Player Matchup

Ne Zha
Ne Zha
BLAZExELEMUTTxx
Ne Zha
Level 160
God Stats
4W - 3L
1,627 SR
Queue Stats
173W - 216L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
Harbo79
Danzaburou
Level 152
God Stats
3W - 3L
1,525 SR
Queue Stats
124W - 151L
1,418 Elo+
Party 1
Ishtar
Ishtar
RopeSag
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 147L
1,452 Elo+
Party 4
Thoth
Thoth
Swicemeister
Thoth
Level 70
God Stats
2W - 6L
1,351 SR
Queue Stats
192W - 202L
1,548 Elo+
Party 4
Ganesha
Ganesha
Yowsers
Ganesha
Level 145
God Stats
5W - 4L
1,625 SR
Queue Stats
71W - 88L
1,425 Elo+
Party 1
Team Averages
Level 119
1,526 SR
1,454 Elo+

VS

Team Averages
Level 116
1,531 SR
1,466 Elo+
Chernobog
Chernobog
Abravi
Chernobog
Level 119
God Stats
2W - 2L
1,767 SR
Queue Stats
126W - 142L
1,483 Elo+
Party 2
Zeus
Zeus
Cyrtek
Zeus
Level 106
God Stats
4W - 1L
1,432 SR
Queue Stats
180W - 181L
1,452 Elo+
Party 2
Neith
Neith
NickyLove09
Neith
Level 142
God Stats
2W - 7L
1,324 SR
Queue Stats
121W - 126L
1,444 Elo+
Party 3
Tyr
Tyr
Rawrbaer
Tyr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 131L
1,437 Elo+
Party 2
Thor
Thor
ThRiFTyRaVeN427
Thor
Level 135
God Stats
6W - 2L
1,631 SR
Queue Stats
151W - 166L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 5
11,532
678
13,401
17,969
10,113
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
Harbo79
Danzaburou
17
1 / 9 / 8
10,418
613
11,939
21,421
9,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ishtar
RopeSag
Ishtar
19
6 / 8 / 7
11,593
682
16,994
21,831
11,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 8 / 5
10,708
630
15,423
16,181
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Yowsers
Ganesha
19
0 / 8 / 11
10,140
596
16,315
25,975
31,487
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Abravi
Chernobog
19
5 / 4 / 24
11,888
699
12,030
16,655
8,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Cyrtek
Zeus
20
15 / 4 / 21
13,797
812
29,240
18,759
8,819
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 1 / 24
12,848
756
28,282
18,450
9,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 4 / 25
12,327
725
9,813
22,200
27,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
8 / 4 / 16
12,235
720
13,837
16,048
8,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
152
16
Kills
42
42
Deaths
17
36
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Abravi
Chernobog
5
4
24
4.25
L
5
9
5
0.83
W
Zeus
Cyrtek
Zeus
15
4
21
6.38
L
Danzaburou
Harbo79
Danzaburou
1
9
8
0.56
W
7
1
24
19
W
7
4
25
4.88
L
Ishtar
RopeSag
Ishtar
6
8
7
1.19
L
4
8
5
0.81
W
8
4
16
4
L
Ganesha
Yowsers
Ganesha
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,072
Damage
93,202
103,377
Taken
92,112
68,062
Mitigated
62,700
23,148
Healing
34,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Abravi
Chernobog
12,030
8,556
2,957
5,025
16,655
8,275
2,842
5,729
10,770
0
29,509
L
13,401
2,429
2,016
2,555
17,969
10,113
0
4,703
13,266
0
27,567
W
Zeus
Cyrtek
Zeus
29,240
3,421
962
2,624
18,759
8,819
1,482
7,502
11,004
54,623
0
L
Danzaburou
Harbo79
Danzaburou
11,939
4,606
901
4,459
21,421
9,120
540
5,751
15,670
0
26,576
W
28,282
3,776
2,648
6,876
18,450
9,590
1,878
6,028
12,159
0
60,838
W
9,813
1,468
2,187
3,904
22,200
27,385
361
7,258
14,736
0
14,603
L
Ishtar
RopeSag
Ishtar
16,994
8,255
5
4,635
21,831
11,012
270
6,628
15,203
0
37,824
L
15,423
1,657
838
1,721
16,181
6,330
0
3,685
12,496
23,258
0
W
13,837
3,077
4,099
2,944
16,048
8,631
1,186
4,285
11,705
0
23,757
L
Ganesha
Yowsers
Ganesha
16,315
447
1,530
4,488
25,975
31,487
0
8,473
17,502
33,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,391
Gold Earned
63,095
156
Minions Killed
180
0
Camps Cleared
0
1,272,324
Distance Traveled
1,550,797
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,888
699
30
2
0
278,701
0
L
Ne Zha
11,532
678
21
1
0
271,133
1
W
Zeus
13,797
812
48
3
0
273,032
0
L
Danzaburou
10,418
613
45
3
0
248,295
0
W
Neith
12,848
756
63
4
0
349,044
1
W
Tyr
12,327
725
15
1
0
367,780
0
L
Ishtar
11,593
682
57
3
0
239,292
2
L
Thoth
10,708
630
31
2
0
274,050
0
W
Thor
12,235
720
24
1
0
282,240
3
L
Ganesha
10,140
596
2
0
0
239,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role