Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
ArcticMelon
Ishtar
Level 135
God Stats
6W - 7L
1,641 SR
Queue Stats
386W - 281L
1,612 Elo+
Solo
Bakasura
Bakasura
AzureI3laze
Bakasura
Level 126
God Stats
18W - 10L
1,715 SR
Queue Stats
72W - 73L
1,533 Elo+
Party 2
Ah Puch
Ah Puch
DRILL-INSTRUTOR
Ah Puch
Level 96
God Stats
28W - 15L
1,655 SR
Queue Stats
124W - 116L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
DemonicAurora
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo
Team Averages
Level 119
1,602 SR
1,463 Elo+

VS

Team Averages
Level 91
1,557 SR
1,636 Elo+
Lancelot
Lancelot
Abollagis189
Lancelot
Level 29
God Stats
1W - 0L
1,326 SR
Queue Stats
8W - 2L
1,759 Elo+
Party 1
Ishtar
Ishtar
Ban_AliA_Plz
Ishtar
Level 155
God Stats
1W - 0L
1,685 SR
Queue Stats
15W - 11L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
BlackieChan280
Sun Wukong
Level 127
God Stats
9W - 7L
1,502 SR
Queue Stats
331W - 315L
1,561 Elo+
Solo
Sol
Sol
Gilgafeet
Sol
Level 25
God Stats
5W - 1L
1,801 SR
Queue Stats
24W - 13L
1,681 Elo+
Solo
Atlas
Atlas
MonstrosityX420
Atlas
Level 119
God Stats
2W - 1L
1,471 SR
Queue Stats
46W - 28L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 6 / 3
7,065
707
6,857
15,914
16,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
14
0 / 1 / 1
7,172
717
4,130
7,551
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
AzureI3laze
Bakasura
12
1 / 2 / 1
6,513
651
4,394
12,016
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 1
6,773
677
8,569
7,521
3,735
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
DemonicAurora
Sun Wukong
13
2 / 2 / 1
7,020
702
7,432
14,973
11,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Abollagis189
Lancelot
13
2 / 2 / 9
7,500
750
9,799
10,696
4,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
14
1 / 1 / 8
7,219
722
9,468
6,147
2,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
BlackieChan280
Sun Wukong
14
3 / 0 / 5
7,664
766
6,962
8,357
5,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 0 / 4
8,707
871
19,236
10,651
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 0 / 6
7,523
752
6,510
6,964
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
3
Kills
14
14
Deaths
3
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
3
0.25
W
Lancelot
Abollagis189
Lancelot
2
2
9
3.25
L
Ishtar
0
1
1
0.5
L
Bakasura
AzureI3laze
Bakasura
1
2
1
0.75
W
Ishtar
1
1
8
5
W
Sun Wukong
BlackieChan280
Sun Wukong
3
0
5
5.5
L
0
3
1
0.17
L
Sun Wukong
DemonicAurora
Sun Wukong
2
2
1
1.25
W
7
0
4
9
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,382
Damage
51,975
57,975
Taken
42,815
42,026
Mitigated
22,243
10,701
Healing
18,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,857
775
0
1,520
15,914
16,027
0
6,716
9,198
16,690
0
W
Lancelot
Abollagis189
Lancelot
9,799
2,523
0
2,984
10,696
4,484
0
4,031
6,415
0
19,024
L
Ishtar
4,130
2,522
0
1,678
7,551
3,497
0
2,115
5,436
0
24,812
L
Bakasura
AzureI3laze
Bakasura
4,394
2,632
0
1,225
12,016
6,887
114
4,261
7,755
0
14,579
W
Ishtar
9,468
4,204
0
1,083
6,147
2,489
1,549
2,713
3,310
0
28,135
W
Sun Wukong
BlackieChan280
Sun Wukong
6,962
925
0
3,013
8,357
5,260
769
2,687
5,290
0
30,834
L
8,569
104
0
155
7,521
3,735
0
2,262
5,259
29,615
0
L
Sun Wukong
DemonicAurora
Sun Wukong
7,432
613
593
5,530
14,973
11,880
0
7,824
7,149
0
19,702
W
19,236
10,191
0
8,023
10,651
4,583
737
3,513
6,623
47,924
4,787
W
6,510
2,822
557
2,361
6,964
5,427
214
2,482
4,302
17,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,543
Gold Earned
38,613
188
Minions Killed
229
0
Camps Cleared
0
1,029,505
Distance Traveled
1,055,394
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,065
707
3
0
0
201,456
0
W
Lancelot
7,500
750
20
2
0
259,548
4
L
Ishtar
7,172
717
57
6
0
197,242
4
L
Bakasura
6,513
651
28
3
0
236,274
1
W
Ishtar
7,219
722
45
5
0
195,352
1
W
Sun Wukong
7,664
766
54
5
0
209,253
0
L
Ah Puch
6,773
677
57
6
0
194,795
2
L
Sun Wukong
7,020
702
43
4
0
199,738
0
W
Sol
8,707
871
80
8
0
187,189
0
W
Atlas
7,523
752
30
3
0
204,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role