Player Matchup

Ravana
Ravana
Jabreezy4649
Ravana
Level 106
God Stats
7W - 10L
1,404 SR
Queue Stats
212W - 253L
1,467 Elo+
Solo
Neith
Neith
Jeripuunk
Neith
Level 87
God Stats
1W - 1L
1,562 SR
Queue Stats
158W - 173L
1,394 Elo+
Solo
Ares
Ares
NVGodRoss
Ares
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,435 Elo+
Party 1
Horus
Horus
fanfix00
Horus
Level 125
God Stats
1W - 2L
1,319 SR
Queue Stats
163W - 176L
1,453 Elo+
Solo
Olorun
Olorun
natsu787
Olorun
Level 89
God Stats
3W - 1L
1,778 SR
Queue Stats
47W - 47L
1,439 Elo+
Party 1
Team Averages
Level 103
1,513 SR
1,438 Elo+

VS

Team Averages
Level 113
1,520 SR
1,426 Elo+
Horus
Horus
BUTTERtooth87
Horus
Level 118
God Stats
31W - 21L
1,473 SR
Queue Stats
118W - 128L
1,431 Elo+
Solo
Da Ji
Da Ji
Havocs187
Da Ji
Level 59
God Stats
4W - 9L
1,371 SR
Queue Stats
89W - 116L
1,404 Elo+
Solo
Kuzenbo
Kuzenbo
KirosShadow
Kuzenbo
Level 151
God Stats
9W - 7L
1,669 SR
Queue Stats
582W - 631L
1,415 Elo+
Solo
Nu Wa
Nu Wa
Onimishu86
Nu Wa
Level 129
God Stats
86W - 78L
1,523 SR
Queue Stats
163W - 166L
1,438 Elo+
Solo
Neith
Neith
aFatTunaCanner
Neith
Level 110
God Stats
9W - 5L
1,562 SR
Queue Stats
124W - 94L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
2 / 2 / 3
10,003
500
4,723
11,815
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Jeripuunk
Neith
16
2 / 2 / 7
10,276
514
13,234
14,663
6,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
15
4 / 1 / 6
10,794
540
12,923
19,585
24,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
fanfix00
Horus
17
3 / 5 / 2
10,616
531
10,119
16,639
9,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
natsu787
Olorun
17
5 / 3 / 4
10,512
526
15,846
19,257
9,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 3
10,998
550
12,200
18,207
19,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Havocs187
Da Ji
14
2 / 4 / 2
9,103
455
5,080
17,475
7,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
KirosShadow
Kuzenbo
12
0 / 3 / 6
8,535
427
8,341
27,938
21,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
17
5 / 0 / 4
10,478
524
15,329
9,738
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 5
7,918
396
12,573
13,805
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
16
Kills
13
13
Deaths
16
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
L
Da Ji
Havocs187
Da Ji
2
4
2
0.75
W
Ravana
2
2
3
1.75
W
Neith
Jeripuunk
Neith
2
2
7
2.75
L
Kuzenbo
KirosShadow
Kuzenbo
0
3
6
1
W
Ares
4
1
6
7
L
Nu Wa
5
0
4
7
L
0
6
5
0.42
W
Horus
fanfix00
Horus
3
5
2
0.8
W
Olorun
natsu787
Olorun
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,845
Damage
53,523
81,959
Taken
87,163
55,337
Mitigated
57,585
31,807
Healing
34,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,200
4,531
1,003
5,283
18,207
19,047
0
2,002
15,438
0
76,445
L
Da Ji
Havocs187
Da Ji
5,080
1,078
0
7,017
17,475
7,875
0
2,795
14,626
0
66,967
W
Ravana
4,723
946
0
6,128
11,815
5,549
41
2,531
8,923
0
87,044
W
Neith
Jeripuunk
Neith
13,234
4,511
0
3,653
14,663
6,279
808
6,571
7,511
0
103,897
L
Kuzenbo
KirosShadow
Kuzenbo
8,341
2,837
3,068
11,288
27,938
21,677
375
13,462
14,434
32,938
0
W
Ares
12,923
915
311
4,405
19,585
24,434
67
5,720
13,423
34,650
10,543
L
Nu Wa
15,329
4,252
99
2,103
9,738
3,430
826
1,162
8,470
81,523
0
L
12,573
4,997
409
3,753
13,805
5,556
243
7,311
6,442
0
57,290
W
Horus
fanfix00
Horus
10,119
4,218
490
3,052
16,639
9,841
122
2,064
13,620
0
95,267
W
Olorun
natsu787
Olorun
15,846
7,046
1,909
11,859
19,257
9,234
2,092
6,082
12,863
98,458
694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,201
Gold Earned
47,032
646
Minions Killed
481
0
Camps Cleared
0
1,888,605
Distance Traveled
1,876,945
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,998
550
130
7
0
384,771
5
L
Da Ji
9,103
455
115
6
0
395,905
3
W
Ravana
10,003
500
140
7
0
438,264
0
W
Neith
10,276
514
163
8
0
374,931
3
L
Kuzenbo
8,535
427
24
1
0
370,914
4
W
Ares
10,794
540
57
3
0
389,050
1
L
Nu Wa
10,478
524
133
7
0
359,646
5
L
Neith
7,918
396
79
4
0
365,709
7
W
Horus
10,616
531
154
8
0
369,601
5
W
Olorun
10,512
526
132
7
0
316,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role