Player Matchup

Nike
Nike
Ardy_McFly
Nike
Level 157
God Stats
3W - 7L
1,474 SR
Queue Stats
290W - 276L
1,538 Elo+
Party 2
Geb
Geb
DoubtfulDemon
Geb
Level 156
God Stats
5W - 8L
1,450 SR
Queue Stats
229W - 226L
1,548 Elo+
Party 2
Ao Kuang
Ao Kuang
MFA_Noelo
Ao Kuang
Level 112
God Stats
3W - 1L
1,594 SR
Queue Stats
99W - 118L
1,390 Elo+
Solo
Rama
Rama
Mortimiir
Rama
Level 129
God Stats
6W - 9L
1,499 SR
Queue Stats
214W - 215L
1,532 Elo+
Party 2
Zeus
Zeus
TeamRocketzGrunt
Zeus
Level 158
God Stats
3W - 0L
1,746 SR
Queue Stats
187W - 186L
1,525 Elo+
Party 2
Team Averages
Level 142
1,552 SR
1,507 Elo+

VS

Team Averages
Level 103
1,548 SR
1,392 Elo+
Anubis
Anubis
DastealthyPablo
Anubis
Level 110
God Stats
2W - 4L
1,621 SR
Queue Stats
134W - 143L
1,519 Elo+
Solo
Danzaburou
Danzaburou
DegenerateDeacon
Danzaburou
Level 83
God Stats
185W - 137L
1,561 SR
Queue Stats
401W - 459L
1,327 Elo+
Party 1
Ymir
Ymir
diamondsteve05
Ymir
Level 107
God Stats
14W - 12L
1,590 SR
Queue Stats
255W - 275L
1,335 Elo+
Party 1
Mercury
Mercury
sunflowerbabyc
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,398 Elo+
Solo
Atlas
Atlas
yogibear199000
Atlas
Level 148
God Stats
30W - 36L
1,467 SR
Queue Stats
548W - 573L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
8,209
586
8,256
14,234
7,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 12
7,915
565
5,558
13,203
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ao Kuang
MFA_Noelo
Ao Kuang
13
4 / 2 / 3
8,181
584
5,734
13,208
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
14
11 / 0 / 7
9,073
648
15,666
12,973
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 1 / 3
8,611
615
8,306
5,619
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
6,917
494
3,723
10,361
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
DegenerateDeacon
Danzaburou
5
0 / 5 / 0
4,668
333
4,289
6,300
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 6 / 2
6,417
458
5,409
15,762
13,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 3 / 0
6,214
444
4,796
12,590
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 4 / 1
7,282
520
7,118
14,020
8,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
24
Kills
7
8
Deaths
24
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
1
6
2
0.33
L
Danzaburou
DegenerateDeacon
Danzaburou
0
5
0
0
W
1
3
12
2.33
W
Ao Kuang
MFA_Noelo
Ao Kuang
4
2
3
2.75
W
Rama
11
0
7
14.5
W
5
1
3
6.5
L
2
6
2
0.5
L
1
3
0
0.33
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,520
Damage
25,335
59,237
Taken
59,033
30,064
Mitigated
33,396
22,204
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,256
1,240
0
5,197
14,234
7,380
116
5,080
9,154
0
48,769
L
3,723
171
0
2,415
10,361
5,187
0
4,465
5,896
57,117
677
L
Danzaburou
DegenerateDeacon
Danzaburou
4,289
1,464
0
775
6,300
1,676
0
1,766
4,534
0
17,014
W
5,558
637
692
2,990
13,203
10,607
218
3,906
9,297
20,377
2,061
W
Ao Kuang
MFA_Noelo
Ao Kuang
5,734
1,543
0
4,892
13,208
5,020
17
1,965
11,243
50,247
1,668
W
Rama
15,666
13,339
0
8,206
12,973
5,120
1,745
4,062
8,911
0
68,432
W
8,306
1,257
0
227
5,619
1,937
364
1,728
3,891
70,051
0
L
5,409
851
788
2,366
15,762
13,825
0
5,936
9,826
18,009
0
L
4,796
2,238
0
2,874
12,590
4,521
0
3,423
9,167
0
36,822
L
7,118
3,669
0
2,253
14,020
8,187
0
3,442
10,578
40,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,989
Gold Earned
31,498
388
Minions Killed
295
0
Camps Cleared
0
1,286,491
Distance Traveled
1,173,363
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,209
586
71
5
0
265,670
4
L
Anubis
6,917
494
95
7
0
216,064
2
L
Danzaburou
4,668
333
25
2
0
138,149
2
W
Geb
7,915
565
24
2
0
243,353
4
W
Ao Kuang
8,181
584
86
6
0
283,363
3
W
Rama
9,073
648
98
7
0
246,752
3
W
Zeus
8,611
615
109
8
0
247,353
1
L
Ymir
6,417
458
30
2
0
248,361
0
L
Mercury
6,214
444
72
5
0
313,780
0
L
Atlas
7,282
520
73
5
0
257,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role