Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
GoldnForm
Sylvanus
Level 54
God Stats
4W - 3L
1,283 SR
Queue Stats
143W - 175L
1,332 Elo+
Party 1
Cthulhu
Cthulhu
Maiki1562
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,133 Elo+
Party 2
Gilgamesh
Gilgamesh
O-O-Kakarot-O-O
Gilgamesh
Level 29
God Stats
15W - 22L
1,446 SR
Queue Stats
59W - 98L
1,320 Elo+
Party 1
Set
Set
blueshyguy69
Set
Level 79
God Stats
0W - 5L
1,288 SR
Queue Stats
146W - 152L
1,353 Elo+
Party 1
Team Averages
Level 71
1,403 SR
1,328 Elo+

VS

Team Averages
Level 81
1,587 SR
1,391 Elo+
Terra
Terra
Dice Heights
Terra
Level 65
God Stats
2W - 2L
1,772 SR
Queue Stats
32W - 29L
1,416 Elo+
Party 3
Poseidon
Poseidon
OROCHI-ISM
Poseidon
Level 143
God Stats
10W - 16L
1,436 SR
Queue Stats
41W - 57L
1,350 Elo+
Solo
He Bo
He Bo
Omega flowey356
He Bo
Level 71
God Stats
2W - 0L
1,424 SR
Queue Stats
65W - 62L
1,428 Elo+
Party 3
Achilles
Achilles
YeeSkeee
Achilles
Level 51
God Stats
2W - 2L
1,729 SR
Queue Stats
17W - 21L
1,356 Elo+
Party 3
Heimdallr
Heimdallr
smellywenis
Heimdallr
Level 74
God Stats
5W - 2L
1,574 SR
Queue Stats
234W - 236L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
1
0 / 0 / 0
2,442
188
0
0
0
Sylvanus
GoldnForm
Sylvanus
11
2 / 2 / 1
7,066
544
7,580
9,755
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Maiki1562
Cthulhu
11
2 / 1 / 2
6,133
472
10,593
8,838
5,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
O-O-Kakarot-O-O
Gilgamesh
12
6 / 1 / 3
7,760
597
7,431
10,057
5,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 3 / 2
7,259
558
6,256
10,962
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,543
503
1,988
10,257
6,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
OROCHI-ISM
Poseidon
12
1 / 5 / 1
7,247
557
7,640
8,704
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
4 / 4 / 0
7,523
579
8,754
11,067
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
YeeSkeee
Achilles
10
1 / 2 / 1
6,050
465
5,419
9,765
7,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
smellywenis
Heimdallr
9
0 / 3 / 2
5,522
425
2,531
11,244
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
14
Kills
7
7
Deaths
15
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
W
1
1
1
1.5
L
Sylvanus
GoldnForm
Sylvanus
2
2
1
1.25
L
Cthulhu
Maiki1562
Cthulhu
2
1
2
3
L
Gilgamesh
O-O-Kakarot-O-O
Gilgamesh
6
1
3
7.5
W
Poseidon
OROCHI-ISM
Poseidon
1
5
1
0.3
W
4
4
0
1
W
Achilles
YeeSkeee
Achilles
1
2
1
0.75
L
4
3
2
1.67
W
Heimdallr
smellywenis
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,860
Damage
26,332
39,612
Taken
51,037
23,768
Mitigated
25,153
12,714
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
1,988
717
2,076
2,915
10,257
6,722
0
4,028
6,142
23,027
0
L
Sylvanus
GoldnForm
Sylvanus
7,580
2,376
0
3,702
9,755
5,660
0
2,017
7,055
36,025
8,932
L
Cthulhu
Maiki1562
Cthulhu
10,593
1,047
261
3,118
8,838
5,395
0
4,548
4,290
34,004
283
L
Gilgamesh
O-O-Kakarot-O-O
Gilgamesh
7,431
2,723
0
2,554
10,057
5,911
0
3,735
6,322
0
48,553
W
Poseidon
OROCHI-ISM
Poseidon
7,640
1,341
0
1,985
8,704
2,484
519
0
8,158
57,356
0
W
8,754
481
0
3,017
11,067
3,497
0
3,338
7,606
52,303
0
W
Achilles
YeeSkeee
Achilles
5,419
2,012
0
1,095
9,765
7,843
0
5,482
4,283
0
25,302
L
6,256
2,586
0
3,079
10,962
6,802
0
8,082
2,880
0
46,475
W
Heimdallr
smellywenis
Heimdallr
2,531
1,559
0
3,018
11,244
4,607
97
4,250
6,994
0
31,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
32,885
280
Minions Killed
328
0
Camps Cleared
0
1,003,361
Distance Traveled
1,165,910
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
2,442
188
0
0
0
0
0
W
Terra
6,543
503
39
3
0
247,011
1
L
Sylvanus
7,066
544
88
7
0
196,921
4
L
Cthulhu
6,133
472
47
4
0
265,761
0
L
Gilgamesh
7,760
597
72
6
0
294,275
3
W
Poseidon
7,247
557
111
9
0
213,608
0
W
He Bo
7,523
579
86
7
0
255,938
0
W
Achilles
6,050
465
50
4
0
258,603
2
L
Set
7,259
558
73
6
0
246,404
3
W
Heimdallr
5,522
425
42
3
0
190,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role