Player Matchup

Jing Wei
Jing Wei
BOOMBOOMBADABING
Jing Wei
Level 103
God Stats
1W - 2L
1,284 SR
Queue Stats
18W - 44L
1,275 Elo+
Party 1
Chronos
Chronos
Bellamy1002999
Chronos
Level 157
God Stats
9W - 11L
1,386 SR
Queue Stats
220W - 237L
1,474 Elo+
Party 3
Erlang Shen
Erlang Shen
Generallaw13
Erlang Shen
Level 29
God Stats
4W - 2L
1,908 SR
Queue Stats
57W - 64L
1,458 Elo+
Party 3
Neith
Neith
L3GSpR34Der
Neith
Level 24
God Stats
17W - 36L
1,330 SR
Queue Stats
18W - 44L
1,275 Elo+
Party 1
Bacchus
Bacchus
RavvyCat
Bacchus
Level 67
God Stats
13W - 10L
1,351 SR
Queue Stats
195W - 210L
1,480 Elo+
Party 3
Team Averages
Level 76
1,452 SR
1,392 Elo+

VS

Team Averages
Level 72
1,564 SR
1,444 Elo+
Sobek
Sobek
Darkmoon_Brandon
Sobek
Level 127
God Stats
3W - 3L
1,480 SR
Queue Stats
89W - 92L
1,533 Elo+
Solo
Chang'e
Chang'e
Isra1109
Chang'e
Level 61
God Stats
14W - 14L
1,505 SR
Queue Stats
102W - 106L
1,468 Elo+
Solo
Ishtar
Ishtar
Poyochi
Ishtar
Level 8
God Stats
13W - 8L
1,538 SR
Queue Stats
30W - 23L
1,405 Elo+
Party 2
Lancelot
Lancelot
Zephesus
Lancelot
Level 115
God Stats
13W - 9L
1,588 SR
Queue Stats
37W - 31L
1,399 Elo+
Party 2
Cu Chulainn
Cu Chulainn
l--_--l44
Cu Chulainn
Level 47
God Stats
3W - 0L
1,708 SR
Queue Stats
116W - 158L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
9,749
975
10,832
14,133
6,336
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 5 / 4
10,059
1,006
12,309
14,228
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Erlang Shen
Generallaw13
Erlang Shen
16
5 / 4 / 1
10,607
1,061
11,039
18,600
9,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 3
9,956
996
9,203
10,670
4,639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bacchus
RavvyCat
Bacchus
16
0 / 0 / 4
10,433
1,043
8,387
14,892
19,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

175

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 16
11,674
1,167
8,452
15,934
24,027
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Isra1109
Chang'e
16
1 / 3 / 9
10,362
1,036
16,375
13,359
6,235
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Poyochi
Ishtar
16
0 / 4 / 12
10,052
1,005
11,651
10,462
5,360
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Zephesus
Lancelot
18
13 / 0 / 6
13,197
1,320
18,852
7,146
5,806
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
l--_--l44
Cu Chulainn
17
5 / 1 / 7
11,420
1,142
12,588
11,378
6,232
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
8
Kills
21
21
Deaths
8
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
1
5
4
0.6
W
2
0
16
10
L
Erlang Shen
Generallaw13
Erlang Shen
5
4
1
1.38
W
Chang'e
Isra1109
Chang'e
1
3
9
1.83
L
1
6
3
0.42
W
Ishtar
Poyochi
Ishtar
0
4
12
1.5
L
Bacchus
RavvyCat
Bacchus
0
0
4
2
W
Lancelot
Zephesus
Lancelot
13
0
6
16
W
Cu Chulainn
l--_--l44
Cu Chulainn
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,770
Damage
67,918
72,523
Taken
58,279
47,260
Mitigated
47,660
10,026
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,832
8,284
213
72
14,133
6,336
0
4,952
9,181
0
21,300
L
12,309
3,454
0
923
14,228
6,373
0
5,052
9,176
37,873
0
W
8,452
296
1,084
3,267
15,934
24,027
0
5,983
9,951
25,235
0
L
Erlang Shen
Generallaw13
Erlang Shen
11,039
7,203
0
4,425
18,600
9,928
0
6,897
11,703
0
18,804
W
Chang'e
Isra1109
Chang'e
16,375
488
2,053
2,848
13,359
6,235
0
4,872
8,487
41,623
0
L
9,203
6,875
182
1,650
10,670
4,639
0
2,533
8,137
0
30,280
W
Ishtar
Poyochi
Ishtar
11,651
7,373
0
0
10,462
5,360
0
2,828
7,634
0
24,515
L
Bacchus
RavvyCat
Bacchus
8,387
1,022
0
2,561
14,892
19,984
0
5,434
9,458
20,172
0
W
Lancelot
Zephesus
Lancelot
18,852
4,360
0
372
7,146
5,806
0
2,911
4,235
41
30,447
W
Cu Chulainn
l--_--l44
Cu Chulainn
12,588
5,730
0
1,504
11,378
6,232
0
4,102
7,276
0
30,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,804
Gold Earned
56,705
177
Minions Killed
187
5
Camps Cleared
13
965,104
Distance Traveled
1,048,902
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,749
975
24
2
0
192,289
0
L
Chronos
10,059
1,006
66
7
2
207,066
1
W
Sobek
11,674
1,167
39
4
1
222,917
0
L
Erlang Shen
10,607
1,061
17
2
1
201,952
1
W
Chang'e
10,362
1,036
66
7
1
190,881
1
L
Neith
9,956
996
41
4
1
155,577
0
W
Ishtar
10,052
1,005
30
3
0
176,629
1
L
Bacchus
10,433
1,043
29
3
1
208,220
1
W
Lancelot
13,197
1,320
25
3
5
258,936
1
W
Cu Chulainn
11,420
1,142
27
3
6
199,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role