliodhna
rashador1
Cliodhna
4,494
594
0
4,993
10,932
4,257
0
3,158
7,774
0
58,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,696
Gold Earned
44,005
433
Minions Killed
514
0
Camps Cleared
0
1,315,723
Distance Traveled
1,536,330
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,683
418
57
4
0
315,720
0
L
Cupid
6,834
427
77
5
0
276,530
0
L
Scylla
8,687
543
150
9
0
326,180
8
W
Kukulkan
9,442
590
140
9
0
294,875
5
W
Heimdallr
8,472
530
99
6
0
290,035
0
L
Sylvanus
5,340
334
15
1
0
121,168
1
W
Odin
9,109
569
115
7
0
328,985
3
L
Guan Yu
8,152
510
134
8
0
276,125
3
W
Bacchus
8,701
544
61
4
0
281,640
0
W
Cliodhna
8,281
518
99
6
0
340,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role