Player Matchup

Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ADogLAX87
Gilgamesh
Level 98
God Stats
1W - 1L
1,761 SR
Queue Stats
42W - 49L
1,521 Elo+
Party 3
Heimdallr
Heimdallr
BatHobbes
Heimdallr
Level 89
God Stats
1W - 2L
1,349 SR
Queue Stats
60W - 47L
1,522 Elo+
Party 1
Kali
Kali
HYdRoCyNiCAl69
Kali
Level 122
God Stats
2W - 1L
1,944 SR
Queue Stats
41W - 45L
1,531 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
riikardo99
Morgan Le Fay
Level 157
God Stats
2W - 5L
1,423 SR
Queue Stats
238W - 233L
1,554 Elo+
Solo
Team Averages
Level 123
1,595 SR
1,526 Elo+

VS

Team Averages
Level 135
1,557 SR
1,509 Elo+
Hun Batz
Hun Batz
HPGSubZero
Hun Batz
Level 153
God Stats
13W - 8L
1,733 SR
Queue Stats
192W - 165L
1,569 Elo+
Party 2
Skadi
Skadi
Lavish-_-No
Skadi
Level 113
God Stats
239W - 206L
1,539 SR
Queue Stats
350W - 349L
1,457 Elo+
Solo
Mulan
Mulan
Potrosaurio
Mulan
Level 135
God Stats
3W - 4L
1,583 SR
Queue Stats
395W - 366L
1,503 Elo+
Party 2
Maui
Maui
Ze Wumbologist
Maui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,466 Elo+
Solo
Discordia
Discordia
rockcandy610
Discordia
Level 127
God Stats
2W - 5L
1,429 SR
Queue Stats
131W - 109L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 10 / 3
9,020
376
11,490
31,678
29,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ADogLAX87
Gilgamesh
15
0 / 4 / 1
10,348
431
6,621
15,307
15,840
Short Bow

Short Bow

+15%
Attack Speed

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
BatHobbes
Heimdallr
16
0 / 3 / 2
9,839
410
7,951
13,816
7,056
12
4 / 9 / 0
9,621
401
8,215
23,028
10,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
riikardo99
Morgan Le Fay
17
2 / 8 / 0
10,791
450
16,558
22,562
11,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HPGSubZero
Hun Batz
20
5 / 1 / 11
13,315
555
12,885
21,309
10,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 3 / 3
14,536
606
13,531
16,033
7,810
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
16 / 1 / 5
15,166
632
32,409
33,309
40,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 2 / 17
11,844
494
3,983
19,425
24,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Discordia
rockcandy610
Discordia
17
6 / 2 / 11
12,528
522
20,920
13,495
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
81
6
Kills
34
34
Deaths
9
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
10
3
0.15
L
Gilgamesh
ADogLAX87
Gilgamesh
0
4
1
0.13
L
Heimdallr
BatHobbes
Heimdallr
0
3
2
0.33
W
Hun Batz
HPGSubZero
Hun Batz
5
1
11
10.5
L
4
9
0
0.44
W
7
3
3
2.83
W
16
1
5
18.5
W
0
2
17
4.25
L
Morgan Le Fay
riikardo99
Morgan Le Fay
2
8
0
0.25
W
Discordia
rockcandy610
Discordia
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,835
Damage
83,728
106,391
Taken
103,571
73,284
Mitigated
90,617
13,487
Healing
41,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
11,490
3,726
0
2,590
31,678
29,113
0
6,423
25,255
37,172
0
L
Gilgamesh
ADogLAX87
Gilgamesh
6,621
1,984
0
1,726
15,307
15,840
740
1,734
13,573
64
65,817
L
Heimdallr
BatHobbes
Heimdallr
7,951
3,455
0
3,661
13,816
7,056
924
2,358
11,458
24
70,553
W
Hun Batz
HPGSubZero
Hun Batz
12,885
3,085
0
11,327
21,309
10,967
1,397
5,753
14,602
0
159,050
L
8,215
4,416
0
2,442
23,028
10,171
0
4,964
18,064
0
42,458
W
13,531
7,062
0
6,101
16,033
7,810
11,289
5,563
10,470
0
138,986
W
32,409
6,132
0
15,340
33,309
40,699
754
6,881
26,222
0
129,077
W
3,983
1,385
1,066
4,337
19,425
24,766
589
5,664
13,761
23,208
0
L
Morgan Le Fay
riikardo99
Morgan Le Fay
16,558
1,383
313
2,755
22,562
11,104
0
9,424
13,138
86,264
0
W
Discordia
rockcandy610
Discordia
20,920
548
0
2,940
13,495
6,375
3,777
7,527
5,968
92,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,619
Gold Earned
67,389
488
Minions Killed
758
0
Camps Cleared
0
1,756,086
Distance Traveled
2,328,010
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,020
376
45
2
0
382,779
3
L
Gilgamesh
10,348
431
121
5
0
273,073
4
L
Heimdallr
9,839
410
112
5
0
396,984
4
W
Hun Batz
13,315
555
184
8
0
554,468
9
L
Kali
9,621
401
68
3
0
294,582
4
W
Skadi
14,536
606
224
9
0
471,634
6
W
Mulan
15,166
632
185
8
0
483,320
3
W
Maui
11,844
494
36
2
0
445,019
1
L
Morgan Le Fay
10,791
450
142
6
0
408,668
1
W
Discordia
12,528
522
129
5
0
373,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role