Player Matchup

Tyr
Tyr
 
Tyr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CaveatLector
Sobek
Level 89
God Stats
1W - 1L
1,668 SR
Queue Stats
4W - 9L
1,303 Elo+
Party 2
Da Ji
Da Ji
Ghostie-I
Da Ji
Level 34
God Stats
10W - 11L
1,496 SR
Queue Stats
59W - 62L
1,259 Elo+
Party 1
Ishtar
Ishtar
KawaiiiBot
Ishtar
Level 99
God Stats
1W - 8L
1,144 SR
Queue Stats
50W - 51L
1,405 Elo+
Party 1
Hades
Hades
big_chief_shaun
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,339 Elo+
Party 2
Team Averages
Level 83
1,461 SR
1,361 Elo+

VS

Team Averages
Level 106
1,469 SR
1,397 Elo+
Hera
Hera
Aldmagician
Hera
Level 158
God Stats
1W - 1L
1,442 SR
Queue Stats
73W - 84L
1,450 Elo+
Party 3
Izanami
Izanami
BigHoldie
Izanami
Level 18
God Stats
24W - 15L
1,371 SR
Queue Stats
25W - 18L
1,376 Elo+
Party 3
Gilgamesh
Gilgamesh
TheJestarZ
Gilgamesh
Level 109
God Stats
12W - 7L
1,521 SR
Queue Stats
139W - 140L
1,333 Elo+
Solo
Cthulhu
Cthulhu
bpthetrooper51
Cthulhu
Level 118
God Stats
10W - 12L
1,510 SR
Queue Stats
69W - 74L
1,402 Elo+
Party 3
Bastet
Bastet
the_war_Indian
Bastet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 90L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 5 / 0
8,426
421
9,416
19,108
14,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 2
7,378
369
4,280
18,874
21,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Ghostie-I
Da Ji
14
6 / 6 / 4
9,469
473
9,931
19,972
8,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
KawaiiiBot
Ishtar
14
1 / 2 / 3
8,607
430
7,234
11,380
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 7 / 3
10,855
543
10,186
23,143
13,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 9
11,140
557
16,905
8,048
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
BigHoldie
Izanami
16
6 / 2 / 5
10,492
525
13,024
12,020
5,464
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TheJestarZ
Gilgamesh
18
4 / 0 / 4
11,849
592
15,924
19,115
19,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 2 / 11
10,849
542
9,275
14,821
16,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 5 / 13
10,137
507
10,313
18,310
7,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
12
Kills
20
22
Deaths
13
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
0
0
W
6
4
9
2.63
W
Izanami
BigHoldie
Izanami
6
2
5
4.25
L
0
2
2
0.5
L
Da Ji
Ghostie-I
Da Ji
6
6
4
1.33
L
Ishtar
KawaiiiBot
Ishtar
1
2
3
1.25
W
Gilgamesh
TheJestarZ
Gilgamesh
4
0
4
6
L
5
7
3
0.93
W
2
2
11
3.75
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,047
Damage
65,441
92,477
Taken
72,314
62,782
Mitigated
53,314
20,808
Healing
21,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,416
3,774
0
3,504
19,108
14,751
0
699
18,409
0
55,861
W
16,905
3,616
0
45
8,048
3,522
1,951
3,298
4,750
77,902
0
W
Izanami
BigHoldie
Izanami
13,024
10,760
0
2,990
12,020
5,464
2,193
3,798
8,222
0
68,438
L
4,280
138
0
3,461
18,874
21,297
232
5,485
13,389
22,289
0
L
Da Ji
Ghostie-I
Da Ji
9,931
2,839
0
2,391
19,972
8,578
0
6,224
13,748
0
57,134
L
Ishtar
KawaiiiBot
Ishtar
7,234
3,297
0
3,513
11,380
4,517
668
4,701
6,679
0
72,738
W
Gilgamesh
TheJestarZ
Gilgamesh
15,924
5,886
0
8,176
19,115
19,999
3,157
314
18,801
0
79,279
L
10,186
317
119
7,820
23,143
13,639
0
9,965
13,178
93,573
0
W
9,275
693
463
3,529
14,821
16,469
654
3,089
11,732
37,849
0
W
10,313
2,659
0
6,589
18,310
7,860
1,344
3,967
14,343
0
76,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,735
Gold Earned
54,467
452
Minions Killed
529
0
Camps Cleared
0
1,792,314
Distance Traveled
1,964,365
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,426
421
85
4
0
348,983
3
W
Hera
11,140
557
110
6
0
363,033
4
W
Izanami
10,492
525
131
7
0
351,138
2
L
Sobek
7,378
369
29
1
0
395,821
14
L
Da Ji
9,469
473
66
3
0
385,259
0
L
Ishtar
8,607
430
112
6
0
328,442
1
W
Gilgamesh
11,849
592
134
7
0
413,581
0
L
Hades
10,855
543
160
8
0
333,809
0
W
Cthulhu
10,849
542
47
2
0
407,906
4
W
Bastet
10,137
507
107
5
0
428,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role