Player Matchup

Ao Kuang
Ao Kuang
Arekku Sensei
Ao Kuang
Level 140
God Stats
17W - 5L
1,778 SR
Queue Stats
289W - 82L
1,730 Elo+
Party 1
Ganesha
Ganesha
Hoilien
Ganesha
Level 147
God Stats
5W - 3L
1,597 SR
Queue Stats
382W - 148L
1,672 Elo+
Party 1
Danzaburou
Danzaburou
Jhung101
Danzaburou
Level 46
God Stats
13W - 6L
1,663 SR
Queue Stats
233W - 56L
1,743 Elo+
Party 1
Sun Wukong
Sun Wukong
Robbie Ronin
Sun Wukong
Level 137
God Stats
39W - 9L
1,740 SR
Queue Stats
373W - 143L
1,650 Elo+
Party 1
Lancelot
Lancelot
SamaraiGuy
Lancelot
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 44L
1,711 Elo+
Party 1
Team Averages
Level 102
1,656 SR
1,701 Elo+

VS

Team Averages
Level 94
1,474 SR
1,430 Elo+
Thanatos
Thanatos
Bastet_Only
Thanatos
Level 29
God Stats
1W - 2L
1,483 SR
Queue Stats
3W - 6L
1,413 Elo+
Party 2
Xing Tian
Xing Tian
K9Nate17
Xing Tian
Level 128
God Stats
7W - 4L
1,579 SR
Queue Stats
169W - 144L
1,474 Elo+
Party 3
Ra
Ra
SteadySM0KIN42O
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
TitMcLuvin
Kukulkan
Level 109
God Stats
35W - 23L
1,537 SR
Queue Stats
134W - 123L
1,442 Elo+
Party 3
Ao Kuang
Ao Kuang
WhoBoomin
Ao Kuang
Level 100
God Stats
1W - 5L
1,273 SR
Queue Stats
78W - 72L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arekku Sensei
Ao Kuang
17
12 / 2 / 11
12,917
1,292
23,295
13,898
8,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Hoilien
Ganesha
18
0 / 1 / 23
11,305
1,131
9,713
10,200
14,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Danzaburou
Jhung101
Danzaburou
17
7 / 4 / 11
11,708
1,171
18,246
11,875
5,491
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Robbie Ronin
Sun Wukong
17
7 / 0 / 18
11,728
1,173
24,404
16,833
16,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
SamaraiGuy
Lancelot
17
3 / 4 / 18
11,759
1,176
5,538
12,510
13,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

267

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bastet_Only
Thanatos
15
6 / 9 / 2
11,341
1,134
7,795
15,044
8,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
K9Nate17
Xing Tian
17
2 / 4 / 6
11,924
1,192
11,582
26,718
41,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 9 / 2
9,379
938
5,114
15,391
6,827
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
TitMcLuvin
Kukulkan
15
0 / 1 / 2
9,787
979
16,716
8,692
4,597
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
WhoBoomin
Ao Kuang
15
2 / 6 / 2
9,738
974
9,398
19,590
10,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
24
29
Kills
10
11
Deaths
29
81
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Arekku Sensei
Ao Kuang
12
2
11
8.75
L
Thanatos
Bastet_Only
Thanatos
6
9
2
0.78
W
Ganesha
Hoilien
Ganesha
0
1
23
11.5
W
Danzaburou
Jhung101
Danzaburou
7
4
11
3.13
L
Xing Tian
K9Nate17
Xing Tian
2
4
6
1.25
W
Sun Wukong
Robbie Ronin
Sun Wukong
7
0
18
16
W
Lancelot
SamaraiGuy
Lancelot
3
4
18
3
L
0
9
2
0.11
L
Kukulkan
TitMcLuvin
Kukulkan
0
1
2
1
L
Ao Kuang
WhoBoomin
Ao Kuang
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,196
Damage
50,605
65,316
Taken
85,435
58,252
Mitigated
71,305
19,081
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Arekku Sensei
Ao Kuang
23,295
9,218
0
6,870
13,898
8,426
0
9,479
2,534
36,662
3,843
L
Thanatos
Bastet_Only
Thanatos
7,795
1,005
0
5,410
15,044
8,060
0
5,308
9,736
0
16,866
W
Ganesha
Hoilien
Ganesha
9,713
717
1,915
1,798
10,200
14,191
0
7,142
3,058
21,384
0
W
Danzaburou
Jhung101
Danzaburou
18,246
9,305
0
2,911
11,875
5,491
0
5,699
5,216
0
45,218
L
Xing Tian
K9Nate17
Xing Tian
11,582
1,382
0
1,536
26,718
41,129
0
10,453
16,265
24,707
0
W
Sun Wukong
Robbie Ronin
Sun Wukong
24,404
4,479
0
4,670
16,833
16,186
0
13,710
3,123
0
36,666
W
Lancelot
SamaraiGuy
Lancelot
5,538
891
0
917
12,510
13,958
0
6,780
3,939
246
13,939
L
5,114
244
686
544
15,391
6,827
0
6,397
8,994
22,193
0
L
Kukulkan
TitMcLuvin
Kukulkan
16,716
837
0
121
8,692
4,597
0
1,484
7,208
47,097
0
L
Ao Kuang
WhoBoomin
Ao Kuang
9,398
2,683
30
2,781
19,590
10,692
0
7,355
12,235
10,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,417
Gold Earned
52,169
154
Minions Killed
169
8
Camps Cleared
3
1,057,395
Distance Traveled
961,294
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,917
1,292
40
4
1
201,875
2
L
Thanatos
11,341
1,134
17
2
2
188,503
1
W
Ganesha
11,305
1,131
5
1
0
213,231
0
W
Danzaburou
11,708
1,171
54
5
5
195,271
0
L
Xing Tian
11,924
1,192
21
2
0
215,860
0
W
Sun Wukong
11,728
1,173
26
3
1
235,855
2
W
Lancelot
11,759
1,176
29
3
1
211,163
0
L
Ra
9,379
938
44
4
0
171,853
1
L
Kukulkan
9,787
979
81
8
0
198,943
0
L
Ao Kuang
9,738
974
6
1
1
186,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role