Player Matchup

Nu Wa
Nu Wa
DARENSHARPER
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 13L
1,717 Elo+
Party 1
Izanami
Izanami
PepitoNoob123
Izanami
Level 67
God Stats
15W - 17L
1,489 SR
Queue Stats
64W - 67L
1,450 Elo+
Party 2
Ao Kuang
Ao Kuang
SSantoro10
Ao Kuang
Level 125
God Stats
2W - 4L
1,742 SR
Queue Stats
409W - 363L
1,612 Elo+
Party 1
Ishtar
Ishtar
YungXNeph
Ishtar
Level 127
God Stats
2W - 2L
1,515 SR
Queue Stats
257W - 206L
1,600 Elo+
Party 1
Artio
Artio
cuzcatlecosv
Artio
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 71
1,549 SR
1,576 Elo+

VS

Team Averages
Level 73
1,561 SR
1,507 Elo+
Apollo
Apollo
 
Apollo
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Grizzly282
Neith
Level 126
God Stats
2W - 0L
1,707 SR
Queue Stats
49W - 49L
1,264 Elo+
Party 4
Chronos
Chronos
MegaManCX
Chronos
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 52L
1,500 Elo+
Party 4
Yemoja
Yemoja
ThermalPollution
Yemoja
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 15L
1,673 Elo+
Party 3
He Bo
He Bo
x2Spooky4ux
He Bo
Level 123
God Stats
6W - 5L
1,598 SR
Queue Stats
99W - 100L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,626
463
2,830
6,112
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
10
0 / 2 / 0
5,892
589
2,354
4,665
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
SSantoro10
Ao Kuang
10
3 / 0 / 1
5,860
586
3,162
7,307
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
YungXNeph
Ishtar
8
0 / 5 / 1
5,066
507
3,998
9,121
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

6
0 / 2 / 1
4,134
413
693
7,782
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 1 / 0
6,556
656
2,502
5,343
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
9
6 / 2 / 1
5,887
589
7,652
5,843
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
MegaManCX
Chronos
10
3 / 0 / 3
6,057
606
8,004
2,737
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 0 / 5
5,795
580
2,475
6,828
3,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 2
5,239
524
1,926
4,968
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
12
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
0
2
L
1
3
0
0.33
W
Neith
6
2
1
3.25
W
Chronos
MegaManCX
Chronos
3
0
3
4.5
L
Izanami
0
2
0
0
L
Ao Kuang
SSantoro10
Ao Kuang
3
0
1
3.5
W
1
0
5
3.5
L
Ishtar
YungXNeph
Ishtar
0
5
1
0.1
L
0
2
1
0.25
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,037
Damage
22,559
34,987
Taken
25,719
13,952
Mitigated
10,939
8,603
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,502
1,248
0
1,966
5,343
2,212
168
211
5,132
0
49,004
L
2,830
830
0
1,099
6,112
2,135
0
2,976
2,948
18,962
0
W
Neith
7,652
3,752
0
763
5,843
2,509
607
1,778
4,065
0
32,726
W
Chronos
MegaManCX
Chronos
8,004
2,299
0
685
2,737
1,062
670
739
1,998
38,539
0
L
Izanami
2,354
1,263
0
1,655
4,665
2,127
0
389
4,210
0
44,943
L
Ao Kuang
SSantoro10
Ao Kuang
3,162
361
0
2,588
7,307
2,483
0
1,262
5,995
35,506
3,355
W
2,475
940
2,142
2,929
6,828
3,564
496
2,368
4,460
11,367
0
L
Ishtar
YungXNeph
Ishtar
3,998
2,367
0
2,668
9,121
3,046
1,044
2,527
6,510
0
30,298
L
693
213
80
513
7,782
4,161
0
4,617
2,919
3,842
0
W
1,926
135
0
988
4,968
1,592
0
1,417
3,551
29,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
29,534
239
Minions Killed
291
0
Camps Cleared
0
901,870
Distance Traveled
878,141
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,556
656
86
9
0
190,712
2
L
Nu Wa
4,626
463
32
3
0
172,955
0
W
Neith
5,887
589
52
5
0
154,228
0
W
Chronos
6,057
606
73
7
0
187,804
0
L
Izanami
5,892
589
92
9
0
161,702
4
L
Ao Kuang
5,860
586
61
6
0
227,970
1
W
Yemoja
5,795
580
8
1
0
168,658
4
L
Ishtar
5,066
507
50
5
0
137,988
0
L
Artio
4,134
413
4
0
0
201,255
0
W
He Bo
5,239
524
72
7
0
176,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role