Player Matchup

Izanami
Izanami
Makaiuchiha
Izanami
Level 29
God Stats
1W - 3L
1,326 SR
Queue Stats
1W - 5L
1,204 Elo+
Party 2
Cthulhu
Cthulhu
Tonzofun3
Cthulhu
Level 7
God Stats
1W - 6L
1,542 SR
Queue Stats
1W - 12L
1,204 Elo+
Party 2
Susano
Susano
fatblobfish
Susano
Level 85
God Stats
1W - 0L
1,354 SR
Queue Stats
2W - 12L
1,230 Elo+
Party 2
Team Averages
Level 40
1,408 SR
1,213 Elo+

VS

Team Averages
Level 23
1,343 SR
920 Elo+
Anubis
Anubis
DeuceD0423
Anubis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
949 Elo+
Party 1
Skadi
Skadi
Dripn_J
Skadi
Level 18
God Stats
3W - 4L
1,029 SR
Queue Stats
8W - 21L
930 Elo+
Party 1
Bellona
Bellona
jiggag-jakk19
Bellona
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
882 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Makaiuchiha
Izanami
18
6 / 1 / 18
11,991
857
17,115
16,282
7,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Tonzofun3
Cthulhu
18
7 / 0 / 17
11,983
856
13,399
16,337
12,250
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
16
16 / 8 / 6
12,543
896
22,874
17,969
7,085
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeuceD0423
Anubis
13
4 / 12 / 2
10,389
742
6,520
19,929
9,808
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Skadi
Dripn_J
Skadi
15
3 / 8 / 2
10,591
757
13,104
17,990
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
15
2 / 10 / 3
10,486
749
18,677
24,376
23,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
29
Kills
9
9
Deaths
30
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
DeuceD0423
Anubis
4
12
2
0.42
L
Skadi
Dripn_J
Skadi
3
8
2
0.5
W
Izanami
Makaiuchiha
Izanami
6
1
18
15
W
Cthulhu
Tonzofun3
Cthulhu
7
0
17
15.5
W
Susano
16
8
6
2.38
L
Bellona
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,388
Damage
38,301
50,588
Taken
62,295
26,737
Mitigated
41,313
8,583
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DeuceD0423
Anubis
6,520
395
213
2,818
19,929
9,808
0
3,218
16,711
15,846
0
L
Skadi
Dripn_J
Skadi
13,104
5,666
0
1,052
17,990
7,533
82
2,214
15,776
0
31,001
W
Izanami
Makaiuchiha
Izanami
17,115
12,814
224
5,330
16,282
7,402
2,831
1,588
14,095
30
49,065
W
Cthulhu
Tonzofun3
Cthulhu
13,399
2,510
134
2,252
16,337
12,250
416
2,671
13,480
35,182
0
W
Susano
22,874
6,705
0
643
17,969
7,085
0
2,554
14,191
0
42,987
L
Bellona
18,677
7,194
0
879
24,376
23,972
823
8,037
16,339
0
54,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,517
Gold Earned
31,466
143
Minions Killed
120
0
Camps Cleared
0
744,023
Distance Traveled
579,095
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,389
742
11
1
0
160,498
3
L
Skadi
10,591
757
33
2
0
190,470
0
W
Izanami
11,991
857
78
6
0
226,608
0
W
Cthulhu
11,983
856
33
2
0
275,412
0
W
Susano
12,543
896
32
2
0
242,003
2
L
Bellona
10,486
749
76
5
0
228,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role