Player Matchup

Ao Kuang
Ao Kuang
DAMAZCO
Ao Kuang
Level 149
God Stats
1W - 2L
1,494 SR
Queue Stats
134W - 112L
1,528 Elo+
Party 1
Bacchus
Bacchus
Hergulio83
Bacchus
Level 118
God Stats
59W - 58L
1,477 SR
Queue Stats
365W - 430L
1,392 Elo+
Solo
Poseidon
Poseidon
KARAS666
Poseidon
Level 124
God Stats
18W - 7L
1,706 SR
Queue Stats
101W - 62L
1,609 Elo+
Party 1
Mulan
Mulan
SAQUELL
Mulan
Level 107
God Stats
38W - 26L
1,599 SR
Queue Stats
119W - 104L
1,519 Elo+
Party 1
Neith
Neith
TecateSenpai
Neith
Level 118
God Stats
6W - 8L
1,458 SR
Queue Stats
32W - 27L
1,442 Elo+
Solo
Team Averages
Level 123
1,547 SR
1,498 Elo+

VS

Team Averages
Level 101
1,484 SR
1,390 Elo+
Thanatos
Thanatos
DinoDecaf
Thanatos
Level 76
God Stats
1W - 9L
1,202 SR
Queue Stats
238W - 238L
1,407 Elo+
Solo
Maui
Maui
MANTIS KING 597
Maui
Level 120
God Stats
6W - 7L
1,550 SR
Queue Stats
53W - 56L
1,468 Elo+
Solo
Sol
Sol
Shionono
Sol
Level 67
God Stats
0W - 2L
1,741 SR
Queue Stats
46W - 50L
1,523 Elo+
Solo
Agni
Agni
TyphoonWrath
Agni
Level 102
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 6L
1,078 Elo+
Solo
Vamana
Vamana
magical_feetus
Vamana
Level 142
God Stats
38W - 22L
1,639 SR
Queue Stats
284W - 313L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DAMAZCO
Ao Kuang
17
16 / 0 / 4
11,582
643
22,295
19,349
11,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Hergulio83
Bacchus
13
1 / 3 / 3
8,553
475
4,623
15,367
17,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
KARAS666
Poseidon
18
6 / 2 / 6
11,115
618
14,963
8,651
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
SAQUELL
Mulan
15
1 / 3 / 4
9,310
517
5,042
13,789
11,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 4 / 6
7,553
420
7,978
12,112
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DinoDecaf
Thanatos
14
4 / 7 / 1
8,834
491
5,407
16,570
8,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 0 / 5
9,393
522
5,753
14,548
15,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 4 / 1
8,874
493
12,565
14,901
6,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 9 / 1
7,660
426
1,566
13,677
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 1
9,647
536
10,995
17,305
13,044
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
24
Kills
12
12
Deaths
25
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DAMAZCO
Ao Kuang
16
0
4
18
L
Thanatos
DinoDecaf
Thanatos
4
7
1
0.64
W
Bacchus
Hergulio83
Bacchus
1
3
3
0.83
W
Poseidon
KARAS666
Poseidon
6
2
6
4.5
L
1
0
5
3.5
W
Mulan
SAQUELL
Mulan
1
3
4
1
L
4
4
1
1.13
W
0
4
6
0.75
L
0
9
1
0.06
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,901
Damage
36,286
69,268
Taken
77,001
49,100
Mitigated
48,355
24,308
Healing
25,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DAMAZCO
Ao Kuang
22,295
7,646
0
11,623
19,349
11,090
0
4,086
15,263
67,034
10,917
L
Thanatos
DinoDecaf
Thanatos
5,407
1,348
0
9,093
16,570
8,225
0
5,998
10,572
0
68,218
W
Bacchus
Hergulio83
Bacchus
4,623
273
306
4,445
15,367
17,762
0
6,653
8,714
23,202
0
W
Poseidon
KARAS666
Poseidon
14,963
2,678
0
244
8,651
3,467
767
1,656
6,995
106,821
0
L
5,753
1,003
239
3,751
14,548
15,481
0
9,023
5,473
34,541
869
W
Mulan
SAQUELL
Mulan
5,042
1,507
0
4,786
13,789
11,492
688
127
13,662
0
57,353
L
12,565
4,118
0
7,311
14,901
6,274
112
6,844
8,057
65,797
15,751
W
7,978
2,992
0
2,904
12,112
5,289
120
5,299
6,813
0
57,931
L
1,566
238
226
1,000
13,677
5,331
0
9,902
3,775
49,529
0
L
10,995
5,364
0
3,911
17,305
13,044
0
8,589
8,141
0
70,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,113
Gold Earned
44,408
493
Minions Killed
499
0
Camps Cleared
0
1,824,821
Distance Traveled
1,659,113
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,582
643
107
6
0
415,698
4
L
Thanatos
8,834
491
105
6
0
341,770
2
W
Bacchus
8,553
475
23
1
0
337,777
2
W
Poseidon
11,115
618
176
10
0
392,424
2
L
Maui
9,393
522
53
3
0
361,335
3
W
Mulan
9,310
517
103
6
0
341,647
2
L
Sol
8,874
493
129
7
0
314,570
1
W
Neith
7,553
420
84
5
0
337,275
0
L
Agni
7,660
426
96
5
0
313,168
0
L
Vamana
9,647
536
116
6
0
328,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role