Player Matchup

Terra
Terra
DecayTrash
Terra
Level 40
God Stats
1W - 3L
1,356 SR
Queue Stats
73W - 54L
1,587 Elo+
Solo
Ganesha
Ganesha
FallenLune
Ganesha
Level 146
God Stats
8W - 6L
1,620 SR
Queue Stats
95W - 107L
1,451 Elo+
Solo
Fenrir
Fenrir
RevisedMarrow29
Fenrir
Level 99
God Stats
4W - 2L
1,628 SR
Queue Stats
116W - 134L
1,495 Elo+
Solo
Charybdis
Charybdis
TubelessEarth00
Charybdis
Level 156
God Stats
5W - 7L
1,574 SR
Queue Stats
315W - 291L
1,547 Elo+
Party 1
Hel
Hel
Μystic
Hel
Level 144
God Stats
7W - 8L
1,584 SR
Queue Stats
233W - 227L
1,500 Elo+
Party 1
Team Averages
Level 117
1,552 SR
1,516 Elo+

VS

Team Averages
Level 99
1,541 SR
1,579 Elo+
Janus
Janus
Chipil0n
Janus
Level 59
God Stats
6W - 5L
1,495 SR
Queue Stats
189W - 178L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
GH0STREB0RN
Erlang Shen
Level 117
God Stats
3W - 5L
1,360 SR
Queue Stats
293W - 239L
1,650 Elo+
Party 2
Apollo
Apollo
OslappyBEAN
Apollo
Level 142
God Stats
7W - 9L
1,655 SR
Queue Stats
181W - 188L
1,453 Elo+
Solo
Ymir
Ymir
WedgieLover
Ymir
Level 16
God Stats
3W - 0L
1,520 SR
Queue Stats
16W - 7L
1,635 Elo+
Party 2
Chiron
Chiron
Zriyxx
Chiron
Level 160
God Stats
1W - 1L
1,675 SR
Queue Stats
262W - 191L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
1 / 1 / 1
9,613
565
10,687
16,389
18,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ganesha
FallenLune
Ganesha
13
0 / 1 / 1
8,038
473
5,965
10,537
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 6 / 3
7,997
470
11,374
15,053
5,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
TubelessEarth00
Charybdis
13
1 / 3 / 0
7,516
442
9,018
12,607
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
14
1 / 5 / 0
8,529
502
3,253
9,383
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chipil0n
Janus
16
7 / 1 / 1
9,602
565
10,763
8,648
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
GH0STREB0RN
Erlang Shen
16
1 / 2 / 2
9,362
551
12,583
21,115
14,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
16
3 / 1 / 6
9,395
553
4,372
15,746
6,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 2
7,753
456
2,144
10,587
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Zriyxx
Chiron
14
4 / 0 / 0
8,392
494
13,964
11,460
3,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
16
16
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
Chipil0n
Janus
7
1
1
7.5
L
Terra
1
1
1
1.5
L
Ganesha
FallenLune
Ganesha
0
1
1
0.5
W
Erlang Shen
GH0STREB0RN
Erlang Shen
1
2
2
1
W
Apollo
3
1
6
6
L
2
6
3
0.58
L
Charybdis
TubelessEarth00
Charybdis
1
3
0
0.33
W
1
1
2
2
W
Chiron
Zriyxx
Chiron
4
0
0
4
L
Hel
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,297
Damage
43,826
63,969
Taken
67,556
41,108
Mitigated
35,378
24,410
Healing
27,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Chipil0n
Janus
10,763
1,376
0
3,270
8,648
3,635
1,011
3,489
5,159
73,206
0
L
Terra
10,687
3,373
512
10,269
16,389
18,517
0
1,097
15,292
79,433
0
L
Ganesha
FallenLune
Ganesha
5,965
431
278
3,177
10,537
9,301
0
1,386
9,151
33,236
1,530
W
Erlang Shen
GH0STREB0RN
Erlang Shen
12,583
6,697
0
12,489
21,115
14,890
369
9,173
11,942
0
81,886
W
Apollo
4,372
2,009
0
3,139
15,746
6,381
28
1,366
14,380
0
86,663
L
11,374
2,460
0
1,372
15,053
5,795
326
3,484
11,569
0
43,433
L
Charybdis
TubelessEarth00
Charybdis
9,018
5,874
0
6,090
12,607
4,012
0
669
11,938
0
67,951
W
2,144
461
0
2,859
10,587
6,566
0
3,128
7,459
12,971
0
W
Chiron
Zriyxx
Chiron
13,964
6,001
952
4,920
11,460
3,906
0
2,229
9,231
0
91,948
L
Hel
3,253
80
0
2,712
9,383
3,483
342
6,271
3,112
65,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,693
Gold Earned
44,504
501
Minions Killed
552
0
Camps Cleared
0
1,519,656
Distance Traveled
1,628,441
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,602
565
120
7
0
315,632
8
L
Terra
9,613
565
158
9
0
324,519
1
L
Ganesha
8,038
473
13
1
0
329,792
2
W
Erlang Shen
9,362
551
151
9
0
319,802
3
W
Apollo
9,395
553
125
7
0
374,530
10
L
Fenrir
7,997
470
59
3
0
344,170
0
L
Charybdis
7,516
442
134
8
0
260,918
5
W
Ymir
7,753
456
22
1
0
326,284
1
W
Chiron
8,392
494
134
8
0
292,193
4
L
Hel
8,529
502
137
8
0
260,257
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role