Player Matchup

Izanami
Izanami
Jman_2410
Izanami
Level 29
God Stats
0W - 1L
1,291 SR
Queue Stats
39W - 51L
1,413 Elo+
Party 3
Fafnir
Fafnir
Piecks
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,468 Elo+
Party 1
Da Ji
Da Ji
Zvrc
Da Ji
Level 91
God Stats
2W - 5L
1,313 SR
Queue Stats
365W - 362L
1,511 Elo+
Party 1
Anhur
Anhur
adiv_vardhan
Anhur
Level 156
God Stats
0W - 1L
1,715 SR
Queue Stats
41W - 41L
1,438 Elo+
Party 3
Nike
Nike
deathy434
Nike
Level 153
God Stats
3W - 2L
1,496 SR
Queue Stats
72W - 71L
1,484 Elo+
Party 3
Team Averages
Level 91
1,463 SR
1,463 Elo+

VS

Team Averages
Level 110
1,592 SR
1,498 Elo+
Hun Batz
Hun Batz
Cherrios20
Hun Batz
Level 147
God Stats
5W - 6L
1,653 SR
Queue Stats
776W - 840L
1,447 Elo+
Solo
Thor
Thor
DionysusLO
Thor
Level 123
God Stats
3W - 3L
1,662 SR
Queue Stats
506W - 522L
1,412 Elo+
Party 2
Baba Yaga
Baba Yaga
LittleRodneysSon
Baba Yaga
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,788 Elo+
Solo
Kuzenbo
Kuzenbo
Sphinx8005
Kuzenbo
Level 145
God Stats
2W - 1L
1,490 SR
Queue Stats
329W - 350L
1,375 Elo+
Party 2
Achilles
Achilles
ok-Eric-
Achilles
Level 108
God Stats
3W - 1L
1,656 SR
Queue Stats
385W - 366L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jman_2410
Izanami
14
2 / 3 / 3
7,438
744
8,569
9,362
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Piecks
Fafnir
14
0 / 1 / 5
7,714
771
5,348
9,445
12,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Zvrc
Da Ji
13
1 / 3 / 4
7,425
743
8,007
9,886
5,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 5
6,769
677
7,300
8,526
4,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
14
3 / 3 / 2
7,151
715
6,316
10,361
10,153
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cherrios20
Hun Batz
14
1 / 1 / 10
7,331
733
5,926
7,241
2,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 2 / 8
7,161
716
8,933
7,772
3,082
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
15
2 / 1 / 10
8,043
804
17,027
6,483
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Sphinx8005
Kuzenbo
13
2 / 1 / 7
7,437
744
3,115
5,332
6,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
ok-Eric-
Achilles
16
5 / 1 / 7
8,965
897
7,410
18,060
14,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
6
Kills
12
12
Deaths
6
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cherrios20
Hun Batz
1
1
10
6
W
2
2
8
3
L
Izanami
Jman_2410
Izanami
2
3
3
1.17
W
Baba Yaga
2
1
10
7
L
Fafnir
Piecks
Fafnir
0
1
5
2.5
W
Kuzenbo
Sphinx8005
Kuzenbo
2
1
7
5.5
L
Da Ji
Zvrc
Da Ji
1
3
4
1
L
0
2
5
1.25
L
Nike
3
3
2
1.33
W
Achilles
ok-Eric-
Achilles
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,540
Damage
42,411
47,580
Taken
44,888
37,293
Mitigated
30,224
13,246
Healing
20,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cherrios20
Hun Batz
5,926
259
2,470
1,169
7,241
2,996
0
1,638
5,603
0
19,379
W
8,933
991
211
372
7,772
3,082
0
1,333
6,439
0
11,819
L
Izanami
Jman_2410
Izanami
8,569
5,408
0
1,127
9,362
4,617
0
4,395
4,967
0
25,651
W
Baba Yaga
17,027
752
1,734
3,019
6,483
3,060
0
343
6,140
33,039
0
L
Fafnir
Piecks
Fafnir
5,348
2,327
568
2,176
9,445
12,414
0
3,148
6,297
7,809
0
W
Kuzenbo
Sphinx8005
Kuzenbo
3,115
1,543
494
779
5,332
6,305
0
422
4,910
6,258
0
L
Da Ji
Zvrc
Da Ji
8,007
409
2,398
2,104
9,886
5,716
0
4,081
5,805
0
12,514
L
7,300
4,580
793
2,038
8,526
4,393
0
3,831
4,695
0
18,956
L
Nike
6,316
326
1,184
858
10,361
10,153
0
4,687
5,674
0
13,811
W
Achilles
ok-Eric-
Achilles
7,410
1,091
707
9,983
18,060
14,781
0
1,612
16,448
0
13,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,497
Gold Earned
38,937
103
Minions Killed
87
0
Camps Cleared
0
900,899
Distance Traveled
923,684
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,331
733
28
3
0
176,272
0
W
Thor
7,161
716
8
1
0
178,729
0
L
Izanami
7,438
744
45
5
0
166,723
1
W
Baba Yaga
8,043
804
27
3
0
188,887
1
L
Fafnir
7,714
771
6
1
0
188,651
0
W
Kuzenbo
7,437
744
9
1
0
183,471
0
L
Da Ji
7,425
743
14
1
0
201,036
0
L
Anhur
6,769
677
27
3
0
162,860
1
L
Nike
7,151
715
11
1
0
181,629
4
W
Achilles
8,965
897
15
2
0
196,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role