Player Matchup

Heimdallr
Heimdallr
ATOMIC ROBO5205
Heimdallr
Level 38
God Stats
4W - 3L
1,500 SR
Queue Stats
110W - 101L
1,430 Elo+
Party 3
Fenrir
Fenrir
DorsalAxe44
Fenrir
Level 156
God Stats
2W - 3L
1,364 SR
Queue Stats
77W - 78L
1,429 Elo+
Party 3
Pele
Pele
GokuzinhoDSatan
Pele
Level 158
God Stats
2W - 1L
1,658 SR
Queue Stats
282W - 190L
1,700 Elo+
Party 3
Ra
Ra
kingdice1233912
Ra
Level 125
God Stats
2W - 5L
1,386 SR
Queue Stats
329W - 347L
1,478 Elo+
Party 3
Hercules
Hercules
xXBUTAXx
Hercules
Level 160
God Stats
22W - 20L
1,622 SR
Queue Stats
474W - 388L
1,680 Elo+
Party 3
Team Averages
Level 127
1,506 SR
1,543 Elo+

VS

Team Averages
Level 81
1,564 SR
1,491 Elo+
Sun Wukong
Sun Wukong
BiggieBawlz1273
Sun Wukong
Level 69
God Stats
30W - 23L
1,566 SR
Queue Stats
311W - 314L
1,432 Elo+
Party 1
Ymir
Ymir
Bnasty0131
Ymir
Level 127
God Stats
22W - 26L
1,565 SR
Queue Stats
858W - 933L
1,456 Elo+
Party 1
The Morrigan
The Morrigan
Goodvib4LIFA
The Morrigan
Level 149
God Stats
1W - 1L
1,561 SR
Queue Stats
75W - 50L
1,664 Elo+
Party 2
Bellona
Bellona
I Tanjiro II
Bellona
Level 27
God Stats
12W - 7L
1,627 SR
Queue Stats
34W - 15L
1,638 Elo+
Party 2
Neith
Neith
Xx_ITACHi_21
Neith
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 23L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ATOMIC ROBO5205
Heimdallr
10
0 / 0 / 2
5,787
526
2,604
6,008
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
9
4 / 1 / 2
6,193
563
2,332
7,735
4,693
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 2
6,176
561
6,833
9,194
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
1 / 1 / 0
6,063
551
3,028
5,772
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
xXBUTAXx
Hercules
12
1 / 0 / 1
6,723
611
5,453
7,352
4,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BiggieBawlz1273
Sun Wukong
8
0 / 2 / 1
5,055
460
3,833
7,831
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 1
5,447
495
3,679
7,978
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
Goodvib4LIFA
The Morrigan
10
2 / 2 / 0
5,921
538
4,062
5,488
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
I Tanjiro II
Bellona
10
0 / 1 / 1
5,854
532
3,621
6,990
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 1
5,693
518
3,630
4,354
1,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
3
3
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ATOMIC ROBO5205
Heimdallr
0
0
2
1
L
Sun Wukong
BiggieBawlz1273
Sun Wukong
0
2
1
0.25
L
1
1
1
1.5
W
Fenrir
4
1
2
5
W
2
1
2
3
L
The Morrigan
Goodvib4LIFA
The Morrigan
2
2
0
1
L
Bellona
I Tanjiro II
Bellona
0
1
1
0.5
L
0
2
1
0.25
W
1
1
0
1
W
Hercules
xXBUTAXx
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,250
Damage
18,825
36,061
Taken
32,641
17,499
Mitigated
17,554
12,772
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ATOMIC ROBO5205
Heimdallr
2,604
1,590
0
3,582
6,008
2,298
0
407
5,601
0
42,425
L
Sun Wukong
BiggieBawlz1273
Sun Wukong
3,833
1,633
158
741
7,831
3,772
0
640
7,103
0
32,451
L
3,679
976
45
2,602
7,978
4,465
0
1,513
6,424
25,956
3,457
W
Fenrir
2,332
504
0
2,059
7,735
4,693
0
1,344
6,391
0
12,665
W
6,833
1,990
0
763
9,194
3,280
0
1,036
8,158
0
50,831
L
The Morrigan
Goodvib4LIFA
The Morrigan
4,062
621
0
1,164
5,488
1,936
0
875
4,525
41,851
1,442
L
Bellona
I Tanjiro II
Bellona
3,621
1,279
0
3,039
6,990
5,816
0
0
6,423
0
37,168
L
3,630
1,697
0
1,806
4,354
1,565
0
0
4,354
0
40,091
W
3,028
412
314
2,383
5,772
2,332
76
2,255
3,517
48,062
0
W
Hercules
xXBUTAXx
Hercules
5,453
2,468
0
3,671
7,352
4,896
0
685
6,667
0
49,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,942
Gold Earned
27,970
387
Minions Killed
346
0
Camps Cleared
0
1,086,607
Distance Traveled
1,007,454
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,787
526
76
7
0
203,144
1
L
Sun Wukong
5,055
460
62
6
0
198,117
1
L
Ymir
5,447
495
53
5
0
214,108
1
W
Fenrir
6,193
563
26
2
0
221,928
2
W
Pele
6,176
561
84
8
0
243,396
1
L
The Morrigan
5,921
538
81
7
0
201,286
3
L
Bellona
5,854
532
76
7
0
213,789
3
L
Neith
5,693
518
74
7
0
180,154
2
W
Ra
6,063
551
93
8
0
207,471
5
W
Hercules
6,723
611
108
10
0
210,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role