Player Matchup

Vulcan
Vulcan
L0urd3s-1b4n3z
Vulcan
Level 112
God Stats
1W - 3L
1,322 SR
Queue Stats
61W - 67L
1,352 Elo+
Party 1
Khepri
Khepri
Matasuegras3000
Khepri
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 50L
1,319 Elo+
Party 1
Izanami
Izanami
Tofkinha
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
VCol_19
Cabrakan
Level 79
God Stats
2W - 5L
1,316 SR
Queue Stats
63W - 76L
1,332 Elo+
Party 1
Camazotz
Camazotz
luskaoliveira
Camazotz
Level 121
God Stats
8W - 11L
1,425 SR
Queue Stats
122W - 127L
1,485 Elo+
Solo
Team Averages
Level 68
1,413 SR
1,398 Elo+

VS

Team Averages
Level 94
1,460 SR
1,422 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ChrisYahweh
Hades
Level 139
God Stats
302W - 318L
1,486 SR
Queue Stats
647W - 699L
1,510 Elo+
Solo
Bacchus
Bacchus
Chuckpin
Bacchus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,301 Elo+
Solo
Anubis
Anubis
LUCHITTO2006
Anubis
Level 82
God Stats
11W - 5L
1,415 SR
Queue Stats
199W - 194L
1,388 Elo+
Solo
Osiris
Osiris
Viczin_-
Osiris
Level 99
God Stats
7W - 10L
1,401 SR
Queue Stats
212W - 264L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,229
523
1,395
3,470
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 0
5,069
507
1,182
3,266
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Tofkinha
Izanami
7
0 / 1 / 0
4,292
429
2,161
3,627
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
VCol_19
Cabrakan
7
0 / 4 / 1
4,200
420
932
7,914
4,655
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
luskaoliveira
Camazotz
7
0 / 4 / 0
4,325
433
3,758
8,946
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 0 / 1
5,576
558
2,543
5,626
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 0 / 2
6,766
677
3,972
4,772
1,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Chuckpin
Bacchus
7
0 / 0 / 0
4,794
479
1,352
2,333
1,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
11
5 / 1 / 2
6,460
646
8,040
6,401
2,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Viczin_-
Osiris
10
3 / 0 / 1
6,186
619
2,437
4,462
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
11
11
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
1
1.5
W
2
0
2
3
W
Bacchus
Chuckpin
Bacchus
0
0
0
0
L
1
1
0
1
W
Anubis
5
1
2
6
L
0
1
0
0
L
Izanami
Tofkinha
Izanami
0
1
0
0
L
Cabrakan
VCol_19
Cabrakan
0
4
1
0.13
W
Osiris
Viczin_-
Osiris
3
0
1
3.5
L
Camazotz
luskaoliveira
Camazotz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,428
Damage
18,344
27,223
Taken
23,594
12,273
Mitigated
10,444
5,319
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,543
1,690
0
3,383
5,626
1,707
0
669
4,957
0
38,758
W
3,972
502
160
3,275
4,772
1,936
792
456
4,276
49,087
2,006
W
Bacchus
Chuckpin
Bacchus
1,352
96
0
1,286
2,333
1,161
0
394
1,939
4,148
0
L
1,395
554
0
250
3,470
1,374
0
1,668
1,802
30,420
0
W
Anubis
8,040
560
0
3,856
6,401
2,849
1,207
1,216
5,143
37,581
0
L
1,182
209
0
748
3,266
2,220
0
1,560
1,706
12,525
0
L
Izanami
Tofkinha
Izanami
2,161
1,884
0
1,333
3,627
1,418
0
1,520
2,107
0
24,460
L
Cabrakan
VCol_19
Cabrakan
932
228
0
591
7,914
4,655
0
5,710
2,204
9,019
0
W
Osiris
Viczin_-
Osiris
2,437
730
0
2,654
4,462
2,791
211
612
3,770
0
41,726
L
Camazotz
luskaoliveira
Camazotz
3,758
1,086
0
2,397
8,946
2,606
0
2,759
6,187
0
21,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,115
Gold Earned
29,782
183
Minions Killed
332
0
Camps Cleared
0
926,645
Distance Traveled
883,987
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,576
558
73
7
0
165,878
3
W
Hades
6,766
677
108
11
0
186,763
3
W
Bacchus
4,794
479
10
1
0
189,230
1
L
Vulcan
5,229
523
64
6
0
188,447
4
W
Anubis
6,460
646
56
6
0
139,814
2
L
Khepri
5,069
507
17
2
0
192,157
2
L
Izanami
4,292
429
57
6
0
176,974
2
L
Cabrakan
4,200
420
13
1
0
168,421
0
W
Osiris
6,186
619
85
9
0
202,302
2
L
Camazotz
4,325
433
32
3
0
200,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role