Player Matchup

Loki
Loki
 
Loki
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Dasczel
Ymir
Level 26
God Stats
7W - 7L
1,390 SR
Queue Stats
7W - 8L
1,443 Elo+
Party 1
Odin
Odin
Gymnos
Odin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,482 Elo+
Party 1
Artemis
Artemis
Ruffeteten
Artemis
Level 128
God Stats
33W - 24L
1,522 SR
Queue Stats
360W - 377L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Shimring
Nu Wa
Level 100
God Stats
4W - 5L
1,457 SR
Queue Stats
17W - 16L
1,482 Elo+
Party 1
Team Averages
Level 98
1,474 SR
1,488 Elo+

VS

Team Averages
Level 62
1,574 SR
1,567 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
CaptainItachi
Cerberus
Level 67
God Stats
3W - 1L
1,872 SR
Queue Stats
191W - 193L
1,523 Elo+
Solo
Sol
Sol
Darlingly
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,612 Elo+
Party 3
Neith
Neith
IloveTechnology
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,531 Elo+
Party 2
Anubis
Anubis
Nozuoh
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
6 / 0 / 14
11,062
1,106
6,195
8,073
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Dasczel
Ymir
17
3 / 0 / 26
10,571
1,057
7,300
8,496
10,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Odin
Gymnos
Odin
17
5 / 0 / 25
10,826
1,083
11,557
8,411
10,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Ruffeteten
Artemis
17
12 / 0 / 17
12,067
1,207
20,953
4,627
2,390
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Shimring
Nu Wa
17
5 / 0 / 23
11,408
1,141
18,185
7,663
3,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

314

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
0 / 6 / 0
8,849
885
5,387
12,184
5,558
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
CaptainItachi
Cerberus
14
0 / 3 / 0
9,414
941
8,287
16,412
20,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 5 / 0
9,242
924
10,906
11,477
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 0
8,691
869
3,926
14,137
6,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Nozuoh
Anubis
14
0 / 10 / 0
8,689
869
5,547
15,422
6,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
0
31
Kills
0
0
Deaths
31
105
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
14
13
L
Tsukuyomi
 
Tsukuyomi
0
6
0
0
L
Cerberus
CaptainItachi
Cerberus
0
3
0
0
L
0
5
0
0
W
Ymir
Dasczel
Ymir
3
0
26
16
W
Odin
Gymnos
Odin
5
0
25
17.5
L
0
7
0
0
L
Anubis
Nozuoh
Anubis
0
10
0
0
W
Artemis
Ruffeteten
Artemis
12
0
17
20.5
W
Nu Wa
Shimring
Nu Wa
5
0
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,190
Damage
34,053
37,270
Taken
69,632
30,910
Mitigated
43,951
5,430
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,195
1,797
0
718
8,073
4,157
0
4,543
3,530
0
28,589
L
Tsukuyomi
 
Tsukuyomi
5,387
1,641
0
94
12,184
5,558
0
2,451
9,626
0
19,573
L
Cerberus
CaptainItachi
Cerberus
8,287
594
0
2,892
16,412
20,173
0
6,400
9,675
27,153
0
L
10,906
3,094
0
1,633
11,477
5,027
0
3,531
7,853
41,871
3,573
W
Ymir
Dasczel
Ymir
7,300
873
0
0
8,496
10,441
0
5,827
2,669
11,931
0
W
Odin
Gymnos
Odin
11,557
2,043
0
480
8,411
10,280
0
4,902
3,509
0
22,392
L
3,926
1,764
0
302
14,137
6,206
0
6,108
7,931
0
11,748
L
Anubis
Nozuoh
Anubis
5,547
393
0
1,513
15,422
6,987
0
6,995
8,268
15,102
0
W
Artemis
Ruffeteten
Artemis
20,953
13,999
0
1,274
4,627
2,390
0
2,413
2,214
0
38,902
W
Nu Wa
Shimring
Nu Wa
18,185
4,073
0
2,958
7,663
3,642
0
5,967
1,696
48,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,934
Gold Earned
44,885
204
Minions Killed
210
14
Camps Cleared
3
1,002,410
Distance Traveled
739,830
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,062
1,106
47
5
10
219,977
0
L
Tsukuyomi
8,849
885
26
3
0
179,375
0
L
Cerberus
9,414
941
56
6
0
154,221
0
L
Sol
9,242
924
79
8
2
163,757
1
W
Ymir
10,571
1,057
10
1
0
193,746
0
W
Odin
10,826
1,083
37
4
0
198,987
3
L
Neith
8,691
869
23
2
1
118,521
0
L
Anubis
8,689
869
26
3
0
123,956
0
W
Artemis
12,067
1,207
42
4
2
182,853
3
W
Nu Wa
11,408
1,141
68
7
2
206,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role