Player Matchup

Merlin
Merlin
SweatyBoomer
Merlin
Level 14
God Stats
1W - 1L
1,856 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 1
Vamana
Vamana
Xiena
Vamana
Level 86
God Stats
8W - 2L
1,732 SR
Queue Stats
95W - 98L
1,411 Elo+
Party 1
Hou Yi
Hou Yi
z_Nor
Hou Yi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 109L
1,283 Elo+
Party 1
Team Averages
Level 54
1,696 SR
1,316 Elo+

VS

Team Averages
Level 112
1,415 SR
1,486 Elo+
Sol
Sol
R1V3RS0NGP0ND
Sol
Level 118
God Stats
21W - 18L
1,471 SR
Queue Stats
407W - 377L
1,542 Elo+
Party 2
Chiron
Chiron
Vexizen
Chiron
Level 118
God Stats
17W - 12L
1,544 SR
Queue Stats
397W - 363L
1,542 Elo+
Party 2
Pele
Pele
XxH0l0xP0INTxX
Pele
Level 99
God Stats
2W - 1L
1,230 SR
Queue Stats
108W - 144L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 7 / 1
8,373
644
7,942
10,895
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Vamana
Xiena
Vamana
13
1 / 3 / 1
8,980
691
12,560
20,154
17,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
z_Nor
Hou Yi
12
0 / 3 / 1
7,750
596
1,568
11,868
4,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
9,974
767
9,027
9,665
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Vexizen
Chiron
16
9 / 0 / 4
10,788
830
20,745
10,662
5,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
2 / 2 / 6
9,605
739
7,011
10,306
4,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
13
13
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Merlin
1
7
1
0.21
W
Chiron
Vexizen
Chiron
9
0
4
11
L
Vamana
Xiena
Vamana
1
3
1
0.5
W
2
2
6
2.5
L
Hou Yi
z_Nor
Hou Yi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,070
Damage
36,783
42,917
Taken
30,633
26,433
Mitigated
13,943
9,508
Healing
14,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,027
3,344
166
6,434
9,665
4,079
1,019
3,001
6,664
40,091
0
L
Merlin
7,942
705
0
250
10,895
4,346
0
1,628
9,267
28,448
0
W
Chiron
Vexizen
Chiron
20,745
6,978
450
4,026
10,662
5,269
1,100
3,255
7,407
0
64,463
L
Vamana
Xiena
Vamana
12,560
6,731
1,586
6,411
20,154
17,616
0
5,711
14,443
0
29,018
W
7,011
1,114
537
2,919
10,306
4,595
190
1,786
8,520
0
37,710
L
Hou Yi
z_Nor
Hou Yi
1,568
458
0
1,261
11,868
4,471
0
1,745
10,123
0
23,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,103
Gold Earned
30,367
116
Minions Killed
190
0
Camps Cleared
0
695,685
Distance Traveled
817,031
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,974
767
48
4
0
275,267
2
L
Merlin
8,373
644
43
3
0
218,405
0
W
Chiron
10,788
830
96
7
0
277,125
2
L
Vamana
8,980
691
34
3
0
243,578
3
W
Pele
9,605
739
46
4
0
264,639
1
L
Hou Yi
7,750
596
39
3
0
233,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role