Player Matchup

Fenrir
Fenrir
ByKansGamer
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
821 Elo+
Party 2
Jing Wei
Jing Wei
Gruxx8
Jing Wei
Level 10
God Stats
1W - 5L
1,280 SR
Queue Stats
2W - 20L
907 Elo+
Party 2
Zeus
Zeus
diegotebigote70
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 26L
1,101 Elo+
Party 2
Team Averages
Level 21
1,427 SR
943 Elo+

VS

Team Averages
Level 147
1,595 SR
1,554 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ηoMercy
Heimdallr
Level 142
God Stats
22W - 5L
1,786 SR
Queue Stats
127W - 71L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 3 / 1
6,657
666
1,514
8,804
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Jing Wei
Gruxx8
Jing Wei
11
0 / 2 / 1
6,082
608
2,649
8,524
3,644
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 3 / 0
6,439
644
2,691
7,263
2,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 1 / 7
8,184
818
5,058
7,076
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
 
Merlin
13
1 / 0 / 7
7,736
774
8,047
3,191
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ηoMercy
Heimdallr
14
6 / 0 / 2
8,406
841
7,024
4,647
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
7
4.5
W
Merlin
 
Merlin
1
0
7
4.5
L
Fenrir
0
3
1
0.17
L
Jing Wei
Gruxx8
Jing Wei
0
2
1
0.25
L
1
3
0
0.33
W
Heimdallr
ηoMercy
Heimdallr
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,854
Damage
20,129
24,591
Taken
14,914
11,786
Mitigated
10,369
3,130
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,058
2,388
0
2,348
7,076
6,817
380
1,500
4,706
13,052
0
W
Merlin
 
Merlin
8,047
555
0
750
3,191
1,316
652
727
2,464
42,653
0
L
Fenrir
1,514
143
0
1,043
8,804
5,153
0
3,962
4,842
138
14,891
L
Jing Wei
Gruxx8
Jing Wei
2,649
2,116
0
1,941
8,524
3,644
0
3,877
4,645
0
20,192
L
2,691
177
0
146
7,263
2,989
0
5,292
1,971
21,324
0
W
Heimdallr
ηoMercy
Heimdallr
7,024
2,754
0
2,660
4,647
2,236
1,404
611
4,036
0
36,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,178
Gold Earned
24,326
102
Minions Killed
154
0
Camps Cleared
0
580,400
Distance Traveled
535,878
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,184
818
14
1
0
190,818
4
W
Merlin
7,736
774
65
7
0
173,395
4
L
Fenrir
6,657
666
30
3
0
176,700
1
L
Jing Wei
6,082
608
35
4
0
233,004
2
L
Zeus
6,439
644
37
4
0
170,696
3
W
Heimdallr
8,406
841
75
8
0
171,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role