Player Matchup

Mulan
Mulan
Abyssal2356
Mulan
Level 135
God Stats
2W - 3L
1,577 SR
Queue Stats
320W - 329L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
Benzariz
Baron Samedi
Level 122
God Stats
7W - 11L
1,396 SR
Queue Stats
110W - 147L
1,387 Elo+
Party 1
Pele
Pele
BrotherPT
Pele
Level 84
God Stats
13W - 11L
1,539 SR
Queue Stats
58W - 78L
1,376 Elo+
Party 1
Loki
Loki
CoconuTree
Loki
Level 159
God Stats
5W - 14L
1,459 SR
Queue Stats
1,057W - 1,058L
1,478 Elo+
Solo
Sobek
Sobek
XvirusBR
Sobek
Level 87
God Stats
0W - 3L
1,302 SR
Queue Stats
109W - 124L
1,418 Elo+
Party 1
Team Averages
Level 117
1,455 SR
1,433 Elo+

VS

Team Averages
Level 119
1,553 SR
1,527 Elo+
Achilles
Achilles
CaptainCuchulain
Achilles
Level 126
God Stats
31W - 19L
1,654 SR
Queue Stats
1,183W - 828L
1,743 Elo+
Solo
Baron Samedi
Baron Samedi
IReminho9781
Baron Samedi
Level 121
God Stats
30W - 44L
1,427 SR
Queue Stats
332W - 359L
1,460 Elo+
Solo
Athena
Athena
Techno_XTC
Athena
Level 146
God Stats
27W - 12L
1,707 SR
Queue Stats
614W - 582L
1,510 Elo+
Solo
Apollo
Apollo
Wermland91
Apollo
Level 63
God Stats
5W - 5L
1,443 SR
Queue Stats
189W - 196L
1,440 Elo+
Solo
Ravana
Ravana
mansong1989-dima
Ravana
Level 139
God Stats
5W - 3L
1,531 SR
Queue Stats
260W - 281L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
10,303
491
13,774
24,097
21,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Benzariz
Baron Samedi
14
1 / 6 / 6
8,940
426
15,304
14,494
6,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
16
2 / 9 / 2
10,000
476
15,135
24,782
10,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
10 / 6 / 6
12,182
580
18,780
20,672
9,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
XvirusBR
Sobek
15
5 / 5 / 4
10,095
481
11,083
26,375
16,947
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 8
11,600
552
24,700
24,617
35,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
IReminho9781
Baron Samedi
16
6 / 7 / 3
10,486
499
11,078
17,151
7,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Techno_XTC
Athena
18
8 / 3 / 16
12,506
596
15,223
27,149
34,105
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Wermland91
Apollo
17
8 / 5 / 7
10,616
506
17,843
25,336
9,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 6 / 7
10,817
515
10,276
12,648
6,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
20
Kills
30
30
Deaths
21
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Baron Samedi
Benzariz
Baron Samedi
1
6
6
0.67
L
Pele
2
9
2
0.33
W
4
0
8
8
L
10
6
6
2.17
W
Baron Samedi
IReminho9781
Baron Samedi
6
7
3
1.07
W
Athena
Techno_XTC
Athena
8
3
16
5.33
W
Apollo
Wermland91
Apollo
8
5
7
2.3
L
Sobek
XvirusBR
Sobek
5
5
4
1.4
W
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,076
Damage
79,120
110,420
Taken
106,901
63,837
Mitigated
93,477
33,779
Healing
37,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,774
1,179
0
8,347
24,097
21,432
0
3,907
18,832
0
88,493
L
Baron Samedi
Benzariz
Baron Samedi
15,304
1,541
1,505
3,812
14,494
6,418
0
6,053
8,395
43,785
0
L
Pele
15,135
4,828
0
6,538
24,782
10,016
516
6,275
18,403
0
80,181
W
24,700
5,740
0
15,925
24,617
35,943
0
2,222
22,395
491
89,898
L
18,780
5,469
0
8,100
20,672
9,024
0
3,170
17,446
0
112,199
W
Baron Samedi
IReminho9781
Baron Samedi
11,078
658
2,679
3,976
17,151
7,654
0
4,313
12,838
75,691
0
W
Athena
Techno_XTC
Athena
15,223
3,937
0
4,889
27,149
34,105
132
9,470
17,679
51,457
1,766
W
Apollo
Wermland91
Apollo
17,843
11,478
0
9,779
25,336
9,517
1,751
8,080
17,256
0
76,105
L
Sobek
XvirusBR
Sobek
11,083
1,345
0
5,477
26,375
16,947
25
6,960
19,076
47,975
0
W
10,276
2,702
0
363
12,648
6,258
0
2,302
10,346
24
80,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,520
Gold Earned
56,025
516
Minions Killed
539
0
Camps Cleared
0
2,003,805
Distance Traveled
2,067,987
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,303
491
144
7
0
395,556
9
L
Baron Samedi
8,940
426
54
3
0
359,860
4
L
Pele
10,000
476
110
5
0
413,190
1
W
Achilles
11,600
552
152
7
0
435,590
3
L
Loki
12,182
580
150
7
0
464,536
0
W
Baron Samedi
10,486
499
118
6
0
335,066
4
W
Athena
12,506
596
60
3
0
441,240
0
W
Apollo
10,616
506
83
4
0
408,774
2
L
Sobek
10,095
481
58
3
0
370,663
3
W
Ravana
10,817
515
126
6
0
447,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role