Player Matchup

Hercules
Hercules
DeathOfCaine532
Hercules
Level 127
God Stats
6W - 7L
1,459 SR
Queue Stats
349W - 361L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
Habaskadoodler
Sun Wukong
Level 137
God Stats
4W - 2L
1,782 SR
Queue Stats
87W - 90L
1,399 Elo+
Party 2
Discordia
Discordia
mix1D
Discordia
Level 87
God Stats
2W - 5L
1,371 SR
Queue Stats
73W - 96L
1,353 Elo+
Party 2
Team Averages
Level 117
1,537 SR
1,414 Elo+

VS

Team Averages
Level 68
1,437 SR
1,252 Elo+
Cu Chulainn
Cu Chulainn
Drdoolil
Cu Chulainn
Level 98
God Stats
0W - 4L
1,335 SR
Queue Stats
32W - 37L
1,364 Elo+
Party 1
Olorun
Olorun
HellaHotSaws
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,109 Elo+
Party 1
Anubis
Anubis
cornpocket
Anubis
Level 100
God Stats
9W - 7L
1,476 SR
Queue Stats
27W - 41L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
8 / 1 / 10
9,101
827
7,154
11,823
11,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Habaskadoodler
Sun Wukong
14
8 / 1 / 11
9,530
866
13,113
15,238
13,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
mix1D
Discordia
13
3 / 2 / 12
8,317
756
8,557
5,298
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Drdoolil
Cu Chulainn
11
1 / 5 / 0
7,145
650
7,239
11,340
9,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
13
0 / 7 / 3
7,248
659
2,430
10,267
4,816
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
cornpocket
Anubis
13
3 / 7 / 1
8,502
773
6,171
11,805
6,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
19
Kills
4
4
Deaths
19
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
1
10
13
L
Cu Chulainn
Drdoolil
Cu Chulainn
1
5
0
0.2
W
Sun Wukong
Habaskadoodler
Sun Wukong
8
1
11
13.5
L
Olorun
0
7
3
0.21
L
Anubis
cornpocket
Anubis
3
7
1
0.5
W
Discordia
mix1D
Discordia
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,824
Damage
15,840
32,359
Taken
33,412
26,973
Mitigated
20,713
7,942
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
7,154
1,740
276
3,077
11,823
11,209
596
2,439
9,069
0
18,612
L
Cu Chulainn
Drdoolil
Cu Chulainn
7,239
1,483
289
1,251
11,340
9,485
0
3,253
8,087
173
17,715
W
Sun Wukong
Habaskadoodler
Sun Wukong
13,113
3,311
307
3,616
15,238
13,752
784
4,695
10,217
0
31,298
L
Olorun
2,430
1,613
300
481
10,267
4,816
0
2,703
7,564
10,789
0
L
Anubis
cornpocket
Anubis
6,171
320
0
3,197
11,805
6,412
0
2,640
9,165
32,788
0
W
Discordia
mix1D
Discordia
8,557
903
64
602
5,298
2,012
1,174
1,649
3,561
28,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,948
Gold Earned
22,895
108
Minions Killed
91
0
Camps Cleared
0
539,377
Distance Traveled
467,076
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,101
827
23
2
0
192,172
0
L
Cu Chulainn
7,145
650
27
2
0
168,301
2
W
Sun Wukong
9,530
866
43
4
0
193,977
1
L
Olorun
7,248
659
12
1
0
145,837
1
L
Anubis
8,502
773
52
5
0
152,938
1
W
Discordia
8,317
756
42
4
0
153,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role