Player Matchup

Zhong Kui
Zhong Kui
Agent HotSpring
Zhong Kui
Level 83
God Stats
0W - 1L
1,949 SR
Queue Stats
39W - 36L
1,455 Elo+
Party 3
Cthulhu
Cthulhu
Agent LilFroze
Cthulhu
Level 65
God Stats
20W - 20L
1,516 SR
Queue Stats
36W - 47L
1,483 Elo+
Party 3
Osiris
Osiris
Agent Slumped
Osiris
Level 103
God Stats
8W - 5L
1,641 SR
Queue Stats
31W - 32L
1,496 Elo+
Party 3
Artemis
Artemis
AgentGoldPanda
Artemis
Level 61
God Stats
2W - 6L
1,695 SR
Queue Stats
62W - 80L
1,424 Elo+
Party 3
Charybdis
Charybdis
LordKobayashi
Charybdis
Level 46
God Stats
1W - 2L
1,758 SR
Queue Stats
12W - 13L
1,510 Elo+
Party 3
Team Averages
Level 72
1,712 SR
1,473 Elo+

VS

Team Averages
Level 44
1,537 SR
1,552 Elo+
Nu Wa
Nu Wa
DopeRUSSIAN
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,696 Elo+
Party 1
Ullr
Ullr
MysticNinjaGod
Ullr
Level 102
God Stats
1W - 1L
1,793 SR
Queue Stats
17W - 22L
1,443 Elo+
Party 1
The Morrigan
The Morrigan
ProdigalReeper
The Morrigan
Level 49
God Stats
1W - 0L
1,463 SR
Queue Stats
18W - 9L
1,755 Elo+
Party 1
Bacchus
Bacchus
TedBustah
Bacchus
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 66L
1,443 Elo+
Party 2
Guan Yu
Guan Yu
busket112485
Guan Yu
Level 24
God Stats
7W - 7L
1,427 SR
Queue Stats
78W - 98L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Agent HotSpring
Zhong Kui
17
3 / 4 / 2
9,650
689
12,873
17,193
11,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 2
8,802
629
7,175
13,946
11,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 4 / 2
9,666
690
5,949
19,630
15,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 1
8,768
626
9,992
13,611
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
LordKobayashi
Charybdis
16
0 / 7 / 0
8,853
632
6,803
20,311
8,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 13
9,842
703
14,863
8,569
4,741
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 0 / 8
11,612
829
20,127
12,806
7,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
ProdigalReeper
The Morrigan
20
8 / 0 / 9
11,650
832
19,591
7,278
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
TedBustah
Bacchus
16
0 / 2 / 15
10,312
737
10,652
19,929
31,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
busket112485
Guan Yu
17
3 / 1 / 15
10,806
772
6,235
17,394
17,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
82
5
Kills
22
22
Deaths
5
7
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Agent HotSpring
Zhong Kui
3
4
2
1
L
1
3
2
0.67
L
0
4
2
0.25
L
1
4
1
0.38
W
3
2
13
4.75
L
Charybdis
LordKobayashi
Charybdis
0
7
0
0
W
8
0
8
12
W
The Morrigan
ProdigalReeper
The Morrigan
8
0
9
12.5
W
Bacchus
TedBustah
Bacchus
0
2
15
3.75
W
Guan Yu
busket112485
Guan Yu
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,792
Damage
71,468
84,691
Taken
65,976
53,786
Mitigated
65,620
15,208
Healing
24,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Agent HotSpring
Zhong Kui
12,873
414
30
2,806
17,193
11,983
0
10,538
6,556
48,918
0
L
7,175
428
108
807
13,946
11,915
0
8,099
5,466
23,156
0
L
5,949
2,502
1,881
2,140
19,630
15,621
0
11,289
8,025
0
38,860
L
9,992
4,166
0
3,727
13,611
6,128
0
6,324
7,152
0
32,693
W
14,863
5,584
1,188
1,578
8,569
4,741
2,168
3,800
4,593
31,348
0
L
Charybdis
LordKobayashi
Charybdis
6,803
4,139
0
3,709
20,311
8,139
1,819
8,324
11,707
0
36,501
W
20,127
8,687
0
1,220
12,806
7,182
556
4,362
8,361
0
75,795
W
The Morrigan
ProdigalReeper
The Morrigan
19,591
3,434
0
2,194
7,278
4,142
2,477
2,269
4,962
64,406
0
W
Bacchus
TedBustah
Bacchus
10,652
1,718
0
4,262
19,929
31,598
612
4,385
15,240
18,920
0
W
Guan Yu
busket112485
Guan Yu
6,235
847
4,679
9,419
17,394
17,957
1,247
4,267
12,772
0
13,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,739
Gold Earned
54,222
272
Minions Killed
280
0
Camps Cleared
0
1,149,102
Distance Traveled
1,429,718
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,650
689
61
4
0
258,519
0
L
Cthulhu
8,802
629
37
3
0
215,482
0
L
Osiris
9,666
690
66
5
0
242,549
2
L
Artemis
8,768
626
37
3
0
221,197
2
W
Nu Wa
9,842
703
29
2
0
242,573
4
L
Charybdis
8,853
632
71
5
0
211,355
0
W
Ullr
11,612
829
111
8
0
310,360
4
W
The Morrigan
11,650
832
108
8
0
281,088
2
W
Bacchus
10,312
737
14
1
0
292,903
3
W
Guan Yu
10,806
772
18
1
0
302,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role