Player Matchup

Yemoja
Yemoja
Nargizik
Yemoja
Level 37
God Stats
1W - 1L
1,252 SR
Queue Stats
4W - 6L
1,443 Elo+
Solo
Fenrir
Fenrir
ReggieThePirate
Fenrir
Level 108
God Stats
1W - 0L
1,613 SR
Queue Stats
2W - 3L
1,232 Elo+
Party 1
Kukulkan
Kukulkan
Turnturnip
Kukulkan
Level 17
God Stats
4W - 0L
1,599 SR
Queue Stats
18W - 14L
1,382 Elo+
Party 1
Team Averages
Level 54
1,488 SR
1,352 Elo+

VS

Team Averages
Level 27
1,469 SR
1,292 Elo+
Shiva
Shiva
Aesir60
Shiva
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,292 Elo+
Party 2
Baron Samedi
Baron Samedi
melosos
Baron Samedi
Level 9
God Stats
0W - 2L
1,408 SR
Queue Stats
0W - 6L
1,292 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sweetcat260
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nargizik
Yemoja
19
3 / 0 / 15
14,478
689
8,800
7,924
10,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
12 / 4 / 9
16,174
770
22,048
27,248
33,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Turnturnip
Kukulkan
20
6 / 5 / 11
15,969
760
30,561
15,674
9,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aesir60
Shiva
18
1 / 8 / 7
12,873
613
9,534
24,502
23,351
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
melosos
Baron Samedi
20
5 / 7 / 4
14,564
694
13,250
23,706
14,549
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
sweetcat260
Tsukuyomi
19
3 / 6 / 5
13,378
637
17,751
26,736
14,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
21
Kills
9
9
Deaths
21
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
Aesir60
Shiva
1
8
7
0.56
W
Yemoja
Nargizik
Yemoja
3
0
15
10.5
W
12
4
9
4.13
W
Kukulkan
Turnturnip
Kukulkan
6
5
11
2.3
L
Baron Samedi
melosos
Baron Samedi
5
7
4
1
L
Tsukuyomi
sweetcat260
Tsukuyomi
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,409
Damage
40,535
50,846
Taken
74,944
52,862
Mitigated
52,842
12,943
Healing
16,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Aesir60
Shiva
9,534
1,785
1,665
2,920
24,502
23,351
72
15,901
8,601
0
40,326
W
Yemoja
Nargizik
Yemoja
8,800
1,603
3,636
1,434
7,924
10,467
637
2,807
5,117
32,379
0
W
22,048
9,671
0
7,346
27,248
33,213
1,037
6,551
20,697
0
59,492
W
Kukulkan
Turnturnip
Kukulkan
30,561
973
0
527
15,674
9,182
297
3,930
11,744
114,612
0
L
Baron Samedi
melosos
Baron Samedi
13,250
2,488
1,892
6,412
23,706
14,549
140
14,091
9,615
33,824
0
L
Tsukuyomi
sweetcat260
Tsukuyomi
17,751
5,291
0
3,841
26,736
14,942
0
9,459
17,277
0
67,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,621
Gold Earned
40,815
216
Minions Killed
165
0
Camps Cleared
0
938,439
Distance Traveled
1,012,109
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,873
613
50
2
0
361,193
0
W
Yemoja
14,478
689
21
1
0
267,421
0
W
Fenrir
16,174
770
48
2
0
335,007
1
W
Kukulkan
15,969
760
147
7
0
336,011
0
L
Baron Samedi
14,564
694
35
2
0
292,721
0
L
Tsukuyomi
13,378
637
80
4
0
358,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role