Player Matchup

Hel
Hel
 
Hel
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AFL Ornat
Khepri
Level 156
God Stats
16W - 11L
1,557 SR
Queue Stats
245W - 249L
1,516 Elo+
Party 1
Vulcan
Vulcan
Just Christophr
Vulcan
Level 160
God Stats
4W - 2L
1,475 SR
Queue Stats
114W - 123L
1,543 Elo+
Party 1
Ishtar
Ishtar
Yeezeus
Ishtar
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,564 Elo+
Solo
Artemis
Artemis
cshipp35
Artemis
Level 135
God Stats
2W - 0L
1,731 SR
Queue Stats
212W - 200L
1,544 Elo+
Solo
Team Averages
Level 144
1,553 SR
1,533 Elo+

VS

Team Averages
Level 118
1,527 SR
1,577 Elo+
Khepri
Khepri
AnNILEator
Khepri
Level 108
God Stats
2W - 2L
1,757 SR
Queue Stats
88W - 79L
1,604 Elo+
Party 2
Freya
Freya
Flapchop Vince
Freya
Level 109
God Stats
2W - 5L
1,510 SR
Queue Stats
534W - 577L
1,528 Elo+
Solo
Yemoja
Yemoja
Goneballistik2
Yemoja
Level 105
God Stats
0W - 1L
1,698 SR
Queue Stats
6W - 5L
1,643 Elo+
Party 2
Danzaburou
Danzaburou
TheBlackNight45
Danzaburou
Level 129
God Stats
0W - 2L
1,209 SR
Queue Stats
62W - 67L
1,543 Elo+
Party 2
Kali
Kali
Tydrake57
Kali
Level 137
God Stats
0W - 1L
1,460 SR
Queue Stats
42W - 38L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
0 / 3 / 19
10,157
635
5,460
14,335
11,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
AFL Ornat
Khepri
19
4 / 2 / 17
11,997
750
10,322
36,941
52,062
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 1 / 16
12,147
759
35,728
13,106
9,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Yeezeus
Ishtar
19
7 / 3 / 15
11,999
750
37,380
23,548
15,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
cshipp35
Artemis
19
6 / 4 / 14
11,645
728
35,151
20,398
12,633
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AnNILEator
Khepri
17
0 / 4 / 6
10,738
671
8,472
31,785
43,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 7 / 4
11,102
694
20,397
27,319
17,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 3 / 9
9,705
607
5,876
25,558
30,264
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
TheBlackNight45
Danzaburou
18
3 / 2 / 5
10,713
670
23,329
19,412
12,218
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
17
3 / 6 / 6
10,979
686
25,465
32,157
24,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
40
22
Kills
10
13
Deaths
22
81
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
3
19
3.17
W
Khepri
AFL Ornat
Khepri
4
2
17
6.25
L
Khepri
AnNILEator
Khepri
0
4
6
0.75
L
4
7
4
0.86
L
0
3
9
1.5
W
5
1
16
13
L
Danzaburou
TheBlackNight45
Danzaburou
3
2
5
2.75
L
Kali
3
6
6
1
W
Ishtar
Yeezeus
Ishtar
7
3
15
4.83
W
Artemis
cshipp35
Artemis
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,041
Damage
83,539
108,328
Taken
136,231
101,179
Mitigated
127,585
65,148
Healing
75,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,460
2,543
33,154
7,949
14,335
11,495
422
3,890
10,445
15,455
0
W
Khepri
AFL Ornat
Khepri
10,322
735
1,909
6,767
36,941
52,062
190
11,304
23,161
19,551
0
L
Khepri
AnNILEator
Khepri
8,472
396
2,877
6,651
31,785
43,259
0
9,945
21,840
17,918
0
L
20,397
5,217
2,269
8,696
27,319
17,442
1,085
9,913
17,406
42,302
0
L
5,876
2,464
25,604
8,722
25,558
30,264
300
12,105
13,453
10,317
0
W
35,728
8,864
2,079
3,019
13,106
9,071
1,030
2,440
10,666
51,483
0
L
Danzaburou
TheBlackNight45
Danzaburou
23,329
9,184
807
5,221
19,412
12,218
2,549
8,555
10,857
0
48,327
L
Kali
25,465
7,782
3,296
11,365
32,157
24,402
794
10,992
21,165
0
45,843
W
Ishtar
Yeezeus
Ishtar
37,380
24,538
1,400
5,225
23,548
15,918
3,282
9,016
14,532
0
57,695
W
Artemis
cshipp35
Artemis
35,151
16,638
2,117
1,529
20,398
12,633
5,167
8,095
12,303
0
67,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,945
Gold Earned
53,237
187
Minions Killed
182
0
Camps Cleared
0
1,465,570
Distance Traveled
1,374,791
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,157
635
17
1
0
279,704
3
W
Khepri
11,997
750
18
1
0
279,805
0
L
Khepri
10,738
671
17
1
0
290,220
0
L
Freya
11,102
694
46
3
0
232,751
0
L
Yemoja
9,705
607
10
1
0
252,214
1
W
Vulcan
12,147
759
37
2
0
358,442
1
L
Danzaburou
10,713
670
68
4
0
310,864
0
L
Kali
10,979
686
41
3
0
288,742
1
W
Ishtar
11,999
750
54
3
0
292,636
2
W
Artemis
11,645
728
61
4
0
254,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role