Player Matchup

Neith
Neith
Everlilly
Neith
Level 128
God Stats
3W - 11L
1,589 SR
Queue Stats
264W - 204L
1,547 Elo+
Party 1
Sobek
Sobek
Gorvec 1992
Sobek
Level 135
God Stats
2W - 4L
1,428 SR
Queue Stats
278W - 282L
1,486 Elo+
Solo
Nox
Nox
Nukemm1221
Nox
Level 148
God Stats
4W - 8L
1,413 SR
Queue Stats
379W - 305L
1,545 Elo+
Party 1
Tyr
Tyr
TheGrimmLad
Tyr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,575 Elo+
Solo
Zhong Kui
Zhong Kui
jRFancyPant
Zhong Kui
Level 79
God Stats
2W - 1L
1,640 SR
Queue Stats
290W - 224L
1,596 Elo+
Party 1
Team Averages
Level 110
1,514 SR
1,550 Elo+

VS

Team Averages
Level 132
1,547 SR
1,522 Elo+
Ganesha
Ganesha
FitPolecat
Ganesha
Level 117
God Stats
19W - 22L
1,501 SR
Queue Stats
422W - 441L
1,461 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Fitpolecat
Kumbhakarna
Level 89
God Stats
5W - 6L
1,610 SR
Queue Stats
403W - 412L
1,514 Elo+
Party 2
Xbalanque
Xbalanque
King0fTheWorld
Xbalanque
Level 143
God Stats
1W - 1L
1,293 SR
Queue Stats
127W - 130L
1,515 Elo+
Party 3
Bakasura
Bakasura
LC Lucius
Bakasura
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
769W - 807L
1,624 Elo+
Party 3
Izanami
Izanami
Swat x OFWGKTA
Izanami
Level 154
God Stats
4W - 1L
1,832 SR
Queue Stats
272W - 311L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Everlilly
Neith
17
3 / 5 / 6
10,033
717
14,866
12,330
6,437
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 6 / 7
9,243
660
6,022
22,332
22,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 5 / 7
10,371
741
11,593
12,393
6,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 4 / 7
11,073
791
12,283
17,922
25,055
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
jRFancyPant
Zhong Kui
16
1 / 5 / 9
9,581
684
11,772
15,239
17,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FitPolecat
Ganesha
17
0 / 3 / 21
9,997
714
9,405
16,140
17,418
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
Fitpolecat
Kumbhakarna
18
3 / 3 / 22
11,256
804
7,993
23,861
41,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
King0fTheWorld
Xbalanque
18
6 / 1 / 12
10,991
785
22,820
10,281
6,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bakasura
LC Lucius
Bakasura
17
2 / 2 / 15
10,739
767
8,217
18,310
19,586
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
14 / 4 / 10
12,273
877
21,595
12,048
7,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
105
12
Kills
25
25
Deaths
13
36
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Neith
Everlilly
Neith
3
5
6
1.2
W
Ganesha
FitPolecat
Ganesha
0
3
21
3.5
W
Kumbhakarna
Fitpolecat
Kumbhakarna
3
3
22
4.67
L
0
6
7
0.58
W
Xbalanque
King0fTheWorld
Xbalanque
6
1
12
12
W
Bakasura
LC Lucius
Bakasura
2
2
15
4.75
L
3
5
7
1.3
W
14
4
10
4.75
L
5
4
7
2.13
L
Zhong Kui
jRFancyPant
Zhong Kui
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,536
Damage
70,030
80,216
Taken
80,640
78,040
Mitigated
93,225
29,702
Healing
38,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Everlilly
Neith
14,866
7,475
579
2,520
12,330
6,437
993
3,469
8,813
0
29,825
W
Ganesha
FitPolecat
Ganesha
9,405
378
2,967
2,920
16,140
17,418
40
5,005
9,983
22,164
0
W
Kumbhakarna
Fitpolecat
Kumbhakarna
7,993
350
3,737
8,045
23,861
41,908
135
8,984
14,877
14,022
0
L
6,022
21
4,320
7,367
22,332
22,749
0
3,322
18,541
14,656
0
W
Xbalanque
King0fTheWorld
Xbalanque
22,820
11,784
1,285
3,805
10,281
6,973
4,765
3,977
6,304
0
45,493
W
Bakasura
LC Lucius
Bakasura
8,217
4,723
3,125
7,191
18,310
19,586
1,931
5,100
13,210
1,860
10,257
L
11,593
512
2,806
1,957
12,393
6,017
528
3,352
8,299
30,810
0
W
21,595
16,009
1,930
3,154
12,048
7,340
1,898
6,614
5,434
0
45,186
L
12,283
1,860
195
5,736
17,922
25,055
187
4,605
12,941
293
19,621
L
Zhong Kui
jRFancyPant
Zhong Kui
11,772
1,482
727
3,495
15,239
17,782
330
3,511
11,330
26,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,301
Gold Earned
55,256
149
Minions Killed
154
0
Camps Cleared
0
1,227,581
Distance Traveled
1,314,526
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,033
717
31
2
0
228,585
1
W
Ganesha
9,997
714
3
0
0
270,243
0
W
Kumbhakarna
11,256
804
14
1
0
292,977
0
L
Sobek
9,243
660
10
1
0
249,630
1
W
Xbalanque
10,991
785
47
3
0
261,054
0
W
Bakasura
10,739
767
46
3
0
273,966
0
L
Nox
10,371
741
47
3
0
260,624
0
W
Izanami
12,273
877
44
3
0
216,286
1
L
Tyr
11,073
791
17
1
0
276,468
3
L
Zhong Kui
9,581
684
44
3
0
212,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role