Player Matchup

Thor
Thor
Disco johnny254
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,479 Elo+
Party 1
Izanami
Izanami
P33OnMyToes
Izanami
Level 66
God Stats
2W - 2L
1,565 SR
Queue Stats
62W - 84L
1,378 Elo+
Party 1
Bacchus
Bacchus
Stinkyhole4498
Bacchus
Level 63
God Stats
20W - 20L
1,519 SR
Queue Stats
74W - 89L
1,392 Elo+
Party 1
Hercules
Hercules
Swishxr
Hercules
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,512 Elo+
Party 1
Zeus
Zeus
ejbradshaw
Zeus
Level 57
God Stats
3W - 2L
1,958 SR
Queue Stats
36W - 28L
1,469 Elo+
Party 1
Team Averages
Level 52
1,609 SR
1,446 Elo+

VS

Team Averages
Level 82
1,613 SR
1,492 Elo+
Scylla
Scylla
Derpinga
Scylla
Level 29
God Stats
2W - 1L
1,907 SR
Queue Stats
66W - 48L
1,530 Elo+
Party 2
Kuzenbo
Kuzenbo
DigBickSergio
Kuzenbo
Level 31
God Stats
18W - 19L
1,567 SR
Queue Stats
64W - 50L
1,533 Elo+
Party 2
Odin
Odin
KenDawg8566
Odin
Level 67
God Stats
6W - 5L
1,614 SR
Queue Stats
56W - 53L
1,476 Elo+
Party 2
Anhur
Anhur
Laviathon10
Anhur
Level 156
God Stats
2W - 3L
1,311 SR
Queue Stats
421W - 422L
1,403 Elo+
Solo
Kali
Kali
Sandwich0
Kali
Level 127
God Stats
5W - 3L
1,664 SR
Queue Stats
52W - 43L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,822
460
5,235
13,212
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
P33OnMyToes
Izanami
13
0 / 3 / 0
7,689
452
5,152
10,271
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 0
7,242
426
6,268
11,125
11,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Swishxr
Hercules
15
2 / 0 / 1
9,051
532
7,586
11,404
11,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 7 / 0
8,609
506
8,340
13,616
5,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Derpinga
Scylla
16
8 / 0 / 7
9,548
562
13,079
7,623
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
13
3 / 0 / 10
8,351
491
5,280
11,670
11,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 3
8,052
474
7,701
9,656
9,446
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 1 / 4
8,055
474
4,771
11,167
4,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
14
4 / 3 / 12
9,018
530
10,251
17,664
8,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
5
Kills
17
17
Deaths
5
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Scylla
Derpinga
Scylla
8
0
7
11.5
W
Kuzenbo
3
0
10
8
L
1
4
0
0.25
W
2
1
3
3.5
W
0
1
4
2
L
Izanami
P33OnMyToes
Izanami
0
3
0
0
W
Kali
4
3
12
3.33
L
0
3
0
0
L
Hercules
Swishxr
Hercules
2
0
1
2.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,581
Damage
41,082
59,628
Taken
57,780
37,256
Mitigated
36,845
13,668
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Derpinga
Scylla
13,079
1,701
0
806
7,623
3,435
1,074
3,588
4,035
65,983
0
W
Kuzenbo
5,280
1,618
0
1,682
11,670
11,109
30
4,208
7,462
26,283
0
L
5,235
830
0
298
13,212
5,236
0
4,702
8,510
0
62,304
W
7,701
478
0
0
9,656
9,446
37
1,628
8,028
0
52,066
W
4,771
1,664
0
4,810
11,167
4,279
821
1,073
10,094
0
66,799
L
Izanami
P33OnMyToes
Izanami
5,152
3,572
0
3,039
10,271
3,902
60
306
9,965
0
71,044
W
Kali
10,251
6,907
0
5,190
17,664
8,576
1,044
4,111
13,553
0
66,102
L
6,268
513
240
2,187
11,125
11,515
0
5,212
5,913
20,025
0
L
Hercules
Swishxr
Hercules
7,586
2,919
0
4,288
11,404
11,169
810
2,602
8,802
0
70,986
L
8,340
696
0
3,616
13,616
5,434
367
5,537
8,079
75,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,413
Gold Earned
43,024
506
Minions Killed
445
0
Camps Cleared
0
1,553,613
Distance Traveled
1,691,127
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,548
562
119
7
0
329,790
0
W
Kuzenbo
8,351
491
34
2
0
342,444
0
L
Thor
7,822
460
90
5
0
354,092
1
W
Odin
8,052
474
90
5
0
369,645
0
W
Anhur
8,055
474
109
6
0
272,818
5
L
Izanami
7,689
452
113
7
0
279,550
3
W
Kali
9,018
530
93
5
0
376,430
6
L
Bacchus
7,242
426
30
2
0
306,994
4
L
Hercules
9,051
532
138
8
0
355,054
0
L
Zeus
8,609
506
135
8
0
257,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role