Player Matchup

Shiva
Shiva
Bellamy1002999
Shiva
Level 157
God Stats
26W - 14L
1,572 SR
Queue Stats
117W - 119L
1,516 Elo+
Party 2
Eset
Eset
Generallaw13
Eset
Level 29
God Stats
2W - 1L
1,511 SR
Queue Stats
17W - 23L
1,430 Elo+
Party 2
Atlas
Atlas
RavvyCat
Atlas
Level 67
God Stats
14W - 12L
1,570 SR
Queue Stats
86W - 93L
1,497 Elo+
Party 2
Team Averages
Level 84
1,551 SR
1,481 Elo+

VS

Team Averages
Level 36
1,307 SR
1,118 Elo+
Set
Set
DankMemes3132
Set
Level 15
God Stats
0W - 3L
1,179 SR
Queue Stats
3W - 16L
1,147 Elo+
Party 1
Hel
Hel
GiGodN
Hel
Level 6
God Stats
0W - 3L
1,179 SR
Queue Stats
0W - 8L
964 Elo+
Party 1
Achilles
Achilles
TeivelFlipped
Achilles
Level 86
God Stats
1W - 2L
1,563 SR
Queue Stats
10W - 28L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
12,122
673
16,381
18,485
18,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 4 / 8
11,674
649
11,649
10,319
6,034
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mystical Earring

Mystical Earring

+15
Mp 5

Atlas
RavvyCat
Atlas
18
3 / 0 / 8
13,128
729
13,148
13,243
18,451
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 1
11,324
629
9,833
14,850
7,515
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
GiGodN
Hel
17
1 / 5 / 3
11,055
614
8,196
12,987
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
TeivelFlipped
Achilles
15
1 / 2 / 3
10,443
580
9,261
21,074
23,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
11
Kills
6
6
Deaths
11
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
4
4
1
1.13
W
3
4
8
1.75
L
Hel
GiGodN
Hel
1
5
3
0.5
W
Atlas
RavvyCat
Atlas
3
0
8
7
L
Achilles
TeivelFlipped
Achilles
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,178
Damage
27,290
42,047
Taken
48,911
43,390
Mitigated
36,691
14,017
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,381
2,898
1,158
3,820
18,485
18,905
445
2,435
14,873
0
57,690
L
9,833
4,051
0
1,929
14,850
7,515
0
7,623
7,097
99
33,179
W
11,649
1,062
2,477
2,352
10,319
6,034
838
1,516
8,479
47,001
0
L
Hel
GiGodN
Hel
8,196
1,586
3,046
3,910
12,987
5,725
0
7,178
5,296
42,857
0
W
Atlas
RavvyCat
Atlas
13,148
5,514
738
3,472
13,243
18,451
821
4,562
8,362
38,105
0
L
Achilles
TeivelFlipped
Achilles
9,261
1,509
286
4,284
21,074
23,451
0
10,011
10,080
175
23,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,924
Gold Earned
32,822
180
Minions Killed
135
0
Camps Cleared
0
1,019,066
Distance Traveled
956,039
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,122
673
55
3
0
358,274
4
L
Set
11,324
629
27
2
0
340,870
4
W
Eset
11,674
649
74
4
0
297,729
2
L
Hel
11,055
614
83
5
0
292,313
0
W
Atlas
13,128
729
51
3
0
363,063
2
L
Achilles
10,443
580
25
1
0
322,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role