Player Matchup

Merlin
Merlin
SweatyBoomer
Merlin
Level 14
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 4L
1,074 Elo+
Party 2
Izanami
Izanami
Xiena
Izanami
Level 86
God Stats
23W - 20L
1,538 SR
Queue Stats
95W - 98L
1,401 Elo+
Party 2
Shiva
Shiva
z_Nor
Shiva
Level 63
God Stats
5W - 4L
1,326 SR
Queue Stats
65W - 109L
1,269 Elo+
Party 2
Team Averages
Level 54
1,530 SR
1,248 Elo+

VS

Team Averages
Level 95
1,614 SR
1,439 Elo+
The Morrigan
The Morrigan
HunnyBunzzz
The Morrigan
Level 102
God Stats
0W - 1L
1,471 SR
Queue Stats
25W - 20L
1,528 Elo+
Party 1
Cerberus
Cerberus
Jessichu
Cerberus
Level 45
God Stats
0W - 1L
1,888 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
TheWhiter29
Scylla
Level 139
God Stats
2W - 3L
1,483 SR
Queue Stats
10W - 21L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 0 / 5
8,500
773
6,456
4,530
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Xiena
Izanami
15
7 / 0 / 2
9,262
842
13,884
6,883
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
z_Nor
Shiva
13
0 / 0 / 6
8,672
788
3,638
6,992
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HunnyBunzzz
The Morrigan
12
0 / 3 / 0
7,157
651
7,339
9,006
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Jessichu
Cerberus
12
0 / 4 / 0
7,466
679
3,184
16,212
17,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
10
0 / 2 / 0
6,572
597
2,445
4,222
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
9
Kills
0
0
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
HunnyBunzzz
The Morrigan
0
3
0
0
L
Cerberus
Jessichu
Cerberus
0
4
0
0
W
Merlin
2
0
5
4.5
L
Scylla
0
2
0
0
W
Izanami
Xiena
Izanami
7
0
2
8
W
Shiva
z_Nor
Shiva
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,978
Damage
12,968
18,405
Taken
29,440
11,632
Mitigated
23,019
5,392
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
HunnyBunzzz
The Morrigan
7,339
1,831
0
2,612
9,006
3,895
0
1,134
7,872
33,758
0
L
Cerberus
Jessichu
Cerberus
3,184
212
0
2,128
16,212
17,504
0
3,406
12,806
12,672
0
W
Merlin
6,456
468
0
247
4,530
1,852
1,459
3,618
912
35,639
0
L
Scylla
2,445
242
0
418
4,222
1,620
0
1,934
2,288
21,737
0
W
Izanami
Xiena
Izanami
13,884
6,974
0
1,051
6,883
3,196
1,253
4,556
2,327
0
58,082
W
Shiva
z_Nor
Shiva
3,638
478
625
3,469
6,992
6,584
293
4,823
2,169
0
17,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,434
Gold Earned
21,195
153
Minions Killed
111
0
Camps Cleared
0
629,976
Distance Traveled
517,696
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,157
651
44
4
0
167,050
5
L
Cerberus
7,466
679
23
2
0
195,317
2
W
Merlin
8,500
773
55
5
0
217,213
0
L
Scylla
6,572
597
44
4
0
155,329
1
W
Izanami
9,262
842
66
6
0
186,953
2
W
Shiva
8,672
788
32
3
0
225,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role