Player Matchup

Aphrodite
Aphrodite
LilLoopy
Aphrodite
Level 27
God Stats
2W - 1L
1,738 SR
Queue Stats
10W - 12L
1,548 Elo+
Party 1
Tyr
Tyr
Te4m
Tyr
Level 28
God Stats
1W - 0L
1,726 SR
Queue Stats
8W - 10L
1,240 Elo+
Party 1
Cernunnos
Cernunnos
jColee
Cernunnos
Level 35
God Stats
1W - 0L
1,252 SR
Queue Stats
6W - 8L
1,529 Elo+
Party 1
Team Averages
Level 30
1,572 SR
1,439 Elo+

VS

Team Averages
Level 46
1,490 SR
1,574 Elo+
Khepri
Khepri
HonestlyWhoElse
Khepri
Level 82
God Stats
1W - 1L
1,571 SR
Queue Stats
88W - 51L
1,611 Elo+
Party 2
Nu Wa
Nu Wa
MrDrProfGuyJr
Nu Wa
Level 50
God Stats
6W - 6L
1,581 SR
Queue Stats
77W - 52L
1,611 Elo+
Party 2
Thanatos
Thanatos
StinSr
Thanatos
Level 5
God Stats
0W - 1L
1,319 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LilLoopy
Aphrodite
18
3 / 2 / 7
12,131
714
9,481
15,782
9,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Te4m
Tyr
16
0 / 3 / 8
10,737
632
10,763
22,039
19,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
jColee
Cernunnos
17
7 / 3 / 3
12,067
710
31,599
24,656
9,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 5
12,609
742
10,228
27,360
52,114
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 2 / 4
11,896
700
23,047
15,327
10,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
StinSr
Thanatos
13
1 / 8 / 2
9,374
551
8,345
14,903
10,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
10
Kills
8
8
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
0
5
5.5
W
Aphrodite
LilLoopy
Aphrodite
3
2
7
3.25
L
4
2
4
3
L
Thanatos
StinSr
Thanatos
1
8
2
0.25
W
Tyr
Te4m
Tyr
0
3
8
1.33
W
Cernunnos
jColee
Cernunnos
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,843
Damage
41,620
62,477
Taken
57,590
38,485
Mitigated
72,517
35,033
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,228
1,451
0
2,555
27,360
52,114
0
5,356
22,004
32,477
0
W
Aphrodite
LilLoopy
Aphrodite
9,481
1,401
10,163
10,507
15,782
9,697
531
8,326
6,920
57,842
0
L
23,047
5,169
152
3,217
15,327
10,198
0
1,937
13,390
57,646
0
L
Thanatos
StinSr
Thanatos
8,345
2,074
0
4,136
14,903
10,205
0
2,203
12,700
0
23,287
W
Tyr
Te4m
Tyr
10,763
1,463
0
5,226
22,039
19,442
459
9,605
11,770
0
38,580
W
Cernunnos
jColee
Cernunnos
31,599
17,571
0
9,137
24,656
9,346
2,440
14,161
9,759
0
100,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,935
Gold Earned
33,879
232
Minions Killed
136
0
Camps Cleared
0
921,580
Distance Traveled
901,327
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,609
742
26
2
0
352,419
2
W
Aphrodite
12,131
714
92
5
0
319,702
1
L
Nu Wa
11,896
700
68
4
0
296,816
1
L
Thanatos
9,374
551
42
2
0
252,092
1
W
Tyr
10,737
632
33
2
0
349,167
3
W
Cernunnos
12,067
710
107
6
0
252,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role