Player Matchup

Janus
Janus
Agent HotSpring
Janus
Level 83
God Stats
0W - 1L
1,288 SR
Queue Stats
39W - 36L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
Agent LilFroze
Cthulhu
Level 65
God Stats
20W - 20L
1,502 SR
Queue Stats
36W - 47L
1,465 Elo+
Party 2
Osiris
Osiris
Agent Slumped
Osiris
Level 103
God Stats
8W - 5L
1,624 SR
Queue Stats
31W - 32L
1,483 Elo+
Party 2
Xbalanque
Xbalanque
AgentGoldPanda
Xbalanque
Level 61
God Stats
6W - 5L
1,584 SR
Queue Stats
62W - 80L
1,416 Elo+
Party 2
Charybdis
Charybdis
LordKobayashi
Charybdis
Level 46
God Stats
1W - 2L
1,546 SR
Queue Stats
12W - 13L
1,487 Elo+
Party 2
Team Averages
Level 72
1,509 SR
1,459 Elo+

VS

Team Averages
Level 125
1,721 SR
1,780 Elo+
Cliodhna
Cliodhna
Criiiiiiisp
Cliodhna
Level 147
God Stats
187W - 53L
1,804 SR
Queue Stats
275W - 88L
1,804 Elo+
Party 1
Hun Batz
Hun Batz
Imcashews
Hun Batz
Level 155
God Stats
1W - 2L
1,831 SR
Queue Stats
288W - 108L
1,817 Elo+
Party 1
Nemesis
Nemesis
TheBigDiffa
Nemesis
Level 26
God Stats
1W - 0L
1,823 SR
Queue Stats
148W - 26L
1,903 Elo+
Party 1
Agni
Agni
krossmx844
Agni
Level 153
God Stats
11W - 6L
1,647 SR
Queue Stats
159W - 156L
1,596 Elo+
Solo
Arachne
Arachne
rezzdog68
Arachne
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
376W - 182L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,694
669
4,520
8,522
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 0
6,694
669
4,565
10,981
8,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 0
7,191
719
4,352
11,979
12,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
AgentGoldPanda
Xbalanque
13
0 / 1 / 0
6,858
686
5,116
9,009
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
LordKobayashi
Charybdis
13
0 / 3 / 0
6,869
687
3,990
11,617
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Criiiiiiisp
Cliodhna
14
1 / 0 / 8
7,554
755
6,292
5,295
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Imcashews
Hun Batz
15
3 / 0 / 6
8,120
812
10,806
6,832
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
TheBigDiffa
Nemesis
15
6 / 0 / 4
8,141
814
10,782
9,326
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 0 / 1
8,399
840
9,871
4,379
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
rezzdog68
Arachne
14
1 / 0 / 6
7,520
752
6,544
8,423
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
2
0
0
L
0
2
0
0
L
Xbalanque
AgentGoldPanda
Xbalanque
0
1
0
0
W
Cliodhna
Criiiiiiisp
Cliodhna
1
0
8
5
W
Hun Batz
Imcashews
Hun Batz
3
0
6
6
L
Charybdis
LordKobayashi
Charybdis
0
3
0
0
W
Nemesis
TheBigDiffa
Nemesis
6
0
4
8
W
3
0
1
3.5
W
Arachne
rezzdog68
Arachne
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
44,295
52,108
Taken
34,255
34,489
Mitigated
17,098
9,933
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,520
109
86
238
8,522
3,812
0
248
8,274
16,846
0
L
4,565
939
88
529
10,981
8,464
0
898
10,083
17,282
0
L
4,352
1,487
1,006
1,478
11,979
12,887
0
904
11,075
0
22,046
L
Xbalanque
AgentGoldPanda
Xbalanque
5,116
2,127
0
2,401
9,009
4,085
52
3,410
5,599
0
20,635
W
Cliodhna
Criiiiiiisp
Cliodhna
6,292
1,184
0
1,297
5,295
2,458
0
1,621
3,552
0
22,933
W
Hun Batz
Imcashews
Hun Batz
10,806
4,004
0
1,078
6,832
3,153
737
3,760
2,802
0
30,439
L
Charybdis
LordKobayashi
Charybdis
3,990
2,319
0
4,107
11,617
5,241
64
4,411
7,206
0
25,013
W
Nemesis
TheBigDiffa
Nemesis
10,782
5,685
0
4,046
9,326
4,114
0
1,536
7,615
0
31,729
W
9,871
1,033
0
704
4,379
1,785
1,254
626
3,753
39,250
0
W
Arachne
rezzdog68
Arachne
6,544
4,011
0
2,838
8,423
5,588
41
856
7,448
0
19,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
39,734
201
Minions Killed
233
0
Camps Cleared
0
913,914
Distance Traveled
1,198,617
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,694
669
37
4
0
185,478
0
L
Cthulhu
6,694
669
34
3
0
179,324
0
L
Osiris
7,191
719
30
3
0
197,603
1
L
Xbalanque
6,858
686
52
5
0
183,239
2
W
Cliodhna
7,554
755
41
4
0
265,374
2
W
Hun Batz
8,120
812
57
6
0
245,955
1
L
Charybdis
6,869
687
48
5
0
168,270
0
W
Nemesis
8,141
814
31
3
0
264,922
1
W
Agni
8,399
840
76
8
0
190,472
0
W
Arachne
7,520
752
28
3
0
231,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role