Player Matchup

Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FleekwoodMac
Bellona
Level 121
God Stats
11W - 9L
1,653 SR
Queue Stats
237W - 238L
1,386 Elo+
Party 3
Anhur
Anhur
FullMetalIrish1
Anhur
Level 145
God Stats
3W - 4L
1,329 SR
Queue Stats
211W - 213L
1,433 Elo+
Party 2
Charybdis
Charybdis
LAdeFREAKINdaxx
Charybdis
Level 121
God Stats
2W - 2L
1,604 SR
Queue Stats
327W - 327L
1,436 Elo+
Party 2
Team Averages
Level 131
1,517 SR
1,451 Elo+

VS

Team Averages
Level 119
1,587 SR
1,530 Elo+
Da Ji
Da Ji
MuffinMan721
Da Ji
Level 104
God Stats
7W - 11L
1,476 SR
Queue Stats
140W - 132L
1,579 Elo+
Party 1
Atlas
Atlas
QCLEDUCDEMTL
Atlas
Level 120
God Stats
17W - 15L
1,606 SR
Queue Stats
692W - 767L
1,398 Elo+
Solo
Ishtar
Ishtar
Spyfreak113
Ishtar
Level 138
God Stats
4W - 0L
1,744 SR
Queue Stats
57W - 47L
1,611 Elo+
Party 1
Baba Yaga
Baba Yaga
xPHARISEEx
Baba Yaga
Level 87
God Stats
2W - 1L
1,379 SR
Queue Stats
56W - 50L
1,506 Elo+
Party 1
Artio
Artio
xboxer4Life
Artio
Level 147
God Stats
4W - 1L
1,732 SR
Queue Stats
355W - 363L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 7 / 3
8,099
675
6,426
11,105
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
 
Raijin
12
1 / 10 / 5
7,678
640
9,556
15,221
6,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
FleekwoodMac
Bellona
14
0 / 6 / 5
7,590
633
4,921
15,319
18,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 10 / 3
7,297
608
6,005
14,452
5,650
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
LAdeFREAKINdaxx
Charybdis
16
6 / 6 / 1
9,159
763
13,284
12,207
6,186
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 12
10,761
897
18,328
11,085
6,773
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 4 / 22
10,213
851
8,615
20,426
27,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ishtar
18
12 / 2 / 20
11,198
933
20,586
12,740
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
xPHARISEEx
Baba Yaga
17
3 / 1 / 23
9,716
810
9,159
8,119
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 24
10,667
889
5,592
21,739
25,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
140
9
Kills
39
39
Deaths
10
17
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
7
3
0.5
L
Raijin
 
Raijin
1
10
5
0.35
L
Bellona
FleekwoodMac
Bellona
0
6
5
0.42
L
0
10
3
0.15
L
Charybdis
LAdeFREAKINdaxx
Charybdis
6
6
1
1.08
W
13
1
12
19
W
5
4
22
4
W
Ishtar
12
2
20
11
W
Baba Yaga
xPHARISEEx
Baba Yaga
3
1
23
14.5
W
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,192
Damage
62,280
68,304
Taken
74,109
40,642
Mitigated
71,921
6,381
Healing
33,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,426
1,098
519
878
11,105
4,112
0
3,483
7,622
14,117
0
L
Raijin
 
Raijin
9,556
580
0
1,088
15,221
6,375
0
5,279
9,942
20,530
0
L
Bellona
FleekwoodMac
Bellona
4,921
865
581
1,170
15,319
18,319
0
5,632
9,687
0
12,728
L
6,005
3,165
435
130
14,452
5,650
0
3,686
10,766
0
9,091
L
Charybdis
LAdeFREAKINdaxx
Charybdis
13,284
7,986
600
980
12,207
6,186
0
5,286
6,921
0
26,691
W
18,328
3,436
2,045
2,694
11,085
6,773
725
2,817
8,268
0
25,929
W
8,615
2,707
4,018
3,610
20,426
27,696
868
3,746
16,680
18,285
0
W
Ishtar
20,586
9,162
1,952
2,956
12,740
7,415
1,727
3,279
9,461
0
40,974
W
Baba Yaga
xPHARISEEx
Baba Yaga
9,159
274
2,056
3,573
8,119
4,368
2,092
2,266
5,853
24,766
0
W
5,592
525
3,106
7,716
21,739
25,669
883
3,874
17,865
12,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,823
Gold Earned
52,555
103
Minions Killed
124
0
Camps Cleared
0
846,195
Distance Traveled
1,120,275
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,099
675
23
2
0
176,528
1
L
Raijin
7,678
640
26
2
0
139,728
0
L
Bellona
7,590
633
12
1
0
198,339
0
L
Anhur
7,297
608
9
1
0
166,651
2
L
Charybdis
9,159
763
33
3
0
164,949
0
W
Da Ji
10,761
897
8
1
0
255,953
1
W
Atlas
10,213
851
14
1
0
195,661
0
W
Ishtar
11,198
933
53
4
0
227,654
2
W
Baba Yaga
9,716
810
37
3
0
212,985
0
W
Artio
10,667
889
12
1
0
228,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role