Player Matchup

Cthulhu
Cthulhu
IceMikeV
Cthulhu
Level 123
God Stats
3W - 2L
1,632 SR
Queue Stats
44W - 55L
1,530 Elo+
Party 2
The Morrigan
The Morrigan
Kenziki
The Morrigan
Level 127
God Stats
0W - 1L
1,428 SR
Queue Stats
28W - 19L
1,604 Elo+
Party 2
Amaterasu
Amaterasu
Sasukemikoto
Amaterasu
Level 156
God Stats
3W - 3L
1,593 SR
Queue Stats
155W - 121L
1,581 Elo+
Party 2
Ishtar
Ishtar
iSampai
Ishtar
Level 160
God Stats
61W - 45L
1,625 SR
Queue Stats
218W - 226L
1,533 Elo+
Party 1
Cliodhna
Cliodhna
ultramike6
Cliodhna
Level 144
God Stats
6W - 9L
1,565 SR
Queue Stats
78W - 72L
1,567 Elo+
Party 1
Team Averages
Level 142
1,569 SR
1,563 Elo+

VS

Team Averages
Level 141
1,669 SR
1,615 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
KINGAWSMTANIUM
Athena
Level 131
God Stats
4W - 4L
1,520 SR
Queue Stats
120W - 85L
1,697 Elo+
Solo
King Arthur
King Arthur
KreepyElmosWRLD
King Arthur
Level 160
God Stats
28W - 15L
1,665 SR
Queue Stats
250W - 246L
1,589 Elo+
Solo
Thanatos
Thanatos
TheHumanSpider
Thanatos
Level 107
God Stats
101W - 52L
2,085 SR
Queue Stats
161W - 116L
1,730 Elo+
Solo
Freya
Freya
UC_Sim
Freya
Level 160
God Stats
8W - 10L
1,577 SR
Queue Stats
693W - 692L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IceMikeV
Cthulhu
14
0 / 6 / 1
8,451
470
8,020
19,364
9,285
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
Kenziki
The Morrigan
13
1 / 3 / 1
7,532
418
9,075
10,492
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Sasukemikoto
Amaterasu
12
0 / 1 / 4
7,633
424
5,907
21,313
14,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
iSampai
Ishtar
17
4 / 1 / 1
10,161
565
15,636
16,875
7,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
ultramike6
Cliodhna
12
1 / 5 / 2
7,617
423
6,295
15,880
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 1 / 4
9,550
531
9,918
11,299
5,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 8
8,585
477
6,401
14,486
16,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
KreepyElmosWRLD
King Arthur
16
5 / 1 / 5
10,569
587
17,552
20,423
21,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
15
9 / 2 / 3
10,269
571
15,669
19,833
10,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
UC_Sim
Freya
17
1 / 1 / 3
10,396
578
9,093
15,209
6,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
16
16
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
4
3
L
Cthulhu
IceMikeV
Cthulhu
0
6
1
0.08
W
0
1
8
4
L
The Morrigan
Kenziki
The Morrigan
1
3
1
0.5
W
King Arthur
KreepyElmosWRLD
King Arthur
5
1
5
7.5
L
Amaterasu
Sasukemikoto
Amaterasu
0
1
4
2
W
Thanatos
9
2
3
5.25
W
Freya
UC_Sim
Freya
1
1
3
2.5
L
Ishtar
iSampai
Ishtar
4
1
1
4.5
L
Cliodhna
ultramike6
Cliodhna
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,933
Damage
58,633
83,924
Taken
81,250
40,893
Mitigated
59,514
32,719
Healing
37,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,918
3,873
0
3,875
11,299
5,001
6,008
3,722
7,577
0
88,954
L
Cthulhu
IceMikeV
Cthulhu
8,020
647
0
6,067
19,364
9,285
0
3,483
15,881
68,175
0
W
6,401
2,302
0
3,219
14,486
16,212
111
2,107
12,379
16,954
0
L
The Morrigan
Kenziki
The Morrigan
9,075
1,650
144
2,848
10,492
3,585
0
1,417
8,898
56,140
297
W
King Arthur
KreepyElmosWRLD
King Arthur
17,552
1,876
0
4,195
20,423
21,037
221
6,491
13,932
0
80,079
L
Amaterasu
Sasukemikoto
Amaterasu
5,907
1,688
0
8,490
21,313
14,918
14
4,466
16,847
0
27,388
W
Thanatos
15,669
5,246
0
18,656
19,833
10,832
542
3,213
16,620
25
74,612
W
Freya
UC_Sim
Freya
9,093
2,694
0
7,891
15,209
6,432
1,511
1,441
13,768
90,789
0
L
Ishtar
iSampai
Ishtar
15,636
11,713
0
9,994
16,875
7,579
390
5,142
11,733
0
108,095
L
Cliodhna
ultramike6
Cliodhna
6,295
995
0
5,176
15,880
5,526
0
1,011
14,869
0
59,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,394
Gold Earned
49,369
512
Minions Killed
521
0
Camps Cleared
0
1,738,564
Distance Traveled
1,778,899
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,550
531
137
8
0
335,948
1
L
Cthulhu
8,451
470
129
7
0
337,045
4
W
Athena
8,585
477
11
1
0
329,436
7
L
The Morrigan
7,532
418
81
5
0
314,295
2
W
King Arthur
10,569
587
130
7
0
358,940
3
L
Amaterasu
7,633
424
37
2
0
376,814
6
W
Thanatos
10,269
571
96
5
0
406,722
3
W
Freya
10,396
578
147
8
0
347,853
3
L
Ishtar
10,161
565
170
9
0
321,945
1
L
Cliodhna
7,617
423
95
5
0
388,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role