Player Matchup

Morgan Le Fay
Morgan Le Fay
BERLLAN909
Morgan Le Fay
Level 120
God Stats
3W - 0L
1,604 SR
Queue Stats
58W - 64L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
DanZejork
Danzaburou
Level 116
God Stats
1W - 1L
1,520 SR
Queue Stats
52W - 48L
1,497 Elo+
Party 1
Susano
Susano
ZyrantChiquito
Susano
Level 28
God Stats
2W - 0L
1,747 SR
Queue Stats
30W - 7L
1,701 Elo+
Party 1
Ymir
Ymir
droguidroga
Ymir
Level 109
God Stats
8W - 2L
1,717 SR
Queue Stats
37W - 29L
1,530 Elo+
Party 1
Fenrir
Fenrir
majomolinab
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,774 Elo+
Party 1
Team Averages
Level 78
1,618 SR
1,598 Elo+

VS

Team Averages
Level 94
1,545 SR
1,563 Elo+
Ishtar
Ishtar
AnEnragedBagel
Ishtar
Level 158
God Stats
7W - 6L
1,528 SR
Queue Stats
338W - 329L
1,605 Elo+
Party 2
Cabrakan
Cabrakan
BallisticPandas
Cabrakan
Level 102
God Stats
3W - 4L
1,551 SR
Queue Stats
128W - 141L
1,563 Elo+
Party 2
Ra
Ra
SxFxlcon
Ra
Level 115
God Stats
93W - 131L
1,433 SR
Queue Stats
446W - 499L
1,405 Elo+
Solo
Amaterasu
Amaterasu
VvisovV
Amaterasu
Level 24
God Stats
8W - 9L
1,713 SR
Queue Stats
31W - 30L
1,672 Elo+
Party 2
Pele
Pele
c00lguy1337
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 238L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BERLLAN909
Morgan Le Fay
14
1 / 1 / 2
8,436
527
4,803
7,846
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DanZejork
Danzaburou
13
4 / 1 / 4
8,240
515
9,602
8,838
3,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
12 / 1 / 0
10,089
631
20,260
14,298
5,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 8
7,537
471
5,175
10,343
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
14
4 / 3 / 1
8,775
548
7,062
15,767
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,011
501
11,352
14,498
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
12
0 / 4 / 4
7,614
476
3,334
11,656
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 5 / 1
8,042
503
4,633
10,859
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
VvisovV
Amaterasu
12
1 / 3 / 0
7,582
474
5,448
12,004
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 6 / 2
7,573
473
3,678
15,520
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
22
Kills
7
7
Deaths
22
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Morgan Le Fay
BERLLAN909
Morgan Le Fay
1
1
2
2
L
Cabrakan
0
4
4
0.5
W
Danzaburou
DanZejork
Danzaburou
4
1
4
6
L
2
5
1
0.5
L
Amaterasu
VvisovV
Amaterasu
1
3
0
0.33
W
12
1
0
12
L
2
6
2
0.5
W
1
1
8
5
W
Fenrir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,902
Damage
28,445
57,092
Taken
64,537
29,163
Mitigated
35,350
16,002
Healing
15,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,352
7,429
0
6,458
14,498
6,110
0
1,887
12,611
0
75,734
W
Morgan Le Fay
BERLLAN909
Morgan Le Fay
4,803
690
91
2,233
7,846
3,580
1,032
2,418
5,428
68,619
0
L
Cabrakan
3,334
510
0
1,159
11,656
12,602
0
2,919
8,737
15,713
0
W
Danzaburou
DanZejork
Danzaburou
9,602
3,843
0
1,224
8,838
3,347
1,231
1,055
7,783
0
49,345
L
4,633
329
276
2,371
10,859
4,291
48
4,017
6,842
55,855
0
L
Amaterasu
VvisovV
Amaterasu
5,448
2,709
0
3,486
12,004
6,640
1,026
0
12,004
0
45,850
W
20,260
7,224
0
7,132
14,298
5,988
0
1,386
12,912
0
72,609
L
3,678
1,089
0
1,602
15,520
5,707
0
1,116
14,404
0
49,268
W
5,175
1,897
0
2,498
10,343
9,280
0
1,673
8,670
29,881
570
W
Fenrir
7,062
1,636
0
2,824
15,767
6,968
0
1,435
14,332
0
83,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,077
Gold Earned
38,822
483
Minions Killed
417
0
Camps Cleared
0
1,592,749
Distance Traveled
1,485,517
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,011
501
110
7
0
276,008
4
W
Morgan Le Fay
8,436
527
117
7
0
298,816
2
L
Cabrakan
7,614
476
26
2
0
280,352
7
W
Danzaburou
8,240
515
87
5
0
260,531
1
L
Ra
8,042
503
101
6
0
287,525
2
L
Amaterasu
7,582
474
94
6
0
318,709
1
W
Susano
10,089
631
124
8
0
378,866
6
L
Pele
7,573
473
86
5
0
322,923
2
W
Ymir
7,537
471
41
3
0
323,164
7
W
Fenrir
8,775
548
114
7
0
331,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role