Player Matchup

Ganesha
Ganesha
B0Ni14
Ganesha
Level 98
God Stats
23W - 14L
1,749 SR
Queue Stats
125W - 97L
1,620 Elo+
Party 3
Vulcan
Vulcan
D1CatGrabber
Vulcan
Level 69
God Stats
10W - 10L
1,473 SR
Queue Stats
86W - 61L
1,638 Elo+
Party 3
Neith
Neith
NotSeann
Neith
Level 5
God Stats
3W - 2L
1,578 SR
Queue Stats
4W - 6L
1,442 Elo+
Party 3
Tyr
Tyr
OG_YEET127
Tyr
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,471 Elo+
Solo
Ravana
Ravana
Yakob18
Ravana
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 135L
1,650 Elo+
Party 3
Team Averages
Level 62
1,560 SR
1,564 Elo+

VS

Team Averages
Level 92
1,512 SR
1,428 Elo+
Bellona
Bellona
Jarkar
Bellona
Level 49
God Stats
0W - 2L
1,238 SR
Queue Stats
14W - 28L
1,336 Elo+
Party 1
Thor
Thor
M0iST_BaNaNa_Man
Thor
Level 88
God Stats
1W - 1L
1,602 SR
Queue Stats
103W - 165L
1,361 Elo+
Party 2
Hel
Hel
Soverign_Penguin
Hel
Level 81
God Stats
12W - 12L
1,451 SR
Queue Stats
58W - 66L
1,482 Elo+
Party 1
Chiron
Chiron
ThorVin_Official
Chiron
Level 117
God Stats
7W - 5L
1,572 SR
Queue Stats
139W - 156L
1,498 Elo+
Party 1
Athena
Athena
krazotz
Athena
Level 126
God Stats
6W - 3L
1,699 SR
Queue Stats
210W - 278L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
B0Ni14
Ganesha
16
0 / 3 / 11
10,839
723
6,586
15,086
19,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
18
2 / 1 / 9
10,881
725
27,082
8,570
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
NotSeann
Neith
19
8 / 1 / 5
12,063
804
11,709
6,637
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 10
10,667
711
10,199
19,534
20,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Yakob18
Ravana
18
5 / 1 / 9
11,078
739
14,669
10,825
11,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jarkar
Bellona
15
0 / 5 / 6
9,092
606
5,243
15,448
14,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 4 / 1
10,470
698
5,903
15,229
6,521
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 4 / 2
9,746
650
4,739
15,819
6,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 2 / 4
9,467
631
13,220
15,241
7,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
krazotz
Athena
18
2 / 2 / 6
10,940
729
7,866
18,608
24,626
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
17
Kills
10
10
Deaths
17
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
B0Ni14
Ganesha
0
3
11
1.83
W
Vulcan
2
1
9
6.5
L
Bellona
Jarkar
Bellona
0
5
6
0.6
L
6
4
1
1.63
W
Neith
NotSeann
Neith
8
1
5
10.5
W
2
4
10
1.75
L
2
4
2
0.75
L
0
2
4
1
W
Ravana
Yakob18
Ravana
5
1
9
9.5
L
Athena
krazotz
Athena
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,245
Damage
36,971
60,652
Taken
80,345
59,784
Mitigated
60,088
10,168
Healing
18,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
B0Ni14
Ganesha
6,586
220
0
1,912
15,086
19,275
0
3,474
11,612
15,996
0
W
Vulcan
27,082
9,895
0
250
8,570
4,508
945
2,541
6,029
67,947
0
L
Bellona
Jarkar
Bellona
5,243
1,243
499
780
15,448
14,883
0
6,792
8,159
0
12,389
L
5,903
403
0
250
15,229
6,521
0
7,526
7,431
0
21,456
W
Neith
NotSeann
Neith
11,709
5,529
0
1,388
6,637
4,078
4,501
1,779
4,858
0
35,401
W
10,199
1,489
0
4,364
19,534
20,334
729
2,312
17,222
0
33,670
L
4,739
347
3,652
4,859
15,819
6,763
1,231
6,103
9,230
34,438
0
L
13,220
5,071
1,583
3,080
15,241
7,295
0
6,700
8,165
0
43,307
W
Ravana
Yakob18
Ravana
14,669
4,269
0
2,254
10,825
11,589
1,487
2,499
8,326
0
42,900
L
Athena
krazotz
Athena
7,866
1,868
0
4,010
18,608
24,626
0
6,547
11,455
20,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,528
Gold Earned
49,715
288
Minions Killed
215
0
Camps Cleared
0
1,524,653
Distance Traveled
1,431,059
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,839
723
1
0
0
305,760
3
W
Vulcan
10,881
725
104
7
0
315,735
4
L
Bellona
9,092
606
10
1
0
252,835
1
L
Thor
10,470
698
42
3
0
293,419
2
W
Neith
12,063
804
72
5
0
267,859
0
W
Tyr
10,667
711
50
3
0
320,553
1
L
Hel
9,746
650
64
4
0
277,955
0
L
Chiron
9,467
631
69
5
0
311,101
2
W
Ravana
11,078
739
61
4
0
314,746
0
L
Athena
10,940
729
30
2
0
295,749
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role