Player Matchup

Chaac
Chaac
CosyAxe
Chaac
Level 46
God Stats
5W - 17L
1,315 SR
Queue Stats
35W - 69L
1,200 Elo+
Party 1
Anubis
Anubis
Sp00kh321
Anubis
Level 108
God Stats
6W - 8L
1,532 SR
Queue Stats
77W - 119L
1,358 Elo+
Party 1
Ishtar
Ishtar
TheWhiter29
Ishtar
Level 139
God Stats
1W - 1L
1,748 SR
Queue Stats
10W - 21L
1,299 Elo+
Solo
Team Averages
Level 98
1,532 SR
1,286 Elo+

VS

Team Averages
Level 75
1,489 SR
1,495 Elo+
Tyr
Tyr
SpencerMacdonell
Tyr
Level 64
God Stats
2W - 3L
1,383 SR
Queue Stats
76W - 62L
1,563 Elo+
Party 2
Ishtar
Ishtar
devil shark 96
Ishtar
Level 137
God Stats
5W - 2L
1,407 SR
Queue Stats
83W - 116L
1,360 Elo+
Solo
Agni
Agni
xXGrandpaNutsXx
Agni
Level 24
God Stats
3W - 1L
1,677 SR
Queue Stats
49W - 39L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CosyAxe
Chaac
15
1 / 4 / 0
10,349
575
6,724
18,388
16,389
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Sp00kh321
Anubis
16
0 / 5 / 1
10,535
585
6,970
15,182
7,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
16
0 / 3 / 1
10,238
569
10,426
19,143
8,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 5
12,646
703
11,874
13,398
11,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 1 / 10
12,250
681
10,963
11,580
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 0 / 6
11,877
660
19,499
8,667
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
CosyAxe
Chaac
1
4
0
0.25
L
Anubis
Sp00kh321
Anubis
0
5
1
0.1
W
7
0
5
9.5
L
Ishtar
0
3
1
0.17
W
1
1
10
6
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,120
Damage
42,336
52,713
Taken
33,645
32,036
Mitigated
20,120
16,129
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CosyAxe
Chaac
6,724
1,225
0
4,542
18,388
16,389
288
6,783
11,605
0
37,843
L
Anubis
Sp00kh321
Anubis
6,970
195
30
5,376
15,182
7,417
0
5,544
9,638
46,507
0
W
11,874
2,895
0
3,156
13,398
11,271
366
1,998
11,400
0
55,975
L
Ishtar
10,426
4,071
0
6,181
19,143
8,230
0
7,599
11,544
0
53,816
W
10,963
4,729
0
1,758
11,580
5,386
2,177
3,419
8,161
0
65,128
W
19,499
916
0
1,751
8,667
3,463
261
1,606
7,061
53,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,122
Gold Earned
36,773
185
Minions Killed
236
0
Camps Cleared
0
891,772
Distance Traveled
976,415
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,349
575
46
3
0
317,442
3
L
Anubis
10,535
585
63
4
0
269,214
1
W
Tyr
12,646
703
85
5
0
359,017
1
L
Ishtar
10,238
569
76
4
0
305,116
3
W
Ishtar
12,250
681
94
5
0
281,182
3
W
Agni
11,877
660
57
3
0
336,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role