Player Matchup

Agni
Agni
KéèN
Agni
Level 159
God Stats
6W - 4L
1,568 SR
Queue Stats
106W - 30L
1,940 Elo+
Party 2
Odin
Odin
Shèng
Odin
Level 147
God Stats
12W - 1L
1,965 SR
Queue Stats
196W - 69L
1,845 Elo+
Party 2
Aphrodite
Aphrodite
noGuardian
Aphrodite
Level 128
God Stats
2W - 1L
1,626 SR
Queue Stats
51W - 60L
1,460 Elo+
Solo
Team Averages
Level 145
1,720 SR
1,748 Elo+

VS

Team Averages
Level 107
1,611 SR
1,556 Elo+
Fenrir
Fenrir
KALOSO
Fenrir
Level 137
God Stats
2W - 5L
1,577 SR
Queue Stats
67W - 67L
1,644 Elo+
Party 1
Ishtar
Ishtar
Takeinglives
Ishtar
Level 63
God Stats
3W - 5L
1,743 SR
Queue Stats
72W - 83L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
Voulskin
Baron Samedi
Level 121
God Stats
6W - 11L
1,513 SR
Queue Stats
112W - 138L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
KéèN
Agni
13
7 / 0 / 4
8,620
862
16,570
10,315
4,190
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
Shèng
Odin
12
5 / 1 / 8
8,423
842
7,688
11,296
8,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
noGuardian
Aphrodite
11
2 / 5 / 6
7,943
794
4,817
10,983
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KALOSO
Fenrir
11
2 / 4 / 3
7,484
748
4,601
14,338
10,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
10
1 / 5 / 4
7,150
715
5,105
11,301
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Voulskin
Baron Samedi
12
3 / 5 / 2
7,893
789
6,602
8,878
3,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
6
6
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
KALOSO
Fenrir
2
4
3
0.88
W
Agni
KéèN
Agni
7
0
4
9
W
Odin
Shèng
Odin
5
1
8
9
L
Ishtar
1
5
4
0.6
L
Baron Samedi
Voulskin
Baron Samedi
3
5
2
0.8
W
Aphrodite
noGuardian
Aphrodite
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,075
Damage
16,308
32,594
Taken
34,517
20,528
Mitigated
17,844
9,890
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
KALOSO
Fenrir
4,601
1,126
0
1,677
14,338
10,013
0
10,494
3,844
0
12,176
W
Agni
KéèN
Agni
16,570
1,743
0
2,350
10,315
4,190
949
1,751
8,564
37,948
0
W
Odin
Shèng
Odin
7,688
1,914
0
491
11,296
8,814
1,225
1,534
9,762
0
29,723
L
Ishtar
5,105
3,044
0
1,759
11,301
3,922
0
6,871
4,430
0
16,317
L
Baron Samedi
Voulskin
Baron Samedi
6,602
439
874
2,348
8,878
3,909
0
4,052
4,826
25,715
0
W
Aphrodite
noGuardian
Aphrodite
4,817
856
2,841
4,208
10,983
7,524
332
3,373
7,610
19,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,986
Gold Earned
22,527
113
Minions Killed
72
0
Camps Cleared
0
581,628
Distance Traveled
504,507
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,484
748
12
1
0
205,616
3
W
Agni
8,620
862
40
4
0
197,253
3
W
Odin
8,423
842
36
4
0
207,527
4
L
Ishtar
7,150
715
23
2
0
153,045
0
L
Baron Samedi
7,893
789
37
4
0
145,846
1
W
Aphrodite
7,943
794
37
4
0
176,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role